Astral Chain has a hidden 16-bit-style minigame
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Astral Chain is launching in just a few days, but Nintendo is continuing to reveal new information. Today, the company shared a brief note from director Takahisa Taura, who revealed that a hidden 16-bit-style minigame is included.
Taura shared the following:
More: Astral Chain, PlatinumGames
Astral Chain launch trailer
Posted on 5 years ago by Brian(@NE_Brian) in Switch, Videos | 0 comments
Nintendo has issued a brand new launch trailer for Astral Chain ahead of its launch on Friday. Get a look at the video below.
More: Astral Chain, PlatinumGames
Astral Chain reviews roundup
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
With Astral Chain launching on Switch later this week, the floodgates have opened for Astral Chain reviews. We’ve rounded up some of the early verdicts below.
More: Astral Chain, PlatinumGames
Astral Chain UI artists share more details on the game’s user interface development
Posted on 5 years ago by Devin(@Sonicb00m111) in News, Switch | 0 comments
As part of the ongoing series of devblogs being put out by Platinumgames in the lead up to the release of Astral Chain, the blog has taken a new look at the team’s development of the overall user interface of the game.
This time around, we get to hear from UI artist Kenta Okura and other UI artist Ryoko Konami. Those interested can read the notes below, and visit the blog to view animations of the development.
More: Astral Chain, PlatinumGames
Astral Chain Gamescom 2019 presentation
Posted on 5 years ago by Brian(@NE_Brian) in Switch, Videos | 0 comments
Nintendo is back with its second Gamescom 2019 presentation, this time focusing on Astral Chain. View a video featuring director Takahisa Taura below.
More: Astral Chain, PlatinumGames, top
Astral Chain UI artists shares details on the game’s user interface development
Posted on 5 years ago by Devin(@Sonicb00m111) in News, Switch | 0 comments
As part of the ongoing series of devblogs being put out by Platinumgames in the lead up to the release of Astral Chain, the blog has taken a new look at the team’s development of the overall user interface of the game.
This time around, we get to hear from lead UI artist Rui Onishi and other UI artist Yasutaka Saito. Those interested can read the notes below, and visit the blog to view animations of the development.
More: Astral Chain, PlatinumGames
Astral Chain full North American site open
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
With just under two weeks to go until launch, Nintendo has opened the full North American website for Astral Chain. Visit the page here.
The site has updated with lots of information, including an introduction, details about the characters, Legions, and more. Fans can also watch a few videos, check out screenshots, and even download a few different wallpapers.
Astral Chain arrives for Switch on August 30.
Thanks to TDude73 for the tip.
More: Astral Chain, PlatinumGames
Nintendo Minute – “New Astral Chain Gameplay – Can We Defuse the Bomb?”
Posted on 5 years ago by Brian(@NE_Brian) in General Nintendo, Videos | 0 comments
The latest episode of Nintendo Minute has gone live. In today’s video, Kit and Krysta show off some Astral Chain gameplay. Check out the full episode below.
More: Astral Chain, Nintendo Minute, PlatinumGames
Lots of new Astral Chain footage, including the opening cutscene
Posted on 5 years ago by Brian(@NE_Brian) in Switch, Videos | 0 comments
A bunch of new Astral Chain footage has surfaced ahead of its launch later this month. We’ve rounded up a few videos below, including the opening cutscene.
More: Astral Chain, PlatinumGames
Astral Chain art director on designing the Legions and more, new concept art shown
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
PlatinumGames has posted yet another dev blog for the Switch action title Astral Chain. This time around, we get to hear from art director Hajime Kimura.
Aside from discussing the making of the Legions, we get a look at some other aspects like Captain Maximilian Howard. There’s also some additional talk about the game’s origins.
Here’s the full post: