Submit a news tip


Playtonic’s new 3D platformer Project Ukulele will be shown at EGX Rezzed. On March 14, the indie developer will be on hand to host a session called “A rare reunion: Rebirth of the 3D platformer”.

Playtonic creative director Gavin Price said:

“It was the fans of our past work who inspired the creation of Playtonic, so we’re delighted to be able to showcase our vision to them in person at EGX Rezzed – as well as a few cheeky details of our game!”

For those who missed the news earlier this month, Project Ukulele was first revealed in the latest issue of EDGE. The game is intended to be a Banjo Kazooie spiritual successor, with lots of former Rare staffers working on the project.

Source, Via

Project Ukulele art

Posted on 9 years ago by (@NE_Brian) in News, Wii U | 6 Comments

Project Ukulele – the Banjo Kazooie spiritual successor from Playtonic – is featured in this month’s EDGE. The magazine shares concept art, which you can find above.

In the magazine, Playtonic lead and Gavin Price said: “There’s been so much pent-up passion for doing something like this, because we’ve all been sat on a lot of these ideas since Banjo-Tooie came out.”

The next step for Playtonic is to make a proof-of-concept. The company will then upscale to an “N64-size” team of between 10 to 15 staff, and several former Rare employees are in waiting on these positions.


Update 2: Name update: the game is going by the tentative name “Project Ukulele”. Additionally, reader Noble Wrot tried adjusting the levels and contrasts of the image below to bring out the forms of the shadowy figures. We might be looking at a bird and some kind of reptile!


Update: Teaser site open here. The team is entirely comprised of those who were formerly from Rare. We also have this piece of art:


This month’s issue of EDGE contains an interview with Playtonic. The studio’s first game will be a spiritual successor to Banjo Kazooie, and the team seems to have quite a bit of interest in the Wii U.

As stated in the magazine:

“There’s a history of working with Nintendo so we’d naturally love to see our game on a Nintendo platform. If people tell us to make Wii U our target console platform then we’ve got the flexibility to do that.”

Playtonic has funding, but the company would like to team up with a publisher if the two sides were interesting in working together. The plan is to first release this game on Steam Early Access, followed by consoles.


Manage Cookie Settings