Takashi Iizuka says he has no plans to stop making Sonic games for consoles
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News | 19 Comments
There’s been a lot of talk over the past few weeks about SEGA’s shift in development. The company now intends to focus on PC and mobile as opposed to traditional gaming systems. However, that doesn’t mean SEGA is stopping console development entirely – especially when it comes to Sonic.
Japanese outlet 4Gamer recently interviewed Takashi Iizuka, head of Sonic Team. In one question, 4Gamer asks if SEGA is transitioning Sonic into a smartphone franchise.
Iizuka confirms that this isn’t the case. With the recently released Sonic Runners, SEGA simply felt that mobile was the most suitable platform for the game. Iizuka added, “Personally, I don’t plan to stop Sonic for home-video game consoles.”
So there you have it! We should eventually hear about another Sonic game for consoles. Let’s just hope it isn’t as disappointing as Sonic Boom.
Thanks to Mii for the tip.
More: interview, SEGA, Sonic the Hedgehog, Takashi Iizuka, top
Japanese Hatsune Miku: Project Mirai DX site open
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
SEGA has opened the Japanese website for Hatsune Miku: Project Mirai DX. Access it here. You’ll be able to check out plenty of screenshots from the game!
Former SEGA of America CEO says Nintendo should continue what it’s doing, but extend to mobile
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News | 44 Comments
Former SEGA of America CEO Tom Kalinske shared high praise of Nintendo while speaking with GamesIndustry.
Kalinske said that Nintendo should continue making hardware and consoles. At the same time, he feels that it would be wise for the company to try expanding its games to mobile devices like the iPhone or iPad, since it would be “a form of marketing”.
That might just be a small suggestion. Ultimately, Kalinske proclaimed: “I don’t think they should give up what they’re doing because they’re damn good at it.”
I don’t think [Nintendo] should give up hardware or consoles. I am surprised that they haven’t formed a division to extend the IP. I’d love to play some of their games on my iPhone or iPad. It’s really a form of marketing for them in a sense. They wouldn’t even need to make that much money off it, but it would keep their brands relevant with the users, including people that are older, like me. So it seems to me it’s a marketing mistake, but I don’t think they should give up what they’re doing because they’re damn good at it.”
More: interview, SEGA, Tom Kalinske
Official videos for the SEGA Master System and Game Gear 3DS themes
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Videos | 4 Comments
More: 3DS themes, Japan, SEGA
Sonic Advance Wii U Virtual Console footage
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
More: SEGA, Sonic Advance, Virtual Console
Hatsune Miku: Project Mirai DX screenshots
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Screenshots | 2 Comments
3D Fantasy Zone launch trailer
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, Videos | 0 comments
More: 3D Fantasy Zone, SEGA
Sonic Boom moves 490,000 copies, other SEGA financial results tidbits
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 10 Comments
Sonic Boom has sold 490,000 copies worldwide on Wii U and 3DS, SEGA has confirmed. The company’s report doesn’t actually clarify if that figure is shipped or sold-in to consumers. However, it’s disappointing in any case, and Sonic Boom is the worst-performing entry in the series ever.
Today’s information about Sonic Boom’s performance comes from SEGA’s latest financial report. Other interesting tidbits are as follows:
– SEGA spent $210 million on games development
– That is a 27 percent increase compared to the year prior
– Advertising expenses climbed 53 percent, up to $73 million
– SEGA is releasing 50 games by the end of the financial year in March, but combined sales of all those are expected to be about 5.4 million units
– SEGA initially expected to sell about 300,000 units of its four latest Wii U games
– That is now revised to 230,000, making it the weakest platform in terms of unit sales
– Full year expectations for 3DS 1,160,000
– SEGA’s revenue for the three-quarter period was $685 million
– After expenses, that lowers to a profit of $18 million
– SEGA is now organizing a sweeping business restructure, which will rebuild the corporation into three divisions, as part of a wider plan to “drastically improve profitability”
– At least 300 positions at the corporation are targeted for redundancy
– SEGA has set aside $125 million for the restructure costs
– SEGA expects to lose $110m for the full year
Is 3D Steets of Rage 2 in the works? Game rated in Australia
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, Rumors | 5 Comments
3D Steets of Rage 2 doesn’t seem exist yet. That’s why it’s peculiar how the game has been rated over in Australia. Could 3D Steets of Rage 2 be happening at some point?



