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In celebration of Sonic Forces’ launch next month, SEGA has created a new Sonic the Hedgehog digital comic series based on the game. The story is from Sonic Team with a script by veteran Sonic writer Ian Flynn.

Four parts will be published in total. The first chapter, titled “Moment of Truth”, features Sonic Forces’ Custom Hero Character and the Chaotix as they prepare for battle against Dr. Eggman’s sinister robot army. You can read it here.

The next chapter in the series will be unveiled later this month.

Source: SEGA PR

Some of the developers working on Sonic Forces such as Sonic Team boss Takashi Iizuka and producer Shun Nakamura have shared some information about the process of bringing the to Switch. That includes details about the game’s performance.

First up, Sonic Forces is officially 30 frames per second on Switch. Interestingly though, the controls are 60. Doing so still allows players to control Sonic in a precise manner. Since the game would become something different at 30 FPS, having the hybrid solution with the controls allowed the team to preserve gameplay.

During a recent SEGA live stream, Tyson Hesse stopped by. Hesse was responsible for the creation of the opening animation for Sonic Mania. As a special treat, viewers were treated to a look at one of the early animatic’s for the intro. It’s shown off in the video below with Hesse commentating throughout the whole thing.

2017 is a special year for Sonic fans. Not one, but two new games are debuting this year. Sonic Mania launched in August, and we can also look forward to Sonic Forces in early November.

Even though these latest Sonic titles are totally separate games, there actually appears to be a connection between the two. Sonic Team boss Takashi Iizuka teased this during an interview at the Tokyo Game Show.

One of the more interesting boss fights in Sonic Mania is the Mean Bean Machine. As a tribute to the original game on the SEGA Genesis, it has you battling Doctor Eggman with falling block pieces.

Sonic Mania director Christian Whitehead touched on the origins of the boss fight in an interview with IGN. He shared the following:

SEGA uploaded a new piece of music from Sonic Forces today. We’re able to have a clean version of Sunset Heights, an area where Sonic darts through the crumbling landscapes in pursuit of a friend-turned-foe. Listen to the track below.

Game Informer spoke with Sonic Forces producer Shun Nakamura at the Tokyo Game Show last month. Nakamura talked about the big change of not regaining rings similiar to past titles, how long the game will be and why it’s priced at $40, and the darker tone.

You can read up on Nakamura’s responses about these topics below. For the full interview, head on over here.

Update: We’ve confirmed that the version number is 1.03 on Switch.


Original: Sonic Mania’s first update is available now. We aren’t able to confirm the version number at present, but it could be 1.03.

In any case, one of the notable issues fixed concerning accessing the Switch home menu. Players have compiled other unofficial patch notes as well which can be found below.

SEGA shared brand new screenshots from Sonic Forces today. The images provide a look at the customizable Hero Character utilizing the newly revealed Drill Wispon to destroy enemies and speed through the Chemical Plant.

Wispons evolve the concept of Color Powers from Sonic Colors and act as both offensive abilities and as a way to platform through levels quickly. You can equip your Hero Character with one of a variety of Wispons, including the Drill Wispon. This ability lets players drill dash on the ground to quickly traverse stages and climb walls. It can also be used to attack enemies by charging and launching a drill punch.

View the images below for a look at the Hero Character stage and the new Drill Wispon. We also have a new piece of art as well.

Source: SEGA PR

IGN published a video that provides another look at the newly-announced Casino Forest stage in Sonic Forces. View the latest gameplay below.


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