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Splatoon

Japan’s third Splatfest in Splatoon has ongoing for a number of hours. You can check out some footage from the event below.

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Another new multiplayer map has made its way to Splatoon. The latest addition is Camp Triggerfish, which has now been added to the rotation.

As a reminder, here’s the official map overview:

When the Inklings aren’t busy making s’mores or boondoggle key chains, they enjoy the majestic scenery afforded by camping the best way they know how – Turf War! Battles here play out across a series of bridges, which you’ll have to cross to reach your opponents’ turf.

Each team base at Camp Triggerfish is outfitted with a set of floodgates. When the gates are down, it’s easier for the other team to come and go as they please. In Turf War, the gates lower with one minute left on the clock, leading the way for late-game assaults. In Ranked Battle, they stay down so players can come and go as they please. Watch out in Tower Control! The tower’s path is almost always over water and you’ll need to show off your best squid skills to avoid getting dunked.

Gameplay from the Camp Triggerfish map can be found below.

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Nintendo uploaded a fifth Japanese commercial for Splatoon that shows a whole bunch of things. We get a look at two new maps, new weapons, and the Rainmaker mode. Watch the commercial below.

The Play Nintendo YouTube account has put up the third video of its Splatoon-centric series called “Splatoon Splatter Center”. The third episode, focusing on single-player, can be seen below.

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Eurogamer recently had the chance to sit down with Tsubasa Sakaguchi, one Splatoon’s directors. I’ve summarized some key statements from Sakaguchi below, but if you wanna read the whole interview, check it out here.

– “Splatoon, of course, has many elements of a shooter, but it didn’t start off with us wanting to make a shooter game. It was more that we found fun in colouring in vast areas and spaces around us, and as part of that visualisation of the movement of the characters we found really exciting, and this is how the project started.”

– “Humans can move our hands less when we’re moving them downwards, and more when we move it upwards. When we were doing the mapping for the gyro sensor, we incorporated these subtle human movements into the game. It might not be apparent at first glance, but maybe you might notice it in the future.”

– “We were slightly concerned about whether users might feel the gyro controls were a little bit difficult. But I like to use the analogy of riding a bicycle. You need a lot of practice, but once you’ve learnt that the bicycle becomes one with your body and it opens the whole world to you. In that sense, we’re really happy that many users have learnt to ride the bicycle!”

– “About 70-80 per cent of players are using the gyro controls. That’s not to say we’re forcing it on to them. From our point of view, we think that the gyro controls are the best way to play Splatoon, the reason being there are two main movements you need for a shooter. One is moving the body, the other is aiming where you’re shooting. In that sense, we think for Splatoon the gyro gives that subtle movement and more precise actions to be able to really experience the game in a much better way.”

– “When we were designing Splatoon, reaching level 20 was going to take quite a lot of time. Learning the game mechanics with the gyro sensor – we thought that would take a lot of time. In that sense we’re surprised that people have reached the level cap in such a short time. We’re actually really worried about those people – worried that they’re still sleeping and eating! We recognise that a lot of people have reached level 20, and that there’s not much left to do in the game. There’s not much I can announce today, but I hope you can look forward to some future announcements.”

– “At the moment, we’re not planning any paid download content. Beyond August, there’ll be new stages and new weapons slowly being released.”

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Nintendo will soon be adding another multiplayer map to Splatoon.

Starting tomorrow, players will be able to battle in Camp Triggerfish. This will be made available at 10 PM ET / 7 PM PT / 3 AM in the UK / 4 AM in Europe.

Here’s the official announcement from the Splatoon Tumblr page:

Pack your knapsack because we’re going to camp. Camp Triggerfish, that is!

When the Inklings aren’t busy making s’mores or boondoggle key chains, they enjoy the majestic scenery afforded by camping the best way they know how – Turf War! Battles here play out across a series of bridges, which you’ll have to cross to reach your opponents’ turf.

Each team base at Camp Triggerfish is outfitted with a set of floodgates. When the gates are down, it’s easier for the other team to come and go as they please. In Turf War, the gates lower with one minute left on the clock, leading the way for late-game assaults. In Ranked Battle, they stay down so players can come and go as they please. Watch out in Tower Control! The tower’s path is almost always over water and you’ll need to show off your best squid skills to avoid getting dunked.

Starting tomorrow at 7 PM PT, Camp Triggerfish will be added to the stage rotation. Maybe after we’re done battling we can gather round the fire and sing some jaunty campfire tunes!

View some screenshots of Splatoon’s Camp Triggerfish map below.

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The Japanese Splatoon Twitter account posted the image seen above today. It might not seem like anything special at first glance – in fact, the exact image has already been posted by them once before, with one key difference. Today’s image shows an Octoling not wearing any goggles.

Of course this likely means nothing in the grand scheme of things and it might just be a neat piece of concept artwork. However, we do know that Splatoon is getting a major content patch next month and playable Octolings would certainly be an exciting feature.

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The N-ZAP ’89 and Octobrush were just added to Splatoon on Friday, but the game has already been updated with another two weapons. Players can now begin using the E-liter 3K Scope as well as the Neo Splash-o-matic.

The official overview of the E-liter 3K Scope is as follows:

Now, I’m not sure you amateur squid researchers are able to gather this from the name, but this here’s an E-liter 3K fitted with a scope. (Don’t worry. As you guys work your way up to Squid Researcher status, this stuff will start to come naturally.) The scope narrows your field of view, but you can acquire and snipe targets from extremely far away.

And here’s the rundown of Neo Splash-o-matic:

Now, this here Neo Splash-o-matic may look a lot like the Splash-o-matic, but it’s got different sub and special weapons, enabling you to use a whole new fighting style. Enemies incoming? Pick ‘em off with Burst Bombs. Enemies in the distance? Take ‘em out with the Inkzooka.

Footage of today’s new weapons is posted below.

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The next batch of content added to Splatoon will be available tomorrow in Europe and tonight in the US. This time, we’re getting two more weapons: the E-litre 3K Scope and Neo Splash-o-matic.

Take a look at some photos of the new weapons below.

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The Play Nintendo YouTube account has put up the second video of its Splatoon-centric series called “Splatoon Splatter Center”. The second episode, focusing on Battle Dojo, can be seen below.

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