Submit a news tip



The Legend of Zelda: Breath of the Wild

GameStop has once again commented on the performance of Switch. Speaking with investors today, COO Tony Bartel spoke about how there is “incredibly strong” demand for the system.

On the software front, Switch is also doing well. Consumers appear to be buying lots of games, and Zelda: Breath of the Wild almost has a one-to-one attach rate.

Bartel said:

“The demand is incredibly strong for this. As soon as we get it into our stores, it’s out within hours. So we anticipate we’re going to be chasing supply this entire year.”

“The other thing is, every game that’s out there, to have over a five and a half attach rate to this, signifies that a lot of people are finding this a great platform and they’re picking up any games that they can. I mean, we have almost a one-to-one attach of Zelda.”

Source

All sorts of crazy shenanigans can happen in The Legend of Zelda: Breath of the Wild. Tristan Cooper captured one such amazing moment, in which a Guardian and Stone Talus duke it out. As you’ll see below, the Guardian couldn’t stand up to its foe in the end.


Source

Piggyback prepared three guides for The Legend of Zelda: Breath of the Wild. Two launched alongside the game, but the extra special one – the Deluxe Edition – was last planned for release at the end of next week. Unfortunately, it’s now been delayed slightly.

Piggyback wrote on Twitter that fans have been showing an “extraordinary” response to the final guide. The first print run has been doubled and a second printing is planned, resulting in a delay. April 11 is the new date.

A statement Piggyback shared on Twitter reads:

“A sincere thank you everyone who ordered the deluxe edition to the Legend of Zelda: Breath of the Wild guide. The response from fans has been so extraordinary, we have doubled our first print run! Because these books are handcrafted, the increase will slightly delay production. To ensure every fan around the world gets to enjoy it at the same time, it was necessary to push back the release date slightly to 11 April. If you missed out on this first round, don’t worry! We have already begun planning a second printing of the deluxe edition. We can’t wait to share this beautifully crafted book with you and know you will find it an invaluable companion on your journey through Hyrule!”

Source

Link can’t really go underwater in Zelda: Breath of the Wild. But Twitter user Swiffy22 stumbled upon a glitch that makes it possible, albeit in a very unconventional way. Videos he shared shows Link walking underwater as if he was on solid ground. Check it out for yourself below.


Source

It was at The Game Awards 2014 when Nintendo gave a first look at The Legend of Zelda: Breath of the Wild. With so much time having passed since then, GameXplain thought it would be worthwhile to see how the world has changed since then.

As far as the map goes, what Nintendo demonstrated a few years ago still holds true today. There are definitely some differences, but the overall layouts are very similar. GameXplain also managed to find most of the same locations shown at The Game Awards and this is where we can really begin to see how certain parts were reworked.

Watch the full video from GameXplain below.

A decade ago, Corey Bunnell made a post on TranslatorsCafe about spending a good portion of his senior year in high school as an exchange student. He was able to live in Japan, and it sounds like it was a great experience. He later wrote about how his “dream is to live in Japan and work for Nintendo as a game designer.”

Fast-forward to 2017. Nintendo just shipped The Legend of Zelda: Breath of the Wild earlier this month. Towards the beginning of the game’s credits, almost every name is Japanese… except for one. In the “Wildlife Programming” section, one English name can be seen. Yup, it’s “Corey Bunnell”.

First, here’s a look at Bunnell’s post from 2007:

Nintendo sent out a brief Zelda: Breath of the Wild trailer focusing on the strong critical reception the game received. Have a look at it below.


Source

Game Informer caught up with four developers on its latest podcast to discuss The Legend of Zelda: Breath of the Wild. Ken Levine (BioShock), Jake Kazdal (Rez and Galak-Z), Jake Rodkin (The Walking Dead and Firewatch), and Aaron Lind (Battleborn and ArenaNet) participated, and spoke very highlight of the new game. Listen to their thoughts below.

Because of Zelda: Breath of the Wild’s physics and chemistry engines, all sorts of gameplay possibilities can be realized. Among these is a way for players to create their own makeshift airship. Head past the break for more.

Nintendo has released two special The Legend of Zelda: Breath of the Wild wallpapers. One of them features the special artwork that was first seen in a recent issue of Famitsu magazine; the other depicts Link and the four Champions. You can download them for PC and smartphone in a variety of sizes here.

Source Via


Manage Cookie Settings