Nintendo Minute – “5 Favorite Things about The Legend of Zelda: Breath of the Wild”
Posted on 8 years ago by Brian(@NE_Brian) in General Nintendo, Switch, Videos | 4 Comments
A second episode of Nintendo Minute for the week has gone live. In today’s video, Shigeru Miyamoto and Eiji Aonuma stop by to share their top five favorite things about The Legend of Zelda: Breath of the Wild. View the full episode below.
Aonuma says Zelda: Breath of the Wild doesn’t have an option for dual audio
Posted on 8 years ago by Brian(@NE_Brian) in News, Switch, Wii U | 383 Comments
A few days ago, we heard that The Legend of Zelda: Breath of the Wild might feature dual audio based on a comment from a Nintendo representative. Sadly though, producer Eiji Aonuma has confirmed himself that you won’t be able to easily change languages in the game. There is no option to simply turn on the Japanese voice acting rather than the English voices.
Aonuma told IGN Portugal:
“In the case of the Nintendo Switch, if you change the language of the system, you can change the game to Japanese, but that will change everything to Japanese. Unfortunately, it is not possible to play with English text, for example, and Japanese voices.”
New Zelda: Breath of the Wild concept art (1/20/17)
Posted on 8 years ago by Brian(@NE_Brian) in Images, Switch, Wii U | 22 Comments
New concept art has emerged for The Legend of Zelda: Breath of the Wild. Today, Nintendo has decided to showcase some of the wildlife – specifically deer. See the art above.
Thanks to Stephan for the tip.
20 minutes of Zelda: Breath of the Wild footage with commentary from Aonuma
Posted on 8 years ago by Brian(@NE_Brian) in Switch, Videos, Wii U | 8 Comments
Nintendo of Germany put up a brand new video of Zelda: Breath of the Wild. This one is special, as producer Eiji Aonuma comments throughout the gameplay session. Check out the full video below.
An estimated look at the size of Zelda: Breath of the Wild’s map
Posted on 8 years ago by Brian(@NE_Brian) in Images, Switch, Wii U | 21 Comments
Zelda: Breath of the Wild has a massive world to explore. At last year’s E3, Nintendo said that the Great Plateau represents an extremely small percentage of the game even though it was pretty spacious itself.
So just how big is the world in Breath of the Wild? Reddit user have put together an estimate and rough size comparison based on various calculations, the results of which are above. Wind Waker’s size is off, though the others should be somewhat close.
Aonuma on Zelda: Breath of the Wild – fan feedback, voice acting, timeline placement, more
Posted on 8 years ago by Brian(@NE_Brian) in News, Switch, Wii U | 14 Comments
Vice has a pretty big interview up with Zelda producer Eiji Aonuma about Breath of the Wild. Topics include fan feedback, voice acting, where it sits in the timeline, and more.
You can find notable excerpts from the interview below. The full discussion is located here.
Eiji Aonuma on Breath of the Wild’s development process, the game’s physics engine, more
Posted on 8 years ago by Matt(@OnePunchMaz) in News, Switch, Wii U | 8 Comments
Eurogamer recently had the chance to interview Eiji Aonuma and ask him about Breath of the Wild and The Legend of Zelda in general. Make sure to read the full interview here; below are a couple of interesting tidbits:
Zelda: Breath of the Wild – voice acting comparison in various languages
Posted on 8 years ago by Brian(@NE_Brian) in Switch, Videos, Wii U | 49 Comments
Since the Zelda series hasn’t featured voice acting before, seeing it in Breath of the Wild is pretty darn special. And now a video has surfaced comparing the dubs in various languages. We have that attached below.
Thanks to Jake and Justin for the tip.
Zelda: Breath of the Wild – lineup of differences between Switch and Wii U from Nintendo
Posted on 8 years ago by Brian(@NE_Brian) in News, Switch, Wii U | 28 Comments
Nintendo has provided IGN with an listing of differences The Legend of Zelda: Breath of the Wild has on Switch and Wii U. While most details were known, the Switch edition is officially confirmed to run at 900p. Nintendo also mentions “higher-quality environmental sounds” on Switch.
Here’s the full rundown:
- Both launch on the same day, March 3.
- Both have a frame rate of 30fps.
- Both versions of the game offer the same content.
- On a TV, the Nintendo Switch version of the game renders in 900p while the Wii U version renders in 720p.
- The Nintendo Switch version has higher-quality environmental sounds. As a result, the sound of steps, water, grass, etc. are more realistic and enhance the game’s Open-Air feel.
- The physical copy of the Wii U version will require 3GB of available memory on the Wii U system or an external drive.
- Some icons, such as onscreen buttons, differ between the two versions.
- A Special Edition and Master Edition of the Wii U version are not available.
EA’s Patrick Soderlund on bringing FIFA to Switch, future support, system can stand up to mobile, hyped for Zelda
Posted on 8 years ago by Brian(@NE_Brian) in News, Switch | 29 Comments
EA executive vice president Patrick Soderlund stopped by the Nintendo Switch Presentation 2017 last week to announce FIFA for the big N’s new console. IGN caught up with him to talk about the publisher’s support a bit more in-depth.
Soderlund started out with the following:
“We’ve been with Nintendo for a very long time. I’m a Nintendo fanboy since I grew up. Nintendo is the reason I got into gaming.”
“What I like about Nintendo is that they come to the table with a slightly different approach. They’ve done that in the past to great success, and sometimes not so much, but I think unless you’re willing to think about something unconventional, it’s going to be hard to break ground. Nintendo forces us to think differently. (Switch) challenges conventions, as game makers, makes us think about the platform in a different way.”