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The Legend of Zelda: Breath of the Wild

Zelda: Breath of the Wild has a massive world to explore. At last year’s E3, Nintendo said that the Great Plateau represents an extremely small percentage of the game even though it was pretty spacious itself.

So just how big is the world in Breath of the Wild? Reddit user have put together an estimate and rough size comparison based on various calculations, the results of which are above. Wind Waker’s size is off, though the others should be somewhat close.

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Vice has a pretty big interview up with Zelda producer Eiji Aonuma about Breath of the Wild. Topics include fan feedback, voice acting, where it sits in the timeline, and more.

You can find notable excerpts from the interview below. The full discussion is located here.

Eurogamer recently had the chance to interview Eiji Aonuma and ask him about Breath of the Wild and The Legend of Zelda in general. Make sure to read the full interview here; below are a couple of interesting tidbits:

Since the Zelda series hasn’t featured voice acting before, seeing it in Breath of the Wild is pretty darn special. And now a video has surfaced comparing the dubs in various languages. We have that attached below.

Thanks to Jake and Justin for the tip.

Nintendo has provided IGN with an listing of differences The Legend of Zelda: Breath of the Wild has on Switch and Wii U. While most details were known, the Switch edition is officially confirmed to run at 900p. Nintendo also mentions “higher-quality environmental sounds” on Switch.

Here’s the full rundown:

  • Both launch on the same day, March 3.
  • Both have a frame rate of 30fps.
  • Both versions of the game offer the same content.
  • On a TV, the Nintendo Switch version of the game renders in 900p while the Wii U version renders in 720p.
  • The Nintendo Switch version has higher-quality environmental sounds. As a result, the sound of steps, water, grass, etc. are more realistic and enhance the game’s Open-Air feel.
  • The physical copy of the Wii U version will require 3GB of available memory on the Wii U system or an external drive.
  • Some icons, such as onscreen buttons, differ between the two versions.
  • A Special Edition and Master Edition of the Wii U version are not available.

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EA executive vice president Patrick Soderlund stopped by the Nintendo Switch Presentation 2017 last week to announce FIFA for the big N’s new console. IGN caught up with him to talk about the publisher’s support a bit more in-depth.

Soderlund started out with the following:

“We’ve been with Nintendo for a very long time. I’m a Nintendo fanboy since I grew up. Nintendo is the reason I got into gaming.”

“What I like about Nintendo is that they come to the table with a slightly different approach. They’ve done that in the past to great success, and sometimes not so much, but I think unless you’re willing to think about something unconventional, it’s going to be hard to break ground. Nintendo forces us to think differently. (Switch) challenges conventions, as game makers, makes us think about the platform in a different way.”

At the beginning of Zelda: Breath of the Wild, Link awakens following a 100-year slumber. Clearly something big happened beforehand that led to him being in that state.

Now we have a decent idea about that backstory surrounding Breath of the Wild. During last week’s Treehouse Live stream, Nintendo of America president Reggie Fils-Aime showed off a map from the game’s limited editions, the back of which contains cryptic tapestry with Hylian/Sheikah language. What’s stated there has been revealed after fans went through a lengthy decoding process.

Since this may fall into spoiler territory for some, we’ve posted the transcript after the break.

Last week, Nintendo shared the file sizes for Zelda: Breath of the Wild on both Switch and Wii U. Both are pretty similar. On Switch, Zelda is a 13.4 GB download while the Wii U version is 13 GB.

The page now includes an additional note specifically about the game on Wii U. For those who plan on playing the physical version, some game data will need to be installed. More than 3 GB of space is needed in the console’s storage or USB storage device. It seems that USB memory devices (memory stick) can’t be used.

Thanks to Ben for the tip.

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A recent Zelda: Breath of the Wild screenshot hinted at the return of Beedle. With new footage of the game appearing over the past few days, the merchant’s return is officially confirmed.

Beedle pops up very briefly in some footage posted by Polygon. You can bet that he’ll be around to sell you various items.

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GameXplain has uploaded the first 20 minutes of The Legend of Zelda: Breath of the Wild for the Switch to YouTube. Obviously, this is spoiler territory so be wary if you want to stay in the dark until the release date. You can watch the footage below.


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