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E3 might be all done and dusted for the year but Sakurai has one final image to round out the week for us:

This is quite a line-up of characters for the gaming world. I mean, it’s amazing enough that Mario can fight Pikachu. I hope you enjoy this truly unique celebration!!

Update 3: Bumped to the front page again, having added Code Name: S.T.E.A.M. and Fossil Fighters: Frontier. Should be totally done now!


Update 2: Bumped to the front page one last time. List is now complete.


Update: Added a bunch of games.


Amazon has opened up pre-orders for various Nintendo-published games. Here’s the list:

The Legend of Zelda
Xenoblade Chronicles X
Hyrule Warriors
Yoshi Woolly World
Captain Toad Treasure Tracker
Professor Layton vs Phoenix Wright Ace Attorney
Pokemon Art Academy
Mario Party 10
Mario vs. Donkey Kong
Kirby & The Rainbow Curse
Mario Maker
Splatoon
Wii Sports Club
Devil’s Third
Fantasy Life
Code Name: S.T.E.A.M.
Fossil Fighters Frontier

We’ll keep this updated and add in more titles as they become available.

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In Japan, those who purchase a ticket for the upcoming movie will receive a clear file with shots of the main characters from the movie and from the games. The girl at the center above is Fatal Frame Wii U’s main character.

Source

This information comes from Shigeru Miyamoto, speaking with IGN…

“Well, we’re always experimenting with a lot of different kinds of new hardware. Certainly, we’ve put a focus more recently on what we can do to better improve the transition from one hardware system to the next. Going from GameCube to Wii, we were able to mature a smooth transition from one to the next in terms of the development environment. But with Wii to Wii U, there were some hurdles there that we had to overcome in making that transition to the new hardware system.”

“The question of whether or not we want to take a portable system and a home console system and decide if maybe, as the computer processing power improves, we could just simply say we’ll stick with a portable and make it something that could also be a home console system is a question that ties directly into product strategy, and is something I can’t really go into detail on.

“But what I can say is that, for the time being, our focus is really on developing and building these environments that will allow us to have a smooth transition from one hardware system to the next going forward. Other than that, you can look forward to what comes next.”

Source

This information comes from Takashi Tezuka…

“Obviously, there will be other graphical styles included. And nothing’s been decided yet, but I’d also like to include other graphics that aren’t Mario.”

“No, it won’t be top-down (if something like Zelda graphics were included). It’s always going to be a 2D platformer.”

– Tezuka said he plans to integrate more enemy and object types than what appeared in the E3 demo
– Tezuka also emphasized the inspiration Mario Maker draws from Mario Paint
– He said that he hopes to include features similar to those of Mario Paint, including a music composition feature
– As for Internet sharing and Miiverse integration, Tezuka admits those details are still being worked out as well, but that he’s mindful of players’ desire to show off their level designs to friends

“Sharing with friends is really the whole point of making levels.”

Source

Check out this exchange between Kotaku and Nintendo’s Shigeru Miyamoto/Shinya Takahashi…

Stephen Totilo, Kotaku: I can’t ask you what’s going on with Pikmin, because you’ve answered that for the last couple of years in a row. I can’t ask you what’s going on with Star Fox, because you answered that this year. So… what is going on with Metroid?

[everyone laughs]

Shigeru Miyamoto, Nintendo: The original creators of Metroid and the director who was the director of the Metroid Prime games who worked under me when I was producing those both now work for Mr. Takahashi, so you’ll have to ask him.

Shinya Takahashi, Nintendo: So it has been a while since we released the last one and we’re having discussions internally about what we can do next. So at this point we have two different types of Metroid games. We have the Prime style of Metroid game and we have the more traditional style of Metroid game. We feel that we do need to take care of both of these styles of play. And the hope is that at some point in the near future we’ll be able to share something about them.

YouTube is FINALLY nearly done processing the first Code Name: S.T.E.A.M video from earlier today. We now have both demos in this post.


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