Ubisoft’s Uplay store lists “Fall 2014” launch window for Watch Dogs on Wii U
Posted on 11 years ago by Brian(@NE_Brian) in Rumors, Wii U | 7 Comments
Watch Dogs will be hitting all platforms on May 27 – except Wii U. Ubisoft has said that the game will arrive on Nintendo’s console at a later date.
So when can we expect Watch Dogs on Wii U? While not an official confirmation in the slightest, Ubisoft’s own Uplay store lists a “Fall 2014” launch window. Make of that what you will!
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Child of Light – the making of part 2
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
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Watch Dogs – “Digital Shadow” video
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
You can check out the “Digital Shadow” website promo for Watch Dogs here.
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Child of Light – Yoshitaka Amano artwork trailer
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 3 Comments
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More Watch Dogs screenshots, details
Posted on 11 years ago by Brian(@NE_Brian) in News, Screenshots, Wii U | 1 Comment
A whole bunch of new Watch Dogs details (plus a few screenshots) are now available thanks to an extensive article published on GameSpot. We’ve rounded up the latest content below. You’ll find even more information and developer commentary over at GameSpot.
– Your phone is the primary tool for interacting with the game world
– The phone is also a thematic focal point int he story
– A team inside Ubisoft Montreal was created in 2009 to work on a new open world game
– Only thing they had to follow was to make it an open-city title
– Surveillance infrastructure ctOS extends far beyond cameras, controlling everything from traffic lights to steam vents
– Hack objects on the fly
– Trigger massive pileups at intersections
– Flee from the police or tap into the system’s crime prediction mechanism to stop crimes before they even happen
– One of creative director Jonathan Morin’s earliest presentations conveyed this structure through a single image: a finger hovering above a red object accompanied by the phrase “Control an entire city through the press of a button”
– Team spent time working on who this character was, what his ambitions were, and how far he was willing to sidestep ethical boundaries to get there
– Focus on surveillance soon came together with that initial fascination around smartphones to form the game’s profiling system
– This lets you tap into the city’s repository of personal records and surveillance data to form a quick impression of every single pedestrian in the city
– You’ll see details such as profession, salary, and Web browsing habits flash across the screen as you pass strangers on the sidewalk
– Can learn more about an interesting person by listening on phone calls and remotely hacking his or her text message logs
– This is all done through Aiden’s smartphone
– Watch Dogs is still very much an action game
– Guns to fire, cars to drive, and a city’s worth of criminals and heavily armed security guards to deal with
– Hacking remains a constant theme
– Will see a context-sensitive white outline drawing your attention to objects you can hack everywhere you go
– Ex: in a police chase, you might hack a drawbridge just as you pass over it in order to lose the cops on your tail
– Ex: if you’re sneaking into a ctOS facility, you might hack a window washer to elevate you up to a second-floor window before accessing the security camera network to get a feel for the guards’ patrol routes
– The Watch Dogs team worked hard to maintain believability within the ctOS fiction
– Consulted with Russian security firm Kaspersky Lab to ensure that none of the various hacks were too extravagant
– Team took creative liberties is the speed with which these hacks are done
– Mostly everything can be hacked with one button press
– AI system is both aggressive and a little bit unpredictable
http://www.gamespot.com/articles/watch-dogs-and-the-terrifying-power-of-smartphones/1100-6418761/
More: details roundup, Ubisoft, Watch Dogs
2 hours of Child of Light footage
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
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Child of Light footage
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 1 Comment
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Child of Light screenshots
Posted on 11 years ago by Brian(@NE_Brian) in Screenshots, Wii U eShop | 0 comments
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No demo planned for Watch Dogs
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Ubisoft has no plans to make a demo available for Watch Dogs.
On Twitter, creative director Jonathan Morin told fans that demos take time to make and the team is focusing on the game instead.
Morin wrote:
@DJPork Doing Demos take time, the focus is on the game. You will see more footage before release. Be patient & thanks for your passion. 🙂
— Jonathan Morin (@Design_Cave) March 30, 2014
@Rawfan306 Dude relax, I receive too much tweets… They are no demo planned before release. Sorry for the wait, doing my best…
— Jonathan Morin (@Design_Cave) March 30, 2014
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Splinter Cell: Blacklist director joins Warner Bros. Montreal
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News, Wii U | 0 comments
Patrick Redding, director of Splinter Cell: Blacklist, has joined Batman: Arkham Origins developer Warner Bros. Games Montreal. Redding is officially with the studio as a creative director, according to his LinkedIn profile. At this time, it’s unclear as to what he’s working on.