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Update 2: Polygon has modified its story to indicate that it received confirmation from GameStop as opposed to Ubisoft.

Update: As it turns out, we do not have an official statement from Ubisoft. Polygon sources a Reuters article which does not specifically mention the Wii U version’s status.

Original: Despite Ubisoft’s relative silence on the matter, Watch Dogs is indeed still slated for Wii U.

The publisher first reconfirmed its plans to release on Wii U following talk of pre-orders being cancelled at some GameStop locations in Italy and the US. And after the title wasn’t included in Nintendo’s third quarter financial report, Ubisoft said for a second time that the game was set to launch in the first quarter of Ubisoft and Nintendo’s fiscal year. This period kicks off in April.

And as for Ubisoft’s plans to abandon one of Watch Dogs’ trademarks in the US? It doesn’t sound like it’ll be a big deal, especially with Ubisoft confirming that the game is still being polished.

Jed Wakefield, intellectual property litigation specialist at firm Fenwick and West, told Polygon of the trademark situation:

As of late, there’s been a lot of talk about the status of Watch Dogs on Wii U, with the game possibly facing cancellation on Nintendo’s console. The game’s issues may actually extend into more general territory, however.

One member on NeoGAF detected that Ubisoft has filed an express abandonment for Watch Dogs’ primary US trademark application, serial number 85642398, which is associated with the following:

Game software and electronic game programs, namely, software games recorded on CD-ROM and digital video discs for computers; software games recorded on CD-ROMs, digital video discs, and cartridges for console and individual, portable gaming systems; software games that are downloadable from a remote computer site and electronic game software for mobile phones, personal digital assistants, and handheld computers

I honestly don’t think that Ubisoft could be cancelling Watch Dogs at this point, but you never know. A name change would certainly make more sense. Isn’t it about time for Ubisoft to begin giving some clear cut answers as to what’s going on with the game?

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Just when we thought rumors of Watch Dogs’ Wii U cancellation were behind us, there’s renewed concern that the game won’t ultimately end up on Nintendo’s console. Emily Rogers got in contact with Ubisoft about the game’s release on Wii U yesterday, but the publisher wouldn’t make any sort of comment.

If Watch Dogs truly is still making its way to the system, you have to wonder why Ubisoft wouldn’t be in a position to reconfirm its development. There’s absolutely no reason to keep it secret at this point.

I’m hoping this won’t turn into another Pac-Man Museum situation. I contacted Namco Bandai earlier this month to find out about the status of the Wii U/3DS versions, but the company essentially wouldn’t comment. We then found out this week that both versions had been canned.

In any case, don’t fret too much about Watch Dogs’ Wii U situation just yet. There’s a reason to be concerned, but Ubisoft hasn’t said that the title has been cancelled. And as Emily Rogers points out, it was scheduled to hit the console last year.

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And so the Watch Dogs Wii U cancellation saga has, thankfully, come to an end. GameStop Italy and GameStop US say that the whole situation of pre-orders being removed was due to an error in its system. The game can be reserved once again for Wii U, and there shouldn’t be any confusion from here on out. I have no idea why Ubisoft didn’t just come out and say that the game was in the works from the get-go, but at least we finally have an answer!

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GameStop Italy recently began cancelling pre-orders of Watch Dogs on Wii U, sparking speculation that Ubisoft had canned the game on Nintendo’s console. Now Kotaku reports that GameStop US is getting in on the act as well.

With Ubisoft being cagey when it comes to providing a comment about the situation, the future of Watch Dogs’ Wii U version is beginning to look a bit dire. There’s still a possibility that this is all just a misunderstanding, but it’d certainly help if the publisher were to clear things up.

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Ubisoft isn’t saying whether it has cancelled the Wii U version of Watch Dogs. When asked about the recent speculation, a spokesperson told CVG, “We have nothing to comment at the moment.”

GameStop Italy is said to be telling customers that Watch Dogs has been canned, based on supposed information from Ubisoft. But on the bright side, it’s available for pre-order on the retailer’s website.

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The release of Watch Dogs on Wii U may be in jeopardy.

GameStop locations in Italy have been telling consumers that the game will not be available for Nintendo’s platform and are being advised to move their pre-orders to a different version. Additionally, the retailer is says Ubisoft cancelled Watch Dogs on Wii U. It’s supposedly no longer in GameStop’s database as well.

These tidbits don’t come straight from Ubisoft, but there is still a reason to be concerned about Watch Dogs’ status. Has Ubisoft truly canned the Wii U version?

Thanks to Timo for the tip.

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Ubisoft is open to exploring a Feudal Japan setting for the Assassin’s Creed series, according to Assassin’s Creed IV: Black Flag creative director Jean Guesdon.

In an interview with VG247, Guesdon said:

“Feudal Japan remains – like numerous other time periods and locations – a possible future setting for the franchise because thanks to the Animus. The entire human history is our playground.”

Feudal Japan is just one of a few locations Ubisoft seems to be interested in. Assassin’s Creed IV: Black Flag director Ashraf Ismail mentioned in October how he’d like to explore Egypt.

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With game development costs on the rise, it should come as no surprise that Watch Dogs has costed tens of millions for Ubisoft. Specifically, executive producer Stéphane Decroix told French business publication Challenges last year (before the end of year delay) that the game’s budget was in excess of 50 million euros. That amounts to about $68 million.

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splinter cell blacklist


Splinter Cell is a series that has had its ups and downs, with the latter coming primarily more recently for the franchise. Splinter Cell: Blacklist wasn’t the most well-received game in the world and it didn’t meet sales expectations, so Ubisoft might be thinking a bit about where to go with the games going forward:


“[With Splinter Cell,] we haven’t got the luxury of Assassin’s Creed where we know our formula; we’re still evolving. If you look at them, there’s no two Splinter Cells that are the same. They’ve all evolved and adapted. That, to me, is what makes it really exciting. We’re getting closer to what that game is, and maybe it isn’t necessarily about Splinter Cell being a 15-16 million Call of Duty-type best-seller. Maybe it’s just about it being the best Splinter Cell that it can be.”

– Splinter Cell animation director Kristjan Zadziuk


Via OXM


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