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As of now, EA has just a single game lined up for Switch – that being FIFA 18. A big question going forward is how much the publisher will end up supporting Nintendo’s console.

EA executive VP of global publishing Laura Miele commented on bringing FIFA 18 to Switch and EA’s plans in general while speaking with GamesIndustry. EA is said to be “exploring other products” and “are looking at other IP and what the technology connections need to be for that.”

Miele mentioned:

“FIFA is the largest game in the business, so the offering and expansive footprint FIFA has around the globe will help connect Switch hardware to gamers as well. So I think it’s a strong mutual partnership with Nintendo. We love the mobility of the Switch and I think the content they’ve put out is really strong on it so far. We’re going to continue to watch how the hardware does. We are exploring other products. We are looking at other IP and what the technology connections need to be for that.”

We posted some off-screen footage from the Shantae: Half-Genie Hero – Pirate Queen’s Quest DLC. Now we have some direct-feed gameplay as well, available below.

Using his new pal and hat Cappy, Mario can possess many objects in Super Mario Odyssey. We’re talking animals, enemies, regular humans, and so much more.

On its new UK Twitter account for the game, Nintendo offered a brief look at the Captured Chain Chomp. The GIF, posted below, shows how Mario can knock down walls.


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Digital Foundry published an early technical analysis for Super Mario Odyssey based on the game’s appearance at E3. Things may change over the next few months leading up to release, but the new video offers a good idea as to what we can expect from the game.

The big thing for Super Mario Odyssey is that the game runs at a consistent 60 frames per second, for the most part. To manage that, Nintendo has implemented some interesting techniques.

Another round of data is in from this month’s NPD report. Along with the best-sellers on Switch and 3DS specifically for the month of May, we also have a list of the games that have sold the best in the U.S. so far this year. Continue on below for the full results.

Level-5 president Akihiro Hino was asked about Switch support once again while speaking with Game Informer at E3 2017 last week. Here’s the exchange between the two:

How has work gone with the Nintendo kingdom recently, and are you excited about making games for the Switch?

Well, let’s just say the Nintendo kingdom, in recent years, has really sprung back with the Nintendo Switch, so I think it’s time to increase our foreign trade development department with the Nintendo kingdom.

We also heard from Hino a few days ago. In an interview with Eurogamer, he mentioned that Level-5 is trying to see if the Layton series could work on Switch, but the lack of a touchscreen when the system is docked is bringing about some challenges.

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Nintendo has updated its maintenance schedule once again. Splatoon will be undergoing maintenance later tonight, followed by overall downtime for Switch / Wii U / 3DS next week.

Here’s the full schedule:

Splatoon (all network services)

– 6 PM PT (June 20) – 7 PM PT (June 20)
– 9 PM ET (June 20) – 10 PM ET (June 20)
– 2 AM in the UK (June 21) – 3 AM in the UK (June 21)
– 3 AM in Europe (June 21) – 4 AM in Europe (June 21)

Switch / Wii U / 3DS (all network services – online play, rankings, etc.)

– 5 PM PT (June 26) – 8 PM PT (June 26)
– 8 PM ET (June 26) – 11 PM ET (June 26)
– 1 AM in the UK (June 27) – 4 AM in the UK (June 27)
– 2 AM in Europe (June 27) – 5 AM in Europe (June 27)

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Gust have published video that gives a nice preview of the Nights of Azure 2 soundtrack; give it a watch:

As a reminder, both of the game’s special editions also come with a copy of the soundtrack. Nights of Azure 2 will be released on the Switch in Japan on August 31st.

The Switch 3.0 firmware update brought with it quite a few documented changes – and, as it turns out, at least one undocumented one.

After applying the update, the Pokken Tournament controller that was first released alongside Pokken Tournament on Wii U now works with the Switch. The controller was confirmed to be compatible with Pokken Tournament DX on Switch once it launches in September, but as it turns out, that compatibility extends to a lot more games than that. Early reports seem to indicate that the Switch recognizes the Pokken Tournament controller as a Pro Controller, meaning that it should be compatible with all games that support the Pro Controller.

Of course, it’s missing features like the capture and Home buttons and HD rumble, but the Pokken Tournament controller could nonetheless be a nice, cheap alternative to the Pro Controller.

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Here’s one more aspect from today’s Switch update that Nintendo didn’t mention. Posts in the “News” section now have like / dislike buttons. Once you’ve made a selection, you can undo it or change your answer.

Right now it doesn’t seem like marking things has a real purpose. However, Nintendo may collect the data and use that to improve upon future news deliveries.

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