Fire Emblem Heroes – new bonus Heroes selection in Arena
Posted 15 hours ago by Jake in Mobile | 6 Comments
Pokémon Shuffle update (2/21/17) – Shiny Mega Rayquaza, Cradily, Armaldo, Terrakion
Posted 15 hours ago by Jake in 3DS | 0 comments
Pokémon Shuffle’s weekly update is here, with the main highlight being a Mega Competition, in which players can potentially win a Meteorite (able to Mega-evolve Rayquaza to Mega-Rayquaza). To earn the Meteorite, players must face a Shiny Mega Rayquaza in a fast-paced battle. The competition will run until February 28. Players will earn rewards based on their ranking, with the prizes as follows:
Meteorite, 10 Raise Max Level, 10 Mega Speedup: Top 100 EU/150 NA Meteorite, 7 Raise Max Level, 7 Mega Speedup: Top 200 EU/300 NA Meteorite, 5 Raise Max Level, 5 Mega Speedup: Top 500 EU/700 NA Meteorite, 4 Raise Max Level, 4 Mega Speedup: Top 900 EU/1,300 NA Meteorite, 3 Raise Max Level, 3 Mega Speedup: Top 1,900 EU/2,700 NA Meteorite, 2 Raise Max Level, 2 Mega Speedup: Top 3,800 EU/5,400 NA Meteorite, 1 Raise Max Level, 1 Mega Speedup: Top 5,700 EU/8,100 NA Meteorite, 1 Mega Speedup, 1 Skill Booster M: Top 7,600 EU/11,000 NA Meteorite, 1 Disruption Delay, 1 Exp. Booster L: Top 9,400 EU/13,000 NA 1 Attack Power, Disruption Delay, Exp. Booster L: Top 11,000 EU/16,000 NA 1 Attack Power, 1 Disruption Delay: Top 13,000 EU/19,000 NA 1 Attack Power: All other players
Anyone who already owns the Meteorite but qualifies for it will receive a Level Up.
There are also stages for Cradily, Armaldo, and Terrakion. All of these will also run until the 28th.
More: Pokemon Shuffle
Miyamoto, Aonuma on Zelda and fan feedback
Posted 20 hours ago by Brian in General Nintendo, News | 24 Comments
Update (2/20): Here’s the embed version:
Original (2/17): Game Informer once again has a feature on Zelda: Breath of the Wild. Today, the magazine caught up with Shigeru Miyamoto and series producer Eiji Aonuma to chat about fan feedback.
You can watch the interview for yourself right here. We should have an embed option within the next couple of days.
Rime will clock in at 8-10 hours on average, no plans for DLC currently
Posted 22 hours ago by Zack in News, Switch eShop | 14 Comments
Rime developers Tequila Works recently spoke about their game with Wccftech.com. We’ve picked out some of the more relevant pieces of new information and collected them below.
On the length and replayability of the game:
(Kevin Sardà – Lead Designer) The duration of the game will largely depend on each player’s play style and how he or she would like to immerse into the exploration of the island and unlocking all the secrets it keeps. If if you really want to take your time and collect all the secrets, you might well end up in the 8-10 hours range , but it could take a couple hours fewer or a couple hours more. As for replayability, the story of RiME has a very well defined ending, which everybody will experience when they finish the game, but there is a good chance players might miss several secrets and collectibles in their first playthrough, and those items are not there as mere cosmetic additions or to artificially increase the time you spend in the game, but they offer deeper understanding about the story. We expect a good deal of players will revisit the island in order to get the whole picture!
Nintendo recently hosted a hands-on event for the Switch in Chicago, giving fans a first come first serve chance to play the Switch before it officially launches. You can check out some footage of the event below.
Pokemon GO Gen 2 update brings surge of activity, revenue
Posted 1 day ago by Zack in Mobile, News | 15 Comments
After releasing the second generation of Pokemon into the wild for players to capture, Pokemon GO has reclaimed its position as the highest grossing iPhone game in the App store. In the Google Play store, Pokemon GO is third on the same chart, right behind mobile game titans Game of War and Mobile Strike.
While Pokemon GO making huge amounts of money may seem like a familiar story, prior to the most recent content update Pokemon GO was in the bottom 10 for highest grossing games in both the App store and the Google Play store, and hasn’t been in the number one position since January 4th. Furthermore, the recent Valentines Day event only got the game as far as number eight in the list of top grossing games.
It seems that Pokemon GO could have an extremely long reign as the biggest name on the App store if the response to these content updates are anything to go by. Considering that only 251 of the 800+ Pokemon that exist so far are represented in Pokemon GO at the moment, it’s safe to assume that this game will be a dominating force in the mobile market for a while.
Zelda: Breath of the Wild – special Japanese commercial
Posted 1 day ago by Brian in Switch, Videos, Wii U | 26 Comments
For today only (the 21st), Nintendo is airing a special commercial for The Legend of Zelda: Breath of the Wild. It’s very similar to the past trailer, with some extra scenes thrown in. I’m never too sure what to make of spoilers today, but just in case, you may want to hold off on watching the clip below if you want to go in completely fresh.
Placards hitting the North American Wii U eShop on Thursday
Posted 1 day ago by Brian in News, Wii U eShop | 1 Comment
Placards, which we originally heard about over two years ago, has finally been dated for the Wii U eShop. At least in North America, it’s set to arrive on February 23 – this Thursday.
Here’s an overview of the game:
Placards is a unique single-player puzzle experience that requires players to think both visually and strategically. Rearrange pixels on the screen by rotating or swapping to solve Placard puzzles. That Placard too big to solve in one go? Solve a piece at a time to get closer to that final Placard picture. From simple shapes to space ships to a fire breathing dragon, there are over 100 puzzles to keep you occupied for hours. So grab that cup of coffee, sit down on that comfy couch, and solve a few Placards today.
Single player play.
Rotate and swap pixels to solve Placard puzzles.
Zoom to compare your Placard puzzle against the final picture.
Progress saved automatically as you play (exit a Placard puzzle and come back later).
Try to solve each Placard puzzle in as few moves as possible.
176 Placard puzzles at launch (across 4 books or themes).
Includes several large, multi-piece puzzles.
Color Blind Mode (optimizes puzzle colors for colorblindness).
Relax Mode (turns on ambient background sound).”
Placards will cost $1.99.
Nicalis confirms slight delay for The Binding of Isaac: Afterbirth+
Posted 1 day ago by Brian in News, Switch | 40 Comments
The Binding of Isaac: Afterbirth+ was originally on track to be a launch title for Switch. Unfortunately, that’s no longer the case. Nicalis has confirmed that the game has been pushed back slightly “due to issues way beyond our control”. It’s still coming in March – just not March 3.
Nicalis announced an extra bonus for The Binding of Isaac: Afterbirth+ today. Buyers will receive a 20-page full-color instruction booklet with their purchase.