[Let’s Talk] Fire Emblem Direct reactions
Posted on 23 hours ago by Brian(@NE_Brian) in 3DS, Let's Talk, Mobile, New Nintendo 3DS, Switch | 21 Comments | 0 Likes
The huge Nintendo Switch Presentation 2017 was only just hosted last week, but Nintendo continued to deliver big news a few days ago. On Wednesday, the company held its new Fire Emblem Direct.
There were quite a few announcements, and some surprises along the way. Nintendo kicked things off by revealing Fire Emblem Echoes: Shadows of Valentia for 3DS, a re-imagining of Fire Emblem Gaiden. Next was the confirmation of a brand new Fire Emblem heading to Switch in 2018, followed by a bit of gameplay from Fire Emblem Warriors – plus the announcement of a New 3DS version. Finally, we got a lengthy look at the mobile game Fire Emblem Heroes.
What do you guys make of the Fire Emblem Direct? Were you surprised to see another Fire Emblem game for 3DS? Do you intend to try out Fire Emblem Heroes when it launches on February 2? Let us know how you feel in the comments below!
Highlights from last week’s topic: Nintendo Switch Presentation 2017 reactions
[Review] Dragon Quest VIII: Journey of the Cursed King
Posted on 2 days ago by Philip(@P_Trah) in 3DS, Reviews | 6 Comments | 0 Likes
Release date: January 20, 2017
Developer: Square Enix / Level-5
For a long time, it seemed like the Dragon Quest series was fairly underappreciated in the West. Not necessarily by its publisher Square Enix, but by the fans of its own genre. The series has usually garnered a cult following of sorts overseas all the while enjoying heavy praise in Japan. Yet to my pleasure, I’ve begun to see a somewhat recent change in that viewpoint. With the highly anticipated Dragon Quest XI on the Nintendo Switch’s horizon and the remakes of Dragon Quest VII and now Dragon Quest VIII: Journey of the Cursed King for the Nintendo 3DS, there couldn’t be a better time to get familiar with the Dragon Quest series. Dragon Quest VIII: Journey of the Cursed King is an adventure that those who are new to the series or those who are well acquainted with it won’t want to miss out on.
[Let’s Talk] Nintendo Switch Presentation 2017 reactions
Posted on 1 week ago by Brian(@NE_Brian) in Let's Talk, Switch | 72 Comments | 0 Likes
The Nintendo Switch Presentation 2017 finally happened this week. Nintendo delivered on a number of the major points that we needed to know, with the most important two being a release date and price. Switch launches on March 3 for $300 – probably a bit earlier and slightly more expensive than some had anticipated.
Games also took center stage, with Nintendo announcing 1-2-Switch, the new IP Arms, Splatoon 2, Super Mario Odyssey, Xenoblade Chronicles 2, Fire Emblem Warriors, and Snipperclips. Zelda: Breath of the Wild is also confirmed for launch. From third-parties, we’re getting games like new Shin Megami Tensei and Tales entries, Project Octopath Traveler from Square Enix, Sonic Mania, FAST RMX, and more.
I’ll leave this brief since I’m still running around like a headless chicken having been insanely busy with little sleep since Thursday, but we want to know how you feel about everything that was shown. How do you feel about the price? What about the games? Are you pleased or disappointed? Let us know below!
Highlights from last week’s topic: The calm before the Switch storm
Nintendo Switch Presentation 2017 live stream, live blog
The Nintendo Switch Presentation 2017 is almost here. In just two hours, Nintendo will be kicking off the event. It’ll begin at 8 PM PT / 11 PM ET / 4 AM in the UK / 5 AM in Europe.
You can watch the event as it happens with the live stream below. We’ll also be posting a live blog below, which Jake will be handling. Any significant news will also be posted separately. Make sure your body is ready!
Hey, it’s Jake! Presentation hasn’t started yet, but we are seeing the venue on streams! Laser show, DJ, and audience filling up. Times to get hyped!
Shinja Takahashi, head of Software Development, is now speaking about how the Switch has taken aspects of previous Nintendo consoles
Going over controllers now….
[Let’s Talk] The calm before the Switch storm
Posted on 2 weeks ago by Brian(@NE_Brian) in Let's Talk, Switch | 89 Comments | 0 Likes
Believe it or not, it was almost two years ago when Satoru Iwata first mentioned NX, Nintendo’s next gaming system known as Switch. Now the moment we’ve all been waiting for is almost here. Towards the end of next week, Nintendo will finally tell us everything we need to know about Switch. What’s the final release date? How much will it cost? What are the launch games, and other titles in the production? These important questions will be answered, among others.
Many people assumed that Nintendo would be hosting some kind of event to unveil Switch last year. Yet instead of that, we were teased with a brief announcement trailer. Since we’re about two months away from launch, so Nintendo really needs to fill us in on pertinent details.
The Nintendo Switch Presentation 2017 is what we’re all looking forward to. But even after that, Treehouse Live is returning to give us extensive look at new games. Hands-on events will also begin around the world. It’s almost like E3 in January! Actually, it might be crazier than E3. I know that on my end, there will be a lot more to cover.
So for this week’s Let’s Talk, this is our general pre-Switch reveal discussion thread. We’ll have another one of these next week. Do you have any final predictions? Any last-minute hopes and dreams for the week ahead? Just want to share your excitement overall? You can do all of that in the comments below!
Highlights from last week’s topic: What do you want to see at Super Nintendo World?
Happy New Year! Logo update and small housecleaning
Posted on 3 weeks ago by Brian(@NE_Brian) in Site updates | 43 Comments | 1 Likes
The future is here! We’ve finally reached 2017. That means it’s officially the year of Switch. Exciting, right?
To start off 2017, we have a couple of small site updates to bring your way. First, we’ve finally updated NE’s logo. As much as we’ll miss Wii U, Switch is taking over, and it only made sense to reflect that on the site – and so we’ve swapped out the GamePad in our logo for the Switch unit. I ultimately felt that a small, subtle change rather than a complete overhaul would be the right way to go. If you can’t immediately spot the difference… then mission accomplished!
Massive thanks to Beta64 for helping us out with this. He approached me wanting to help, so I’m incredibly grateful. It was almost a happy coincidence that this happened since I’ve been watching Beta64’s YouTube series for a very long time. It’s fantastic stuff and there’s no doubt that it requires a ton of effort, so you should seriously consider giving it a watch.
As another site update, I’m sorry to say that we’re removing NE’s “likes” functionality on January 8. That’s the little text you see in each post (and on the homepage) showing how many times something has been liked. It just wasn’t really used by anyone, and since NE sometimes feels like it’s hanging on by a thread, bogging it down with unnecessary features is probably silly at this point. If or when we find a way to make the functionality more interesting, we’ll definitely consider bringing it back.
Thank you all so, so much for your support in the previous year. I seriously can’t believe that NE will be celebrating its 10th anniversary several months from now. I hope everyone has a great New Year’s and a great 2017 overall. There should be fun times ahead with Switch on the horizon!
[Let’s Talk] What do you want to see at Super Nintendo World?
Posted on 3 weeks ago by Brian(@NE_Brian) in Let's Talk | 12 Comments | 0 Likes
Nintendo started to give us a better idea about what it’s planning for its partnership with Universal Studios a few weeks ago. Nintendo-themed areas are on the way to Universal Studios Japan, Universal Orlando Resort and Universal Studios Hollywood. It’s all being branded as “Super Nintendo World”.
Nintendo has said that these areas “will be expansive, immersive and interactive. They will be highly themed and authentic environments filled with multiple attractions, shops and restaurants.” Nintendo also promises that visitors “will feel as if they are playing inside their favorite games – this time in real life.”
It’s a long ways off, but we still want to know: what do you want to see from Super Nintendo World? Do you have any ideas for attractions? Are there any characters/franchises you want to see above anything else? Let us know in the comments below!
Highlights from last week’s topic: Super Mario Run launch thoughts
I just finished the final special world level today that comes with getting all the special coins. I have to say… I was amazed by how addicted I became to this little game. Knowing what was at stake for Nintendo, I expected it to be good, but it was pretty much all I could think about throughout the past three days. It’s surprisingly difficult to get those black coins! It had me swearing and my thumbs were in pain, but I really could not put it down. From Paper Mario to Pokemon and Final Fantasy, I have a huge backlog of games waiting for me right now, and yet, my brain craved this one for some reason. In a way, I’m glad it’s over because I’m suppose to be studying for law school exams, but boy was it fun while it lasted (I enjoyed it more than New Super Mario Bros 2). I think it was the perfect idea for an iphone game too. It’s not as complex as traditional Mario games so as to replace them, but it differentiates itself and what it does, it does very well for $10. My one complaint would be that the final boss is a bit streamlined compared to previous games, but it didn’t detract in a big way. I really hope the added characters find their way to the inevitable 2.5D Super Mario Bros. for Switch.
I thought it was the cheap cash-in a lot of people might have taken it for initially, but I started getting really into it the more I played, especially Toad Rally. The price for the full game is, however, way too high for what it is, and unless they plan to add more content overtime, I think it needs to go down as soon as possible.
And there’s the Facebook link glitch. Nintendo, please get that sorted out.
My Mario Run ID: 8109 1927 5511
I hate mobile games but I love Mario Run.
I understand why a lot of mobile gamers are complaining about it – because it’s not like other mobile games.
Also, I did this Family Share workaround and it worked perfectly: http://nintendoeverything.com/how-to-use-something-similar-to-family-sharing-with-super-mario-run/
Hello! With the end of 2016 in sight, I wanted to take a moment to wish everyone a happy holidays. Happy Christmas / Hanukkah / Kwanzaa / New Year! Don’t celebrate any of that? That’s totally fine! Enjoy the next few days ahead regardless.
Usually at around this time each year, we start to see the news cycle slow down. Companies take off for the holidays, and it’s the one time when North America, Europe, and Japan takes a bit of a rest at once. As always though, our schedule will be staying the same for the most part, and news will continue to go up on the site – even if it’s not quite as much as we typically see.
Plus, we’re not that far away from some very big news. The Switch event is less than three weeks away. Once that happens on January 12 / 13, you know that we’re in for a huge and constant news cycle through March.
That’s it from me. Hope everyone has a fun and safe holiday!
(P.S. – sorry about reusing last year’s image, but that’s all we had. If I tried creating something new on my own, the results would have been disastrous!)
[Review] Shantae: Half-Genie Hero
Posted on 1 month ago by Jakob Vujovic(@jakovujo) in News, Wii U | 4 Comments | 0 Likes
System: Wii U
Release date: December 20, 2016
I’ve never been the biggest fan of Shantae games. In terms of presentation, they’ve always been top notch. With level design, I’ve always found them to be a little bit basic at best and a trudge of back-and-forth at worst. With Shantae: Half-Genie Hero, WayForward has done an impressive job remedying my faults with past entries. It definitely has its share of fetch-quest trade-sequence padding, but thanks to a revised game structure, this didn’t bother me as much as it might have on paper.
[Let’s Talk] Super Mario Run launch thoughts
Posted on 1 month ago by Brian(@NE_Brian) in Let's Talk, Mobile | 19 Comments | 0 Likes
Mario has finally made his mobile debut. Super Mario Run launched on Thursday… though only on iOS. The Android release will follow in 2017.
Have you downloaded Super Mario Run? If so, have you purchased the full game, or do you intend to? What are your impressions? Perhaps you’re holding off on downloading it all together? Or maybe you’re waiting on the Android version?
That’s a lot of questions, though Super Mario Run is certainly deserving of them. If you do have any final thoughts on the title, be sure to share them with us in the comments!