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This week’s Famitsu has a two-page feature on Kirby: Planet Robobot. There’s some recap, but bits of additional information as well.

First, here’s a breakdown of three more robot modes:

– Stone Mode: Can punch with giant hands. Other than that it can also punch the ground for a wide-range attack, or use the giant hands to defend from enemy attacks.

– Mic Mode: Attack with ear-splitting sounds from 4 big speakers. The damage range is very far.

– Esper/ESP Mode: Attack with Psycho Thunders thrown from Robobot’s hands. By launching four giant electric balls at once, it’s possible to attack multiple enemies simultaneously.

Natsume launched Super Strike Beach Volleyball on the North American and European 3DS eShop this week. The publisher has since uploaded a trailer, which we’ve posted below.

Langrisser Re:Incarnation -TENSEI- will be available starting on Tuesday. Take a look at a trailer for the 3DS game below.

Zelda series producer Eiji Aonuma stopped by Miiverse yesterday for a special interview. He spoke about the game in general, shared (and discussed) some concept art, and even admitted that he’s unclear about a specific story point towards the end of the game. Specifically regarding the HD version, Aonuma also commented on stressing over the graphics, wanting to fix certain elements, and more.

We’ve managed to capture a screengab of the entire Miiverse Miiting. To read it in full, head past the break.

Does the name “Battle Cats” ring a bell? This is a 3DS game was announced (and subsequently released) in Japan following a Nintendo Direct last year.

It now appears that the tower defense title will soon be available in English. A few hours ago, developer PONOS tweeted out the following:


That definitely sounds like a localization announcement to me! To get a better idea as to what the game is about, we’ve included the video below.

Thanks to Daniel Pikachu for the tip.

Source

XSEED made a big Corpse Party localization announcements yesterday, including the news that the 3DS game is scheduled for a summer launch in North America. The publisher has since put up a Tumblr post clarifying certain aspects of the release and more.

First, XSEED shared the following about retaining all voices and avoiding censorship:

– Worry the First: The 3DS version has no voice-acting, right?

Wrong! The 3DS version is fully voiced, utilizing the exact same Japanese-language voice recordings as the PSP version of the game, in all their 3D binaural glory. I think the origin of this rumor may have been the four 3DS-exclusive Extra Chapters – new content created specifically for this version of the game. These four Extra Chapters are not voiced (save for flashbacks to other parts of the game), but every other Chapter and Extra Chapter is, with not a single voice file from the PSP version missing or unaccounted for.

– Worry the Second: The 3DS version has to be censored, right?

Nope! All versions of Corpse Party released by XSEED Games are presented to you with no content removed or altered whatsoever (save for the small handful of sniggly things we had to change for legal reasons, like a Nokia ringtone). The ESRB M rating exists for a reason, after all, and our M rating for Corpse Party 3DS has already been secured.

You can find XSEED’s full post here. If you’re a Corpse Party fan, it may help you decide between the new 3DS / PC versions and the old PSP title.

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Several new games out came out this week on the Wii U and 3DS eShops. If you’re interested in checking out what’s new in screenshot form, take a peak at the gallery below.

Thanks to CoroCoro, we now have 13 minutes of footage from Kirby: Planet Robobot. See the latest gameplay below.

The Nintendo Minute crew is back with another weekly episode. In today’s video, Kit and Krysta show off the co-op mode in Star Fox Zero. View the full Nintendo Minute below.

The Pokemon Company has shared all sorts of messages from developers and other key people involved with the franchise in celebration of its 20th anniversary. Today, we have a message from Nintendo’s Shigeru Miyamoto, who discusses his work on the games early on. Check it out below.


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