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Zelda: A Link Between Worlds has a few references to Majora’s Mask. One of these, as many fans are aware, is the inclusion of the mask in Link’s house.

Game director Hiromasa Shikata told Game Informer this month that the reference “was a special request from Aonuma’s production team.” He also teased, “Now why would they ask us to do that?”

Source, Via

smash_bros_for_3ds_screenshot_jan_20

Along with today’s screenshot, Sakurai passed along the following message on Miiverse:

Where am I……??
To be clear, the new Super Smash Bros. games do not feature a story mode like The Subspace Emissary.

This month’s ONM review scores are as follows:

Mario Party: Island Tour – 60%
Scribblenauts Unlimited – 69%
RUSH – 68%
Adventure Time: Explore the Dungeon Because I Don’t Know! – 40%
3D Super Hang-On – 80%
3D Sonic the Hedgehog – 83%
The Legend of Zelda: A Link to the Past – 94%
3D Space Harrier – 69%
3D Ecco the Dolphin – 54%
3D Galaxy Force II – 61%
3D Altered Beast – 23%
One Piece: Romance Dawn – 35%
Regular Show: Mordecai and Rigby in 8-bit Land – 39%

Thanks to joclo for the tip.

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For The Legend of Zelda: A Link Between Worlds, Nintendo managed to implement silky smooth 60 frames per second. This begs the question: could future Zelda titles incorporate the same rate as well?

Well… no. Zelda: A Link Between Worlds director Hiromasa Shikata says 60 FPS isn’t necessarily a standard for additional entries in the series. In the case of the 3DS game, the team wanted to ensure a “smooth” look for the 3D visuals, “allow the players to clearly see enemy movements, and keep everything moving crisply as with previous games.” Having said that, “This doesn’t mean that all future Zelda titles will run at 60 frames per second.”

Shikata told Game Informer:

It’s really the concept of the game that changes whether you want to keep the volume of information in the game low and running at 60 frames per second. We kept it at 60 to make the 3D look smooth, allow the players to clearly see enemy movements, and keep everything moving crisply as with previous games. This doesn’t mean that all future Zelda titles will run at 60 frames per second.

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Bravely Second is still a long ways off, but producer Tomoya Asano and designer Akihiko Yoshida have been regularly talking with Japanese outlets about the upcoming 3DS game.

In a new interview with Famitsu, Yoshida said that the game will include enhanced graphics compared to Bravely Default. He said:

Basically the [battle] system does not change but the graphics are better than in the previous game. It’s possible to fill a dense background with thicker lines and strike a balance between the two. In the previous game, we felt the resolution was too low when zooming in. But this time, the denser background and camera zoom in does not affect quality, and unlike the previous game I don’t feel that [Bravely Second] falls apart when the camera is closer.

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Update: Sonic Lost World (Wii U) price-matched on Amazon.

Original: Best Buy has a few games on sale this week – notably Sonic Lost World and Pac-Man and the Ghostly Adventures.

Here’s a roundup of the latest Nintendo deals from the retailer:

Pac-Man and the Ghostly Adventures (3DS) – $19.99
Pac-Man and the Ghostly Adventures (Wii U) – $19.99
Sonic Lost World (3DS) – $19.99
Sonic Lost World (Wii U) – $29.99

These offers should be valid for the next week.

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This week’s expanded Japanese software sales are as follows:

01./00. [3DS] Kirby Triple Deluxe (Nintendo) {2014.01.11} (¥4.800) – 214.208 / NEW <92,02%>
02./01. [3DS] PazuDora Z: Puzzle & Dragons Z (GungHo Online Entertainment) {2013.12.12} (¥4.400) – 52.880 / 1.216.421 (-67%)
03./02. [3DS] Pokemon X / Y #
(Pokemon Co.) {2013.10.12} (¥4.800) – 34.179 / 3.870.125 (-69%)
04./03. [3DS] The Legend of Zelda: A Link Between Worlds # (Nintendo) {2013.12.26} (¥4.800) – 26.286 / 323.502 (-64%)
05./04. [3DS] Monster Hunter 4 # (Capcom) {2013.09.14} (¥5.990) – 19.497 / 3.179.551 (-61%)
06./06. [PS3] Final Fantasy X/X-2 HD Remaster (Square Enix) {2013.12.26} (¥7.140) – 16.286 / 241.733 (-59%)
07./19. [3DS] Youkai Watch
(Level 5) {2013.07.11} (¥4.800) – 14.195 / 308.946 (-23%)
08./09. [3DS] Battle For Money Sentouchuu: Densetsu no Shinobi no Survival Battle! (Bandai Namco Games) {2013.10.17} (¥4.980) – 13.665 / 224.869 (-56%)
09./05. [WIU] Super Mario 3D World
(Nintendo) {2013.11.21} (¥5.985) – 13.079 / 452.521 (-72%)
10./07. [PSV] Final Fantasy X/X-2 HD Remaster: Twin Pack # (Square Enix) {2013.12.26} (¥7.140) – 12.237 / 194.407 (-63%)
11./08. [3DS] Animal Crossing: New Leaf # (Nintendo) {2012.11.08} (¥4.800) – 10.929 / 3.641.321 (-66%)
12./30. [3DS] Attack on Titan: The Last Wings of Mankind (Spike Chunsoft) {2013.12.05} (¥6.090) – 9.310 / 202.029
13./22. [PS3] Grand Theft Auto V
(Take-Two Interactive Japan) {2013.10.10} (¥7.770) – 9.299 / 674.835
14./10. [PS3] New Dynasty Warriors: Gundam
(Bandai Namco Games) {2013.12.19} (¥7.980) – 9.266 / 201.529 (-68%)
15./13. [3DS] Inazuma Eleven Go Galaxy: Big Bang / Supernova (Level 5) {2013.12.05} (¥5.500) – 7.369 / 216.964 (-69%)
16./11. [3DS] Friend Collection: New Life # (Nintendo) {2013.04.18} (¥4.800) – 7.323 / 1.645.697 (-72%)
17./12. [3DS] Mario Kart 7 (Nintendo) {2011.12.01} (¥4.800) – 7.276 / 2.258.319 (-70%)
18./21. [PSV] New Dynasty Warriors: Gundam (Bandai Namco Games) {2013.12.19} (¥6.980) – 6.948 / 97.882 (-58%)
19./25. [PS3] World Soccer Winning Eleven 2014 (Konami) {2013.11.14} (¥7.980) – 6.948 / 291.010
20./24. [PS3] Gran Turismo 6 # (Sony Computer Entertainment) {2013.12.05} (¥6.980) – 6.099 / 297.352

Nintendo has released a new 3DS puzzle in Japan. System owners can now begin filling in a panel for Kirby Triple Deluxe.

Reader Jason completed it full, and was kind enough to send a picture our way. View it above.


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