Square Enix ending service for Diffusion Million Arthur at the end of October
Posted on 8 years ago by Brian(@NE_Brian) in 3DS eShop, News | 0 comments
Diffusion Million Arthur from Square Enix ended up on the Japanese 3DS eShop in October 2014. In two months, service for the free-to-play title will end.
Players will no longer be able to buy MiraCoins as of September 30. That will of course be followed up with the full closure on October 31. As for the reasoning behind Diffusion Million Arthur’s closure on 3DS, Square Enix feels that it will be difficult to continue providing a satisfactory experience to users.
More: Diffusion Million Arthur, Japan, Square Enix
Circle bringing Polara to North America and Europe in September
Posted on 8 years ago by Brian(@NE_Brian) in 3DS eShop, News | 0 comments
Polara, a 3DS eShop game which previously released in Japan, is now heading west. Circle Entertainment is bringing it to North America and Europe in September.
Circle Entertainment passed along the news through Twitter earlier today. View the tweet below, along with some screenshots.
A very cool action game named"Polara" will comes to 3DS NA/EU eShop in September. pic.twitter.com/s41jJ5QQjb
— CIRCLE Ent. (@CIRCLE_Ent) August 31, 2016
More: Circle Entertainment, Polara
Renegade Kid’s Jools Watsham announces Chicken Wiggle for 3DS
Posted on 8 years ago by Brian(@NE_Brian) in 3DS eShop, News | 0 comments
It didn’t take long for Jools Watsham to announce a new game following the closure of Renegade Kid. At Atooi, Watsham is currently making Chicken Wiggle for the 3DS eShop and iOS.
Here’s an overview:
“The stars of Chicken Wiggle are an improbable duo: a young chicken and his best buddy – a wiggly worm – nestled in his backpack! Together, they team up for adventure to jump, peck, and worm-grapple across a myriad of perplexing platforming levels – full of fun gadgets, tricky hazards, and sneaky foes – determined to rescue their friends from the wicked witch in her sky towers.”
And a teaser:
A big aspect of Chicken Wiggle is the game’s level creator. Users can choose between various gameplay rules, art themes, and provide custom hints, tips, and search tags. Levels can then be shared with others through a community portal.
Chicken Wiggle will be released “soon.”
More: Atooi, Chicken Wiggle, indie
Quest of Dungeons’ final Wii U release date is September 29
Posted on 8 years ago by Brian(@NE_Brian) in 3DS eShop, News, Wii U eShop | 0 comments
Quest of Dungeons has a final release date on Wii U. In both North America and Europe, it’ll be launching on September 29. Pricing is set at $8.99 / €8.99 / £7.99. Off-TV play, the Wii U Pro Controller, and a mixed setup with the mini-map and inventory on the GamePad are all supported.
As for the 3DS version, Upfall Studios has this to say:
“I still don’t have a locked release date, but it’s close, next time I talk about it, it will be to announce when. Coordinating both versions of the game (on both regions) for a simultaneous release turned out to be a bit trickier than anticipated to the small team (1 person) but I’m nearly there, just working on some last minute issues, and I think I’ll be able to release it close to the Wii U version. When I have the final release date I’ll let you know. It will be launched simultaneously on both regions as well.”
When the 3DS version is ready, cross-buy will be supported. You’ll only need to pay for one version as long as you’re using the same Nintendo Network ID.
More: indie, Quest of Dungeons
The LEGO Movie being released as a 3DS download in Japan next week
Posted on 8 years ago by Brian(@NE_Brian) in 3DS eShop, News | 3 Comments
We’ve seen movies come out as 3DS downloads in Japan from time to time. Next week, another one will be available. Warner Bros. will publish The LEGO Movie on September 7 for 1,000 yen.
More: LEGO
Upcoming Japanese eShop releases (9/7/16)
Posted on 8 years ago by Brian(@NE_Brian) in 3DS eShop, News, Wii U eShop | 0 comments
A few new titles are coming to the Japanese eShop on September 7. Here’s a look at the upcoming digital downloads:
Wii U Virtual Console
Dig Dug II (Famicom, 514 yen)
Tsukikomori (Super Famicom, 823 yen)
3DS Download
Doubutsu Sentai Zyuohger: Battle Cube Puzzle – 823 yen
Fushigina Ten Tsunagi 3D – 600 yen
More: Japan, Virtual Console
Capcom Publisher Sale live on the North American Wii U and 3DS eShops
Posted on 8 years ago by Brian(@NE_Brian) in 3DS eShop, News, Wii U eShop | 9 Comments
New discounts from Capcom are now live on the North American Wii U and 3DS eShop. Various games have been discounted by up to 75 percent.
The lineup includes:
3DS
Mega Man Legacy Collection – $9.99 (was $14.99)
Monster Hunter 3 Ultimate – $9.99 (was $19.99)
Monster Hunter 4 Ultimate – $19.99 (was $29.99)
Resident Evil: Revelations – $4.99 (was $14.99)
Resident Evil: The Mercenaries 3D – $4.99 (was $14.99)
Super Street Fighter IV 3D Edition – $4.99 (was $14.99)
Wii U
DuckTales Remastered – $5.99 (was $14.99)
Dungeons & Dragons: Chronicles of Mystara – $5.99 (was $14.99)
Monster Hunter 3 Ultimate – $13.60 (was $39.99)
Resident Revil Revelations – $9.99 (was $39.99)
These deals are valid until September 6.
Ace Attorney: Spirit of Justice devs on Maya’s return, strikes system, Nahyuta, fan feedback
Posted on 8 years ago by Brian(@NE_Brian) in 3DS eShop, News | 4 Comments
Siliconera had the opportunity to send some questions to Phoenix Wright: Ace Attorney – Spirit of Justice producer Motohide Eshiro and scenario director Takeshi Yamazaki. The two commented on Maya’s return, the change inpenalty system, Nahyuta Sahdmadhi, and fan feedback.
These excerpts can be found after the break. Head on over to Siliconera for the full interview.
Phoenix Wright: Ace Attorney – Spirit of Justice character profiles: Trucy Wright and Bonny de Famme
Posted on 8 years ago by Brian(@NE_Brian) in 3DS eShop, News | 0 comments
Capcom has shared another two character profiles for Phoenix Wright: Ace Attorney – Spirit of Justice. Today, we’re able to learn a bit more about Trucy Wright and Bonny de Famme.
Head past the break for the full rundown on both characters.
More: Capcom
New Rusty Pup details
Posted on 8 years ago by Brian(@NE_Brian) in 3DS eShop, News, Wii U eShop | 2 Comments
Nintendo Life has published an article with new details about Rusty Pup, the new game from former rare developers Chris Seavor and Shawn Pile. We’ve rounded up the notable information below.
– Been in development for 3 years
– Opening levels serve as an introduction to the game’s dark storyline
– These levels also slowly drip feed the various mechanics you’ll need to master in order to overcome later challenges
– Can’t control Rusty directly
– Guide him around using lights
– Rusty is afraid of the dark, and will move towards the nearest source of illumination
– Laying platforms, powering lifts and using various chutes located around the stage come in later
– Get cube-like “brains” that are stored in Rusty’s gut before being banked at various toilets dotted around the game
– It’s only at this point that they enter your inventory
– Need brains to open certain doors
– One later level features a cloning tool which allows you to create more Rustys – expendable dopplegangers which allow you to collect hard-to-reach brains before being sacrificed
– Game is finished when it comes to assets, engine, and core mechanics
– Some of those are still being tweaked
– Dev wants it to be challenging, but doesn’t want to put players off
– Coming to Steam first, with the iPad version possibly coming later
– Dev considered abandoning the Wii U version, but decided to stick with it since Zelda will remain on the platform
– Seavor likes the 3DS version the most since it’s in 3D and very portable, plus you have buttons and the touch-screen
– Unclear when Rusty Pup will be on Wii U, 3DS, or possibly NX
– Versions are seeing staggered releases to cover costs
– Steam version will pay for the next version
– Companion novel planned
– Next game will be less risky: “I can’t reveal the title yet, but I will say that we might be taking advantage of the Conker name; the term ‘spiritual successor’ definitely applies here. We’re not doing a Conker game as such, but we can take advantage of the legacy.”