Scrolling shooter Astro Flame: Starfighter reaching Switch next week
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
Sometimes You is readying Astro Flame: Starfighter for consoles, including Switch. The company has announced that it will be available on August 15, 2023.
Astro Flame: Starfighter is a classic scrolling shooter with modern 3D graphics. A bit of additional information can be found in the following overview:
UFO: Unidentified Falling Objects gameplay
Posted on 1 year ago by Brian(@NE_Brian) in Switch eShop, Videos | 0 comments
New gameplay is in for UFO: Unidentified Falling Objects, a puzzle platformer Gearbox brought to Switch this week. 17 minutes of footage is available.
For those interested in learning more about it, check out the following overview:
Running Fable launch trailer
Posted on 1 year ago by Brian(@NE_Brian) in Switch eShop, Videos | 0 comments
Seashell Studio has prepared a launch trailer for Running Fable. Rather than focusing on footage, it’s a cinematic video.
Here’s what to expect from the game itself:
More: Running Fable, Seashell Studio
Where to find the Purple Onion in Pikmin 4
Posted on 1 year ago by Dawn in Guides, Switch | 0 comments
In this Pikmin 4 guide, we’ll show you where to find the Purple Onion, so that you will be able to add the mighty purple Pikmin to your collection of allies in the game.
Ubisoft August 2023 Switch eShop sale includes lowest prices ever for Assassin’s Creed: The Ezio Collection, Immortals Fenyx Rising, more
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
Ubisoft is hosting a new August 2023 Switch eShop sale, and it’s notable as it includes the lowest prices ever for Assassin’s Creed: The Ezio Collection and Immortals Fenyx Rising. A bunch of other titles are a part of this as well such as Mario + Rabbids Sparks of Hope.
Here’s the full lineup:
More: sale
Red Dead Redemption Switch screenshots
Posted on 1 year ago by Brian(@NE_Brian) in Screenshots, Switch | 0 comments
It was announced this week that Red Dead Redemption is heading to Switch, and we have a closer look with new screenshots. Images also showcase the Undead Nightmare DLC that’s included.
Here’s an official overview of the game:
Rainbow Skies gameplay
Posted on 1 year ago by Brian(@NE_Brian) in Switch eShop, Videos | 0 comments
The strategy RPG Rainbow Skies came to Switch this week, and we have new gameplay. Footage shows the intro, battles, and more.
Everything you need to know about the title can be found in the following overview:
Legend Bowl gameplay
Posted on 1 year ago by Brian(@NE_Brian) in Switch eShop, Videos | 0 comments
Following its Switch release a few days ago, Legend Bowl has been given a new round of gameplay. We have a ton of footage with an hour in total.
Those interested in learning more can check out the following overview:
Final Fantasy Crystal Chronicles producer regrets not having new game, new chapter will happen “one day”
Posted on 1 year ago by Brian(@NE_Brian) in General Nintendo, News, Switch | 0 comments
Final Fantasy Crystal Chronicles celebrated its 20th anniversary this week, and producer Akitoshi Kawazu shared a message with fans reflecting on the series while briefly touching on the future.
The last time the series received a new game was with Final Fantasy Crystal Chronicles: The Crystal Bearers on Wii in 2009. Final Fantasy Crystal Chronicles: Remastered Edition did come out in 2020, but that’s all.
Sakurai on the most common Smash Bros. Ultimate bugs during development
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch | 0 comments
Have you ever wondered about the kinds of bugs that were most common during the development of Super Smash Bros. Ultimate? Director Masahiro Sakurai provided new insight as part of his latest YouTube video today.
First up are grabs and throws, “as actions that forcefully control another fighter can easily cause processing contradictions.” This includes grabbing a fighter in the middle of a special move. The same also tends to happen for Final Smashes. Sakurai pointed out that scene changes in particular require restraining and releasing fighters and you need to ensure that nothing else enters the scene. Also brought up is terrain, especially in Stage Builder, and V-shaped terrain can cause a lot of issues. Lastly, the Spirits system can cause problems as well.