Ira confirmed for Switch
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch eShop | 3 Comments
Ore Creative began to show interest in bringing Ira to Switch in February. Today, the indie developer officially announced that it’s happening.
A simple but effective message from the official Ira Twitter page reads:
Its official! We are now #Nindies and Ira is coming to the #switch! pic.twitter.com/TvKlWLVvZ9
— Ira game (@IraGame) April 17, 2017
Ira is a point-and-click adventure game in which players “explore alien landscapes, relive past events, and watch as the nature of reality becomes porous and untrustworthy.” It’s planned for release at some point this year.
More: indie, Ira, Ore Creative
Wonder Boy: The Dragon’s Trap launch trailer
Posted on 7 years ago by Brian(@NE_Brian) in Switch eShop, Videos | 13 Comments
Ahead of its release tomorrow, the launch trailer is in for Wonder Boy: The Dragon’s Trap. Take a look at the video below.
ACA NeoGeo Samurai Shodown IV footage
Posted on 7 years ago by Jake in Switch, Switch eShop | 2 Comments
Samurai Shodown IV is the latest NeoGeo game to release on the Switch, and Nintendaan has provided footage of the game in action. Check out the samurai fighting action below:
More: NeoGeo, Samurai Shodown IV
Messhof: Nidhogg 2 on Switch “makes sense”
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch eShop | 2 Comments
At the end of last year, we heard Messhof co-founder Kristy Norindr say that Switch and Nidhogg would be a “perfect” match. Creative director Mark Essen apparently feels the same way.
Gamereactor asked Essen about a potential version of the upcoming sequel, Nidhogg 2. He said in response: “Yeah, definitely, I mean it’s two players so it makes sense, simple control scheme, so…”
Nidhogg 2 launches later this year. If we hear anything official about a Switch version, we’ll be sure to let you know.
More: indie, Mark Essen, Messhof, Nidhogg
Pocket Rumble designer explains the delay, shouldn’t be too far off
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch eShop | 11 Comments
Pocket Rumble was planned to hit the Switch eShop in March. That didn’t happen sadly, and the game remains without a concrete release date. The good news is that Pocket Rumble shouldn’t be too far off.
As for why Pocket Rumble was delayed, one of the co-designers mentioned that “the date we announced was too early to begin with due to miscommunication”. “Working out the technical kinks of the port has just taken much longer than we expected,” the developer added.
More: Cardboard Robot Games, indie, Pocket Rumble
Battle Chasers: Nightwar will be on all platforms at launch rather than timed Switch exclusive
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch eShop | 3 Comments
THQ Nordic announced Battle Chasers: Nightwar for Switch this week. It’s a new game from Airship Syndicate, a team compromised of former developers from Darksiders developer Vigil. Battle Chasers is packing in RPG features, dungeons, and turn-based combat.
One piece of information shared during the Nintendo Direct announcement was that Battle Chasers: Nightwar would be on Switch first. However, that’s not actually true. Airship Syndicate took to Twitter and clarified that all platforms will have Battle Chasers at the same time, so it’s not a timed exclusive after all.
Hey all! We ARE coming on Switch, but NOT FIRST! The game will be on PC, Xbox One, PS4 and Switch at the same time! #WePromise pic.twitter.com/fiS577mTmg
— Airship Syndicate (@AirshipSyn) April 12, 2017
Battle Chasers: Nightwar doesn’t have a set release date just yet. Look for the game sometime this summer.
TumbleSeed launches for Switch on May 2
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch eShop | 1 Comment
Another noteworthy indie title will soon be making its way to Switch. TumbleSeed, previously on track for spring, now has a final release date of May 2.
aeiowu announced the news in a new trailer today:
Note that this news applies to both North America and Europe, according to what aeiowu has told us. It should be on both eShops on the same day.
More: aeiowu, indie, TumbleSeed
Pocket Rumble developer interview: inspiration from Neo Geo games, 2-button control scheme, more
Posted on 7 years ago by Matt(@OnePunchMaz) in News, Switch eShop | 6 Comments
Nintendo UK recently published an interview with Christian Stewart from Cardboard Robot Games, developer of the upcoming Switch 2D retro fighting game Pocket Rumble, on their website. Make sure to read the full interview here if you’re interested; below are some interesting excerpts:
On why the game is designed like a Neo Geo Pocket Color game:
Two buttons was a big, big thing about Neo Geo Pocket. Somehow SNK got really complex, complicated fighting games that felt close to the Neo Geo arcade games in portable format, with two buttons. There was some magic there that we wanted to replicate in which we could make a game that has only two buttons, but still have the complexity that something like Street Fighter, with six buttons, could have.
On why the game is a natural fit for the Switch because of its local multiplayer capabilities:
Right, that’s exactly why we need to be on Nintendo Switch! This is the first time a handheld has really had the feel of playing on one console in local multiplayer. It’s perfect. We didn’t know anything about the Nintendo Switch when we were first designing the game but as soon as we heard about its capabilities we were like “this is perfect, this is exactly what we need to be on. This is a local, multiplayer, portable console and here we have this very important local multiplayer game that’s focussed on portability.” So it was a perfect fit!
On the challenges of making a game with the limitations of a Neo Geo Pocket Color-inspired art style:
The resolution of those sprites is very, very small. It is very hard to convey certain things. Subtle nuances are very difficult to convey at such a small resolution. It’s absolutely worth it, because I think the Neo Geo aesthetic on top of the nostalgia just complements what the game is trying to do very well.
We’re trying to get rid of a lot of executional barriers and keeping things to their bare fundamentals, but those fundamentals are still very complex because they’re the inherent mechanics of 2D fighting games.
We’re simplifying as much as we can. So those simple, lower resolution graphics and limited colour palettes work really well with how much we’re focussing on the core combat mechanics.
More: Cardboard Robot Games, indie, interview, Pocket Rumble
Switch eShop charts (4/13/17)
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch eShop | 3 Comments
This week’s Switch eShop charts are as follows:
Software
1. Snipperclips
2. Shovel Knight: Treasure Trove
3. FAST RMX
4. Snake Pass
5. Graceful Explosion Machine
6. Has-Been Heroes
7. ACA NeoGeo Metal Slug
8. Zelda: Breath of the Wild
9. The Binding of Isaac: Afterbirth+
10. LEGO City Undercover
11. 1-2-Switch
12. Blaster Master Zero
13. ACA NeoGeo Metal Slug 3
14. ACA NeoGeo The King of Fighters ’98
15. Mr. Shifty
* Note: similar to our usual Wii U and 3DS eShop charts, the data above is based on North American sales.
Source: Switch eShop
More: charts
An hour of Mr. Shifty footage
Posted on 7 years ago by Brian(@NE_Brian) in Switch eShop, Videos | 0 comments
Our video coverage of Mr. Shifty has mostly come to an end, but we’re sharing one last, lengthy gameplay video. Watch an hour of footage below.