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Team17 has prepared a couple of new trailers for The Escapists 2. Both can be watched below, but note that the August 22 release date does not apply to Switch. That version is coming a bit later.

2nd Studio has been looking to fund its strategic brawler KnightOut on Fig. With over two weeks left in the campaign, the $15,000 goal has already been surpassed. The team is now turning its attention to stretch goals, including online multiplayer, an extended soundtrack, and “Death Match”.

KnightOut should be out on Switch later this year. A video and additional details about the project can be found below.

KnightOut will get you on the edge of the couch as you battle your best friend. How will you bring your soon to be ex friend to his knees? Use your strategic overview as you build your castle which defines half of the battlefield, a good defense is all you need, or master the sword and take him out in close combat. Only one can be jumping in the couch spilling his beverage in celebration. Will it be you?

Don’t got any friends? Don’t worry KnightOut is for everybody also the lone wolf. In arcade mode you defend your castle against waves of enemies alone or with your friend. Rise to the top of the leaderboards if you can master this mode.

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Nintendo World Report has shared some new direct-feed footage of Shakedown: Hawaii based on the PC build. View the gameplay below.

Kamiko’s sales have surpassed 110,000 units, according to Circle Entertainment co-founder and CEO Chris Chau.

48 percent of the Switch game’s sales were from America. Europe and Australia is next at 27 percent, followed by Japan at 25 percent. Kamiko has been on sale for roughly three months in Japan and 2.5 months elsewhere. While the US is the biggest market so far, “the Eastern market still has a lot of users we can’t ignore.”

Chau told Nintendo Life:

“We are usually thinking about why some local titles perform better than Western titles in Japan, and we think most of the reasoning comes back to game pricing, localization and local PR. Of course it’s case by case, but regardless I think the Eastern market deserves attention from developers. Also we know many Chinese gamers may purchase a Switch from Hong Kong, so we’ve suggested to the developers that they should consider a Chinese language pack.”

Skipmore, who developed the game, is now working on Picontier. It’s targeted for release this year.

Source

It’s been a long time coming, but NBA Playgrounds’ big update is finally available on Switch. Saber Interactive has started distribution on version 1.1.3.

The update is highlighted by the addition of online play. On top of that, the game’s shooting system has been entirely tweaked, and 15 new players have been added.

Find the full rundown of the new update from an official Switch notice below.

Levels+: Addictive Puzzle Game is so far confirmed for July 13 in Europe and Japan on the Switch eShop. Take a look at an English trailer below.

Magic Design Studios prepared a new Unruly Heroes trailer focusing on Ki Hong. The video below shows the creative process which brings the character to life.

Four Horses put out a new 3DS-specific trailer for its autorunner Four Horses. The game, which is also planned for Switch, will release later this year. See the new trailer below.

A few new games out came out this week on the various eShops. If you’re interested in checking out what’s new in screenshot form, take a look at the gallery below.

Next Up Hero is in development for Switch, Digital Continue and Aspyr have announced. Digital Continue was founded by Joe Tringali, the co-founder of Scribblenauts developer 5th Cell.

In the game, you’ll play as one of nine heroes and battle enemies with an assortment of weapons. The hook here is that when you die, an Echo of your hero is left behind. That Echo can then be used by the next hero as an AI companion.

Next Up Hero is currently slated for early 2018. View additional information and a trailer below.

So you think can slay all the monsters and win eternal glory, is that it? Bad news, hero. In the Spiral Shards, we can only send in one hero at a time to fight the Ceaseless Dirge. At some point, a flaming blue fireball, mech mortar rocket, or giant spike of doom is going to hit you in the face, and you’re going to die. That’s when the fun begins.

When you die, you’ll leave behind an Echo of your hero on the battlefield. The next hero in line will be able to resurrect your Echo as an AI battle companion. Take turns continuing each other’s games, fighting and dying with friends until you have an entire army of Echoes by your side. Everyone dies. Heroes continue.


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