[Let’s Talk] Xenoblade Chronicles X: Definitive Edition impressions
Posted on 1 week ago by Brian(@NE_Brian) in Let's Talk, Switch | 0 comments
Xenoblade Chronicles X: Definitive Edition launched this week, making it one of Nintendo’s last big releases of the Switch 1 era. It’s technically not a new game given that it first appeared on Wii U, but many system owners probably missed it the first time around. Even if you’ve played it before, there’s new content to go through – not to mention the game has received a ton of improvements.
If you’ve started playing Xenoblade Chronicles X: Definitive Edition this week, what are your thought thus far? Are you a new or returning player? Let us know in the comments.
Highlights from last week’s topic: Games you can’t believe exist
Stephen Yap
I still can’t believe Atelier Sophie ~The Alchemist of the Mysterious Book~ got a 2022 interquel with Atelier Sophie 2: The Alchemist of the Mysterious Dream, but that’s mainly because while I wasn’t fully a fan of the Atelier series myself, it became my favorite Atelier game (and Switch RPG) and one of my absolute favorite games of all time. It was seemingly an Atelier game that was built specifically for me and therefore, I had a lot of fun with it left and right.
Shmuel McConen
Metroid Prime 4 is too easy, so let’s go with Suikoden 1&2 remasters.
Nate
New Pokemon Snap is the biggest gaming surprise sequel I’ve ever seen. It’s also such an amazing game and well worth the wait to finally get a sequel.
theFooFighter
Emio the smiling man is probably the most out of nowhere revival Nintendo has ever done. Or honestly the fact that they remade and localized the first 2 famicom detective club games is also wild.
Luke Houser
Saga Scarlet Embrace is still kind of a surprise to me today. Saga is easily getting more attention, but I never quite suspected that the oldest JRPG series to be about as open world as Elder Scrolls still has made entries after the early 2000s, let alone so heavily after around 2004 or something.
Xenoblade Chronicles X Desdemona, the Subterranean side quest guide
Posted on 1 week ago by Ethan in Guides, Switch | 0 comments
Today, we’re continuing our early-game guide coverage for Xenoblade Chronicles X: Definitive Edition with a guide for Desdemona, the Subterranean side quest. It features a fairly easy battle, but it’s actually surprisingly difficult to get to if you’re still early on in the game. Before you follow our guide, you will want to set this side quest on your tracker – that way, an icon will pop up in the overworld that will help you navigate our instructions better.
Star Overdrive confirmed for Nintendo Switch physical release
Posted on 1 week ago by Brian(@NE_Brian) in News, Switch | 0 comments
When Star Overdrive comes to Nintendo Switch next month, it’ll be accompanied by a physical release. Retailers have put up listings that confirm a boxed version.
Those that pick up the game at retail will receive a few digital bonuses. It packs in the soundtrack, manga, and other unspecified extras.
The most and least useful amiibo figures ever released
Posted on 1 week ago by Ethan in Features, General Nintendo, Switch | 0 comments
With confirmation that the Nintendo Switch 2 is backwards compatible with Switch software, it’s safe to assume that includes amiibo – and if that’s true, then it’s also safe to assume that Nintendo’s signature lineup of toys-to-life figurines isn’t going anywhere anytime soon. That being said, there are hundreds of amiibo figures to choose from, and that’s not even including amiibo cards. So today, we’re analyzing which specific figures are the most useful across many Nintendo games. And although we did look at eight of the most useless amiibo almost a year ago, we’ll also be determining the definitive most useless amiibo today.
Steer clear of Xenoblade Chronicles X’s worst affinity quest
Posted on 1 week ago by Ethan in News, Switch | 0 comments
Earlier this week, Reddit user NeverGonnaGetBanned shared an extremely helpful tip on the Xenoblade Chronicles subreddit aimed at those playing Xenoblade Chronicles X: Definitive Edition for the first time. And it’s so helpful that we figured we’d share the tip here for visibility – it concerns Xenoblade Chronicles X’s affinity quests. You can only accept one of these at a time, and once you’ve accepted one, you must finish it before you start another affinity quest or a main story quest.
Xenoblade Chronicles X Welcome Back, Conner side quest guide
Posted on 1 week ago by Ethan in Guides, Switch | 0 comments
For those playing Xenoblade Chronicles X: Definitive Edition, we have a new guide up for the Welcome Back, Conner side quest.
In the game, the story progress is tied to your survey rate, which you can increase by placing probes and completing side quests. The Welcome Back, Conner side quest is for the most part just as straightforward as the other early-game side quests. You’ll find an NPC in Primordia (we finished this quest in Chapter 3) who asks you to find a missing BLADE team member. By this point, you may have the Follow Ball item that clearly shows you where to go, so you’ll want to follow that trail for the most part until you find the missing member on a cliff. Where this quest gets a bit tricky is the next part – you need to retrieve a comms device that’s surrounded by very high-level enemies.
Atelier Yumia: The Alchemist of Memories & the Envisioned Land launch trailer
Posted on 1 week ago by Brian(@NE_Brian) in Switch, Videos | 0 comments
Going along with the release, we’ve got the official launch trailer for Atelier Yumia: The Alchemist of Memories & the Envisioned Land. The long-running franchise brings its latest entry to Nintendo Switch today.
Here’s some information about the RPG:
Dave the Diver reveals Yakuza: Like a Dragon DLC, Ichiban’s Holiday [update: release date]
Posted on 1 week ago by Brian(@NE_Brian) in News, Switch | 0 comments
February 12: Dave the Diver has another collaboration in the cards, and has now revealed Ichiban’s Holiday DLC. The new content drops this April.
The Ichiban’s Holiday DLC features a partnership with SEGA’s Yakuza / Like a Dragon franchise. There’s a new plot here, new mini-games, and more.
Here’s the full rundown, courtesy of Mintrocket:
More: Dave the Diver, DLC, Mintrocket, Nexon
Famitsu software sales (3/10/25 – 3/16/25) – Top 30
Posted on 1 week ago by Brian(@NE_Brian) in News, Switch | 0 comments
This week’s expanded Japanese software sales are as follows:
1. [PS5] Monster Hunter Wilds – 40,632 / 742,869
2. [NSW] Super Mario Party Jamboree – 8,772 / 1,228,548
3. [NSW] Suikoden 1 & 2 HD Remaster – 7,330 / 46,214
4. [NSW] Donkey Kong Country Returns HD – 6,938 / 232,050
5. [NSW] Minecraft – 5,851 / 3,832,963
6. [NSW] Mario Kart 8 Deluxe – 5,590 / 6,283,003
7. [NSW] Pokemon Scarlet / Violet – 4,351 / 5,538,030
8. [NSW] Animal Crossing: New Horizons – 3,794 / 8,089,216
9. [NSW] Super Smash Bros. Ultimate – 3,048 / 5,732,749
10. [NSW] Is It Wrong to Try to Pick Up Girls in a Dungeon? Fullland of Water and Light – 2,524 / NEW
Crypt Custodian to receive Nintendo Switch physical release
Posted on 1 week ago by Brian(@NE_Brian) in News, Switch | 0 comments
Today, Welsh distributor and publisher Curveball announced that it’s producing a physical release for Crypt Custodian on Nintendo Switch. This comes as part of a new partnership between Top Hat Studios and Kyle Thompson.
Top Hat Studios’ Andi Han noted today: “Crypt Custodian is one of the highlights of the whole Metroidvania genre that’ve been released in the past year, and it also encapsulates the kind of thing we love in games: great ideas, attention to detail, and an unwavering commitment to fun, made by a developer pursuing what fulfils them artistically. We’re pleased to see the game coming to retail in physical form, and that many more players will have the delight of experiencing it.”