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Wii U eShop

Digital Foundry’s latest technical analysis focuses on FAST Racing Neo, Shin’en’s just-released racer on the Wii U eShop.

Overall, the studio managed to put out a fantastic technical showpiece. FAST Racing Neo usually manages to maintain 60 frames per second with only small dips on a few tracks. The only downside stems from a compromise in rendering resolution. But thanks to the use of some great techniques and clever programming, Wii U owners now have an “impressive looking racer” which features “a blistering frame-rate and beautiful visual design.”

Take a look at the video for a look at Digital Foundry’s analysis. You can also find a more in-depth article here.

Our latest look at Tadpole Treble once again shows off Composition Mode. Take a look at some new footage below.

Next week, Drill Dozer will be available on the Japanese Wii U Virtual Console. There’s an interesting feature packed in with this particular release. Just like on the Game Boy Advance, rumble will be supported. It’s quite neat that Nintendo ended up including the functionality!

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A listing on PEGI, a ratings board in Europe, reveals that Choice Provisions is working on a Wii U version of Tharsis. The company previously expressed interest in porting it over, but this is the first confirmation we have that it’s actually happening. An official announcement will likely be made soon.

If you haven’t heard of Tharsis before, the following overview should come in handy:

“Earth’s first Mars mission should have been 300 days to glory. But Yuri only made it to 170, and we lost Allison after 105. Turns out, life in space is just that: life, with moods and jealousies and infuriating little failures. Only you’re a few million miles from civilization, so humanity’s frailties also happen to be deadly.

Tharsis is a turn-based, perma-death, realistic space strategy game. With dice. And cannibalism. It puts you in control of the first-ever mission to Mars, just as it’s struck by a meteor storm.

But some part of you knows this landing is possible. In fact, the more you think about those signals from the Tharsis region, the less you believe you’d be first to set foot there…

Defy the odds, make the difficult decisions, and embark on the most important rescue mission in all of mankind.”

And here’s a lengthy look at the game:

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Via Twitter, Young Horses shared news that an update is in the works for Octodad: Dadliest Catch on Wii U. Its primary purpose is to fix bugs that players have encountered.

The tweet from Young Horses is as follows:


We’ll let you know when we hear more about the update, including when it’s live.

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Several new games out came out this week on the Wii U and 3DS eShops. If you’re interested in checking out what’s new in screenshot form, take a peak at the gallery below.

Capcom brought Zack & Wiki: Quest for Barbaros’ Treasure to the European Wii U eShop last week as a Wii download. For a look at the title, watch the video below.

Update (12/11): Bumped to the top. The update is now live in Europe for 3DS digital owners. Additionally, the update is 92MB.



Original (12/10): Shovel Knight’s latest update (version 2.1) which allows for new functionality with amiibo is up and running in Europe on Wii U. It will soon be out on 3DS as well, but Yacht Club Games ran into “a small road bump on the way to finalization.” We’ll have the news here when the update can be downloaded for Nintendo’s portable.

As for North America, Yacht Club Games plans to prepare Shovel Knight’s patch by January 8.

Continue on below for Shovel Knight’s 2.1 update notes. You can also find an instruction manual for amiibo here.

Yesterday, Medabots: Rokusho came out on the North American Wii U Virtual Console. Take a look at some footage from the game below.

Indie studio Crystalline Green is developing “Flight of Light” for Wii U. The eShop title has players flying through the air and racing friends in time to the music.

Gamers can expect a mix of music, rhythm and racing action. You’ll need to use the Wii Remote to rotate a color wheel on screen and match colored items along a path.

Here’s a video for the project:


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