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Wii U eShop

During PAX Prime 2015, off-screen footage of Telltale’s Minecraft: Story Mode was recorded. Check it out in the video below.

If a listing on Nintendo’s website is accurate, Poncho is due out on the North American Wii U eShop this coming Thursday. A September release window has already been confirmed, so this date may very well stick. We’ll let you know if anything changes with the game’s launch.

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We have more footage from Nova-111, courtesy of Polygon. You can check out the latest video below.

Thanks to Jake for the tip.

Nexis Games passed along a new batch of screenshots from UCraft. We’ve rounded them up in the gallery below.

Teku Studios recently prepared a video showing lengthy gameplay from its upcoming title Candle. You can watch it below.

Update: Bumped to the top. The maintenance period has changed, as things have been bumped up two hours earlier. Here are the new times:

– 11 AM PT – 3 PM PT
– 2 PM ET – 6 PM ET
– 7 PM in the UK – 11 PM in the UK
– 8 PM in Europe – 12 AM in Europe


All of Nintendo’s shops will be experiencing online maintenance next week. The Wii U and 3DS eShops, Wii Shopping Channel, and DSi Shop will all be down while this is taking place.

Here’s the relevant times for the maintenance:

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Kirby: Canvas Curse (Kirby: Power Paintbrush in Europe) has been rated in Australia. You know what that means – a Wii U Virtual Console release should be happening in the future. We don’t have a date of course, but hopefully the DS game will be heading to the eShop soon.

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Mario Golf for the N64 made its way to the Wii U Virtual Console on Thursday. Take a look at some footage from the game below.

A third trailer for Animal Gods recently came online. View the video for the upcoming indie Wii U game below.

Another update is coming soon to Elliot Quest. Version 1.2.6 could be out next week, so long as Nintendo approves it.

This new Elliot Quest update will address more bugs. Additionally, it will unlock some Miiverse stamps based on save data.

PlayEveryWare posted the following news on Miiverse:


In a separate post, the company added the following:

I also want to thank all of Miiverse community for being patient and understanding, while sharing with us the issues that are surely frustrating you.

What happened was that we made a whole bunch of performance optimizations alongside our Miiverse Journal feature update. Unfortunately one of the optimizations had some unintended, but serious consequences. We also wanted to address the feedback we were getting about players wanting to have Stamps unlocked based on their save data. Along with fixing bugs that were my fault, I really want to be sure we are adding in features that you the community find important!

We really hope this will be the final update for Elliot Quest on Wii U, but of course we will continue to support the game by watching Miiverse and elsewhere to see if players find any further issues or have any additional feature requests for the game!

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