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Tomonobu Itagaki and the team at Valhalla Game Studios have been working hard on Devil’s Third since the game was last shown at E3. Their effort has payed off, as Itagaki told one fan on his Facebook page that the visuals have been improved.

Itagaki mentioned that the textures, weapon and environment models, and lighting have seen an upgrade. Ultimately, “it’s looking completely different now.”

Itagaki’s words in full:

The amount of progress we’ve made since then will surprise anyone.?Higher-quality textures, improved weapon and environment models,?better lighting… it’s looking completely different now.

That’s not all Valhalla has changed in Devil’s Third. The assignment of buttons have been modified, and the HUD UI has changed.

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Outlet “Challenges” posted a new interview with Nintendo’s Philippe Lavoué, who revealed some sales numbers from France. Lavoué provided data for Wii U, 3DS, and a few games.

Here’s the full roundup:

– Wii U: over 450 000 units sold (300,000 in late December, roughly +50% year-over-year in the past few months)
– Wii U sales should be at 550,000 units by the end of the year.
– Games: currently, sales are three times higher thanks to Mario Kart 8, Hyrule Warriors, Bayonetta 2 (and Smash).
– Mario Kart 8: 200,000 units sold + 70,000 additional units from bundles
– Pokémon OR/AS: 191,000 units sold, +51% compared to X/Y during the same period.
– 3DS sales: 3.15 million; +70% thanks to Pokémon.
– Bayonetta 2: ~60 000 units sold.
– Super Smash Bros. (Wii U): they’re expecting 200,000 units by the end of the year.
– amiibo: they’re expecting 200,000 units sold by the end of the year.

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Today’s Xenoblade Chronicles X Twitter update, shared once again by director Tetsuya Takahashi, delves a bit more into the game’s “Dolls”. Basically, he explains how their size was determined.

Here’s the full update:

My apologies, but today I will depart from introducing the game’s designers to talk a little bit about the ‘Dolls’. Dolls are about 5 times larger than a tall human, at about 9~10 meters (Translator’s note: roughly 29″6′ ~ 32″9′) tall. We calculated this to be the optimal height for the robots when coexisting with humans while searching the map and battling. If we made the robots larger, the map would also have to be even larger, which is not just a problem of the game’s overall budget, but also searching the map would take an overly long time as a human. It’s been 15 years since Monolith Soft was founded and I finally feel like I have successfully created an RPG with humans and robots co-exist, a long held vision of mine.

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Best Buy will be holding a “Nintendo Family Game Demo Day” at over 100 stores this weekend. Consumers will be able to go hands on with Super Smash Bros. for Wii U/3DS, Captain Toad: Treasure Tracker, and Pokemon Art Academy. There will also be giveaways and deals. If you show up at the Culver City store in Los Angeles, there will be a photo-op with Mario.

Best Buy’s “Nintendo Family Game Demo Day” will take place between 11 AM and 4 PM. Check out this link for a lineup of participating locations.

More:

The YouTube app has received an update. It doesn’t look like too much has changed, though there’s now a little scroll noise when selecting a video to be displayed. The YouTube icon has also been refreshed and is now all red.

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Over on Miiverse, Nintendo provided an official response to the Wii U error codes 160-0103 and 160-1710. The company says that problems pertaining to both codes are being investigated.

Nintendo’s “Julie” posted the following on Miiverse today:


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