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The Guardian has published a new Sonic Boom interview with Big Red Button creative director Bob Rafei and OuiDo executive producer Evan Baily. Topics include Sonic 2/Sonic Adventure inspiration, tying in with the show, GamePad usage, how the Wii U and 3DS versions work tigether, and more.

Head past the break for the full comments. You can also check out The Guardain’s full piece here.

sonic_lost_world_shipped

Since launch, SEGA has shipped around 640,000 copies of Sonic Lost World. That’s combined sales of both versions – Wii U and 3DS.

In its latest financial report, SEGA said “sales were low due to the harsh market environment.”

SEGA just announced its next game in the Sonic franchise, Sonic Boom, for Wii U and 3DS. A release date for the title hasn’t been confirmed at this time.

Source 1, Source 2, Via

Along with today’s screenshot, Sakurai passed along the following message on Miiverse:

Housed within the Control Capsule! Protected by Rinkas! Eyeball armed with a Laser Brain Attack!! The massive Assist Trophy Mother Brain joins the collection!!

We’ve got some financial news for you today, this time from the Disney corner of the market: Disney Interactive’s Disney Infinity game– the Skylanders-inspired toy-based adventure sandbox– is raking in a ton of money, taking company profits from about $9 million at this time last year to $55 million in the last three months of 2013. Here are the full details:

– Disney games division brought in $403 million in revenue
– 38% increase in sales year-over-year
Disney Infinity is the primary driver of this
– Profits are up by $46 million over this time last year
– $9 million in profit in FY3/2013 vs. $55 million in profit in FY3/2014.

Via CVG

Miiverse

A slew of new communities have been added to Miiverse. On the Zelda front, users can participate in discussions for The Legend of Zelda, Zelda II, Link’s Awakening DX, and both Oracle titles. Super Mario Bros., Super Mario Bros.: The Lost Levels, and older Game Boy releases such as Tetris, Super Mario Land, and Tennis have been added as well.

Thanks to SuperPhillip for the tip.

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Unsurprisingly, Activision intends to publish a new Skylanders game this year. What’s interesting though is that Toys for Bob has returned as the project’s primary developer.

Toys for Bob worked on Skylanders: Spyro’s Adventure and Skylanders Giants, but wasn’t too involved with 2013’s Skylanders Swap Force. Vicarious Visions was put in charge of last year’s title, with Beenox handling the Wii version.

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Polygon has published a new feature with additional details about Sonic Boom, as well as commentary from Sonic game designer Takashi Iizuka, Sega of America producer Stephen Frost, and Big Red Button’s Bob Rafei. You can find a roundup of what was shared below. You can also find Polygon’s full piece here.

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Since Skylanders made its debut, the series has grossed over $2 billion worldwide for Activision. That figure is as of December 31 of last year. According to Activision, roughly 175 million Skylanders toys have also been sold.

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So this is a bit unexpected. We’ve seen Sonic Boom before, even though we didn’t know it. The game’s environments were showcased as part of a CryEngine 3 GDC 2013 video, which went live last March. I don’t think many would have predicted that Big Red Button was giving a look at its new Sonic game at the time!

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