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Nintendo’s activities at today’s E3 video game trade show in Los Angeles included the announcement of a remake of a classic Mario & Luigi game and the crowning of the winning team in the 2017 Splatoon 2 World Inkling Invitational.

Following a morning packed with new announcements, the Nintendo Treehouse: Live at E3 show included in-depth play-throughs of a variety of games for both the Nintendo Switch and Nintendo 3DS systems. During the show, Nintendo announced that an updated version of the first game in the Mario & Luigi series was in development for the Nintendo 3DS family of systems. Mario & Luigi: Superstar Saga + Bowser’s Minions contains all the fun gameplay and dialogue of the Game Boy Advance original, as well as an optional Easy mode for younger or more inexperienced players.

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Did you know that a number of costumes in Super Mario Odyssey come from previous games in the franchise? As shown in the picture, clockwise from top-left, those titles are as follows: Picross 2 (1996), Mario x Qix (1990, Game Boy), NES Open Tournament Golf (1987) and Yoshi’s Cookie (1993).

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This information comes from Nintendo of America president Reggie Fils-Aime…

“Our focus is making sure we launch great games — making sure that we continue to support not only Nintendo Switch, but also the Nintendo 3DS family of consoles. f we do our jobs with great games as well as making sure there’s enough hardware out in the marketplace, then the stock price will take care of itself.”

“Our demographic is much wider. We want consumers from 5 to 95 playing our games. And by doing that we go down a path that makes our IP much more accessible. We’re much more family-friendly. We have a range of content for the most core gamer to a child who is wanting to get into gaming for the first time. So it’s a different approach for us, and that approach is winning.”

“We are fortunate that we have had a series of phenomenons. Whether it’s been Pokemon Go, or our NES classic that we launched last holiday season, and now Nintendo Switch. What we want to do is create these games and these new executions that the consumers feel they absolutely have to go buy.”

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This information comes from Ubisoft CEO Yves Guillemot…

“What is fantastic about working with Nintendo and with Miyamoto in particular is that you are working with the best. It’s easy to work with the smartest people in the industry and they have a great understanding of what works and we are very often on the same page about how to solve a problem.

I travel a lot for work, but thanks to the Switch I’ve been able to play Zelda. It’s a great game and we can learn a lot about how we make games by looking at what Nintendo has done.”

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The Elder Scrolls V: Skyrim on Switch won’t be published by Bethesda, apparently. Nintendo’s site lists itself as the actual publisher. It’s a bit interesting to see that Bethesda isn’t handling it directly.

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This information comes from Xbox boss Phil Spencer…

“I think there are learnings for us in terms of control and other things Switch has done. They’ve effectively been able to take a controller experience and add it to a screen so games don’t have to be modified purely to touch in order to work. I use my Switch mainly in undocked mode. I don’t really think about it as a television console, though it works and I think that functionality is great, I just usually use it remotely.

“But fundamentally, I think Nintendo is just a great gaming company that learns, refines, stays at it, and has a great first-party to support that. And that’s something we should all admire and applaud.”

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– Work together in teams of up to four to collect Salmonid eggs
– The mode is split up into three waves
– Each wave gives the team a quota of eggs to collect, as well as a time limit
– The goal is to defeat enemies, causing them to drop eggs
– You must then haul those eggs back to the basket
– If you meet your quota when time expires, all remaining enemies retreat and you move on to the next round
– Difficulty can be set out of 100%, Game Informer’s demo was set to 5%
– Heavy Salmonids have armor in the front
– Have to distract these enemies while a teammate flanks it to blast ink at its exposed backside
– When Inklings take too much damage in Salmon Run, they can be revived by a teammate shooting them with ink
– Boss character is in the form of a tall, slender creature
– Boss is just pots stacked on top of each other
– Blast at the bottom pot for it to disappear and the creature to shrink
– Continue to do this until the enemy is nothing
– Bosses more difficult in following waves
– One boss is a massive metal eel
– The eel rains down hostile ink
– This boss is driven by a Salmonid creature
– Blast the operator and destroy the eel
– Another boss has two trashcans attached to the side
– The boss hovers over the battlefield, seemingly invincible
– Trashcan opens and it rains down blobs of ink
– Take him out by tossing bombs into the open trashcans
– Enemies appeared in greater numbers in wave three
– 40% was the highest difficulty people on the Nintendo E3 team could beat

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