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Shadow of the Eternals is a new passion project from Eternal Darkness creator Denis Dyack. Dyack, along with the rest of his team, hoped to achieve funding via Kickstarter. Two campaigns launched in 2013, but both unfortunately failed to reach their funding goals.

We last heard about Shadow of the Eternals last October. The project is now in development at Quantum Entanglement Entertainment Inc., which was founded by Dyack. Other than that, things have been pretty quiet

However, Dyack once again commented on Shadow of the Eternals while speaking with Niche Gamer. When asked about its funding status, he stated:

Well, we can’t talk about that right now. But there will be announcements in the future. The bottom line is we’re really excited on where we’re going, things are very quiet, and probably will continue to be quiet but they’re going well. Please stay tuned, and we’ll update everyone as soon as we can. I wish I could say more, but you know the drill with the industry, right?

Additionally, when asked if a potential re-reveal is planned, and whether we’ll see the game soon, Dyack said:

Well, it all depends on what your definition of soon is. [laughs]

Rather than tease, I would just say that we believe in the project and we’re doing everything we can to see this project – and other projects – some of which are really great as well, get out there. We’ve got some big plans for the future, and we’re being very aggressive on some things, and we’re really looking forward to see how things roll out.

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Graphite Lab shared a release window update for Hive Jump in a new Kickstarter update. On Wii U, the game is targeted for launch in Q1 2016. A specific date beyond that is currently unavailable.

You can read up on the latest Hive Jump Kickstarter update in full here. Graphite Lab has provided a progress report on the planetary campaign, swarm AI, and more.

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Ronimo Games released the nineteenth “Daily Duel” video for Swords & Soldiers II. In today’s video, the battle is 1 Genie, 4 Shamshir Soldiers, 4 Sand Witches, 1 Desert Stalker and the Mirage spell versus 1 Helga, 3 Nagas, 4 Master Chefs, 1 Eletric Elder and 1 Freyja’s Blessing spell. Check it out below.

MouseCraft is coming to Wii U, developer Crunching Koalas has announced. The studio confirmed the news on Twitter a few days ago with the following message:


MouseCraft originally launched on PC and PlayStation platforms last year. It’s described as “an A to B puzzle game” in which players stack Tetrominos blocks to help mice get to the cheese. Obstacles, collectibles, and the ability to create/share your own maps will surely keep things fresh.

MouseCraft should be landing on Wii U sometime during Q3 2015.

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Neostream turned to Kickstarter in April to help fund “Little Devil Inside”. The project ended up reaching its $250,000 AUD goal a couple of days ago, and the team then announced a Wii U stretch goal of $270,000 AUD. That mark has now been reached so we’ll be seeing Little Devil Inside on the Wii U eShop sometime after summer 2016.

Below is a brief overview of the game:

Little Devil Inside is a truly engaging 3D action adventure RPG game where you are thrown into a surreal but somewhat familiar setting with humans, creatures and monsters to interact with, learn and hunt – journey, survive and discover the world that exists beyond.

This game is not just about killing arch-demons and saving the world. Take in the atmosphere and live a realistic life in an unrealistic world. This is a game that tells stories about people with ‘unusual’ jobs such as hunting monsters and what happens in their everyday life doing so.

You can check out the Little Devil Inside Kickstarter campaign here. There are two days remaining before it ends.


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Ronimo Games released the nineteenth “Daily Duel” video for Swords & Soldiers II. In today’s video, the battle is 1 Helga, 4 Master Chefs, 4 Berserkers and 1 Sand Witch versus 1 Siege Troll, 2 Nagas, 2 Axethrowers, 2 Barrelriders and 1 Corpse Explode spell. Check it out below.

Mega Man Zero 2 hit the North American Wii U Virtual Console this past Thursday as part of “Mega May”. View some footage from the game below.

1001 Spikes finally received off-TV play support on Wii U through an update that came out a few days ago. While the feature is a great addition, the patch has unfortunately resulted in a few major issues.

The biggest problem we’re hearing about is related to controls. After applying the update, right on the d-pad crouches and pressing the left stick pauses the game instead of start. Basically, there are some notable control mapping issues. There are also other problems like being unable to access the options settings.

It took Nicalis a very long time to patch in off-TV play for 1001 Spikes. I just hope that it won’t take as long for these new bugs to be addressed!

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Last week, Capcom brought Mega Man Zero 4 to the Wii U Virtual Console. View some footage from the classic game below.

Additional footage has come in showing Vector Assault, one of this week’s North American Wii U eShop releases. Check it out in the video below.


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