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Wii U eShop

Natsume isn’t done releasing games on the Virtual Console. In a new “State of the Farm” report, the company revealed that additional GBA games are in the works for Wii U. Specific titles were not mentioned.

Natsume said:

There’s still more to come with Lufia: The Legend Returns GBC arriving in the near future, and we’ve begun work on some GBA games for Wii U as well! We’re giving lots of notice on those, BUT we aren’t naming any specific titles yet. Expect to see them launch in about six months!

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Image & Form shared the first gameplay screenshot from SteamWorld Heist over on its blog today. You’ll find it attached above.

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To thank European and Australian players for being so patient with the lack of Shovel Knight in the respective regions, Yacht Club Games have announced a Shovel Knight 3DS theme which will initially be coming to Europe before making its way to other territories. Details are fairly limited at the moment but they have shared a teaser image!

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It wasn’t in today’s Nintendo Download report, but Nintendo has confirmed that Costume Quest 2 will be releasing on the European Wii U eShop this Thursday. The game should be available for €14.99.

It’s unclear if Costume Quest 2 is due out in North America this week as well. Launching in time for Halloween would certainly make sense!

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GameSource recently had the opportunity to interview David D’Angelo from Yacht Club Games. The discussion isn’t in English, but we were presented with a couple of noteworthy translations.

Here’s what D’Angelo shared regarding Nintendo’s support for Shovel Knight:

Nintendo was very helpful. They provided a great deal of marketing from featuring the game on the eShop and their website, to bringing the game with them to conventions around the country. They were also helpful behind the scenes, dealing with technical questions and listening to our wildest dreams. Creating Shovel Knight for the Wii U and 3DS was a smooth process, but of course, still a ton of work. Building a game for any platform comes with its own challenges and making a game feel unique and at home on the console is an important but hard problem to tackle!

On the topic of Shovel Knight’s sales, D’Angelo stated:

The game is selling really well on Nintendo platforms, and hopefully we’ll continue to keep making games for their systems. We love Nintendo, and they have been really great to work with for Shovel Knight.

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