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“There was nothing that you could put in front of everybody that said, ‘This is what the experience is.’ I think one of the things that was a real indicator of that was just, anecdotally, if you went into a retailer and you talked to somebody in the games department, they didn’t even understand what it was. I did the secret shopper kind of thing, and they would say, ‘Well, there’s no difference between the Wii and Wii U.’ I’m standing there, looking at them, going, ‘Wow!’ I think that right there was an anecdotal piece of evidence [showing] that people didn’t get it.

“There should have been a Wii Sports-type game that let everybody get it. Those huge franchises would have gotten the loyal Nintendo person, but it was Wii Sports that got all the people outside the Nintendo world to look and say, ‘This is a really, really neat, fun thing to do.’

“I think there was something really special about the Wii and the way that whole thing happened that they didn’t even know was going to happen. I don’t think there was the possibility that the Wii U was ever going to repeat that. I’m not sure they expected that [either].”

– IHS Electronics & Media’s Senior Games Analyst Christine Arrington


Arrington does not give any details on her research, and the only concrete evidence she brings to the table is anecdotal. This appears to be purely speculative.

Benzinga, Via NintendoLife

Interviews with Eiji Aonuma stemming from his appearance at the New York Comic Con continue to pour in. IGN was yet another site that managed to sneak in a few questions about the series, and more specifically, A Link Between Worlds. Topics addressed in IGN’s talk include the game’s position in the timeline, Yuga, the triforce, why the bracelet was picked as the means of transitioning between Hyrule and Lorule, and more.

You can find a Q&A roundup below. IGN’s full piece is located here.

Several refurbished 3DS products are available for a discount through Nintendo’s online store.

You can pick up the Aqua Blue or Midnight Purple 3DS systems for $109.99 each (normally $129.99). Nintendo has also lowered the price of the Blue/Black and Red/Black 3DS XLs from $179.99 to $169.99.

The full set of refurbished systems can be found here.

Source, Via

A third Splinter Cell: Blacklist is out now on Wii U. The update addresses various elements in single-player, multiplayer, and more.

You can find the full patch notes after the break.

Splinter Cell: Blacklist and Rayman Legends didn’t perform quite as well as Ubisoft had hoped. Both saw lower-than-anticipated sales, the publisher said during a financial call earlier today. Neither game managed to reach Ubisoft’s original targets.

During the call, no specific sales numbers were divulged. That leaves us wondering just how much Blacklist and Rayman have sold over the past few months.

Source

A huge amount of staffers contributed to the development of Assassin’s Creed IV. Specifically, game director Ashraf Ismail says over 900 people worked on the project.

Ismail’s confirmation came about when Examiner asked about a potential “Assassin’s Creed Universe” game. He explained that doing so would be difficult given how much attention is required for just one world. Multiple worlds would require even more manpower.

Ismail later revealed that Assassin’s Creed IV offers about two hours of cinematics, and eventually concluded that an Assassin’s Creed title with “multiple, big worlds” is unlikely.

The Wii U version of the original Toki Tori has now been approved for release. So says developer Two Tribes, who confirmed the news via Twitter earlier today.

There’s no set launch date for Toki Tori as of now, but it shouldn’t be too long before we see it on the eShop. Two Tribes hopes it’ll be out on October 31.


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In some of the more recent Zelda titles, there hasn’t been much of a point in buying rupees. That’s all changing with Zelda: A Link Between Worlds, which is almost completely dependent on the currency. Players will buy and/or rent items this time around rather than acquiring them for free in dungeons.

Zelda producer Eiji Aonuma explained to Shacknews how the new direction with rupees came about:

Ubiquitous Entertainment’s smartphone Javascript framework “enchant.js” is now compatible with the Nintendo Web Framework. “Glandarius WingStrike” is one upcoming Wii U title based on the technology. Those who sign an agreement with Nintendo will receive access to the plugin.

Source, Via

A Zelda movie may not be out of the question. At the very least, series producer Eiji Aonuma says he’s “talked about” the subject with creator Shigeru Miyamoto.

If we were to see a Zelda film, it wouldn’t be your typical viewing event. Aonuma told Kotaku that Nintendo would to “make it more interactive, like you’re able to take your 3DS into the theater and that leads you into participating in it somehow.”

Aonuma added, “We wouldn’t want to make it the same as any other movie. We want to somehow change what a movie is.”

“This is something that me and Mr. Miyamoto talked about. If we were to make a Zelda title, if we had interest in doing that, I think really what would be most important to us is to be able to play with the format of a movie, make it more interactive, like you’re able to take your 3DS into the theater and that leads you into participating in it somehow. We wouldn’t want to make it the same as any other movie. We want to somehow change what a movie is.”

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