In a new blog post, Vblank Entertainment’s Brian Provinciano spoke about the decision to bring Retro City Rampage to the 3DS. He also shared details on the project and a few bits about what plans are in store for Nintendo’s handheld.
You can find all of that information below.
What came as a surprise to many though was that RCR for PS Vita was the most successful console version. Most players agree that it’s the best way to play RCR. It kind of makes sense, as I’d designed RCR with pick-up-and-play in mind — the right ingredient for a great handheld experience.
So, once enough time passed for my batteries to recharge just a bit, I decided the next logical step would be bringing RCR to the 3DS.
Working with Nintendo’s been a great experience (in a large part thanks to Dan Adelman), so I’m happy to continue supporting both the players, and Nintendo themselves.
– First version that has required significant dev work
– Other versions were basically pixel-for-pixel identical
– Went back to the drawing board
– Not a quick or poor port
– Has same content as other versions including the new Retro+ Enhanced Graphics mode
– Every mission has been tweaked/adjusted for the zoomed in camera
– Dev is still working on the best ways to use the bottom screen for both convenience and gameplay
– Touch screen will likely be reserved for selecting weapons, scrolling the minimap, or even using the screen for dual-stick style shooting
– Main game is 2D
– Would’ve taken too long to convert to 3D since graphics would need to be recreated, etc.
– Out this holiday
One new Virtual Console game is on track for the Japanese Wii U eShop next week. The Legend of Zelda will be out on August 28. Pricing is set at 500 yen.
Nicalis officially announced The Binding of Isaac Rebirth for the PlayStation 4, PS Vita, and Steam yesterday. However, Nintendo platforms were noticeably absent even though that 3DS and Wii U seemed like realistic possibilities last year.
Despite this, the 3DS is at least still a potential platform for The Binding of Isaac Rebirth. Nicalis wrote on Twitter yesterday:
@Freezenificacti There's still a chance.
— Nicalis, Inc. (@nicalis) August 20, 2013
“It’s about, I’d say, 45 minutes total content through the whole story. The main path in the game takes about 20 hours on average. Its actually quite a bit longer than other Assassins’ Creeds have been because the naval stuff gives a very different pace to the game, a very different feeling to the way exploration works.”
– Assassin’s Creed 4: Black Flag lead writer Darby McDevitt
Circle Entertainment has provided an update on World Conqueror 3D, a new strategy game for the 3DS eShop. The studio posted on Twitter a few hours ago, confirming the game will be submitted for lotcheck at the end of the month. You can view the first image from World Conqueror 3D below.
World Conqueror 3D is a strategy game for WW 2 background, we are planning to lotcheck in the end of this month. pic.twitter.com/CMIa7Hd4HN
— CIRCLE Ent. (@CIRCLE_Ent) August 21, 2013