Submit a news tip



Shigeru Miyamoto was recently asked if he had personally been meeting with developers to encourage them to work on Wii U.

Here’s how he replied:

“I am trying to meet with the game developers individually for this matter. The real subject is whether I’ll be able to – we’ll be able to – convince developers inside of the licensing publishers to be excited about the new features of the Wii U, so much so that they’ll be enthused towards making brand new entertainment that I couldn’t come up with myself.”

Miyamoto also said that Nintendo hasn’t kept any technical knowledge hidden away from third-parties. He eels that this is possible “misunderstanding”, and perhaps a reason used to explain why some companies couldn’t get the most out of Wii like the Big N could.

“When it comes to technologies and techniques and skills necessary for working on Wii U, [and] what we can provide, I can count on them that they already have that. They know how to do that. They are always skilful, and actually they must have some different know-how from what we have. There might be some misunderstanding – as if Nintendo alone had some special know-how, and because Nintendo has not shared those unique, secret protocols with other, third-party publishers have not been able to create the exciting, unique gameplay on Nintendo hardware. But that was not the case.”

“…The fact of the matter is that most third-party licensees from a business point of view, had to create multi-platform titles – and because Nintendo has been trying to create very unique hardware, oftentimes it was not considered the first choice for them to work on multi-platform software. So it’s the entire company decision-making process that is hindering developer’s ability from making unique titles on Wii U hardware. Once again, my job as one of the developers is meet with the individual people and convince that they’ll be able to create brand new entertainment that they really wish to realise. My job is to try to assist them in that fashion. I do not think that providing any special technologies, know how or skills would be able to change the situation, because I understand that most third-party developers already have those things.”

Source


A new downloadable reward (which in reality isn’t new) is available on Club Nintendo.

Pro-Putt Domo has been swapped out for Mario’s Picross. The game is available for 100 coins.

You can order Mario’s Picross here. It’s available as a 3DS VC download until November 18.

This month’s GamePro Germany review scores are as follows:

Need for Speed: Most Wanted – 85%
Halo 4 – 93%
Forza Horizon – 91%
Medal of Honor Warfighter – 76%
Doom 3: BFG Edition – 72%
Nintendo Land – 80%
New Super Mario Bros U. – 85%
Assassins Creed 3 – 92%
WWE ’13 – 86%
Dishonored – 84%
The Unfinished Swan – 85%
Fable: The Journey – 73%
NBA 2K13 – 92%
XCOM: Enemy Unknown – 86%
Skylanders Giants – 83%

Thanks to Bjorn for the tip.

Wedbush and EEDAR have provided predictions for the October 2012 NPD report. The actual data will be made available on Thursday.

Predictions from both groups can be found below.

Wedbush / EEDAR October hardware sales estimates (change year-on-year):

360 – 305,000 (-22%) / 315,000 (-20%)
PS3 – 226,000 (-9%) / 225,000 (-10%)
3DS – 220,000 (-12%) / 250,000 (0%)
DS – 105,000 (-42%) / 115,000 (-36%)
Wii – 85,000 (-66%) / 135,000 (-46%)
Vita – 40,500 (n/a) / 45,000 (n/a)
PSP – 7,500 (-89%) / 6,000 (-92%)
PS2 – 1,000 (-94%) / (n/a)
Total – 990,000 (-30%) / 1,091,000 (-22%)

Source

Individual formats

– 1 ASSASSIN’S CREED III XB360 UBISOFT UBISOFT
– 2 ASSASSIN’S CREED III PS3 UBISOFT UBISOFT
– 3 FOOTBALL MANAGER 2013 PC SEGA SEGA
– 4 WWE ’13 XB360 THQ THQ
3 5 FIFA 13 XB360 EA SPORTS ELECTRONIC ARTS
5 6 FIFA 13 PS3 EA SPORTS ELECTRONIC ARTS
1 7 FORZA HORIZON XB360 MICROSOFT MICROSOFT
– 8 NEED FOR SPEED MOST WANTED PS3 EA GAMES ELECTRONIC ARTS
– 9 WWE ’13 PS3 THQ THQ
– 10 NEED FOR SPEED MOST WANTED XB360 EA GAMES ELECTRONIC ARTS
2 11 MEDAL OF HONOR: WARFIGHTER XB360 EA GAMES ELECTRONIC ARTS
4 12 MEDAL OF HONOR: WARFIGHTER PS3 EA GAMES ELECTRONIC ARTS
6 13 JUST DANCE 4 WII UBISOFT UBISOFT
8 14 SKYLANDERS GIANTS WII SKYLANDERS ACTIVISION BLIZZARD
7 15 PROFESSOR LAYTON AND THE MIRACLE MASK 3DS NINTENDO NINTENDO
9 16 SKYLANDERS GIANTS XB360 SKYLANDERS ACTIVISION BLIZZARD
– 17 ASSASSIN’S CREED III LIBERATION VITA UBISOFT UBISOFT
12 18 POKEMON BLACK VERSION 2 DS NINTENDO NINTENDO
11 19 MOSHI MONSTERS: MOSHLINGS THEME PARK DS MIND CANDY MIND CANDY
15 20 THE ELDER SCROLLS V: SKYRIM XB360 BETHESDA SOFTWORKS BETHESDA SOFTWORKS
17 21 NEW SUPER MARIO BROS. 2 3DS NINTENDO NINTENDO
10 22 DISHONORED XB360 BETHESDA SOFTWORKS BETHESDA SOFTWORKS
14 23 POKEMON WHITE VERSION 2 DS NINTENDO NINTENDO
19 24 FORZA MOTORSPORT 4 XB360 MICROSOFT MICROSOFT
20 25 SKYLANDERS GIANTS PS3 SKYLANDERS ACTIVISION BLIZZARD
26 26 RESIDENT EVIL 6 PS3 CAPCOM CAPCOM
25 27 RESIDENT EVIL 6 XB360 CAPCOM CAPCOM
18 28 BORDERLANDS 2 XB360 2K GAMES TAKE 2
13 29 DISHONORED PS3 BETHESDA SOFTWORKS BETHESDA SOFTWORKS
24 30 GRAN TURISMO 5 ACADEMY EDITION PS3 SONY COMPUTER ENT. SONY COMPUTER ENT.
30 31 F1 2012 XB360 CODEMASTERS CODEMASTERS
33 32 F1 2012 PS3 CODEMASTERS CODEMASTERS
22 33 MOSHI MONSTERS: MOSHLINGS THEME PARK 3DS MIND CANDY MIND CANDY
21 34 DOOM 3: BFG EDITION PS3 BETHESDA SOFTWORKS BETHESDA SOFTWORKS
32 35 SUPER MARIO 3D LAND 3DS NINTENDO NINTENDO
27 36 PRO EVOLUTION SOCCER 2013 PS3 KONAMI KONAMI
16 37 DOOM 3: BFG EDITION XB360 BETHESDA SOFTWORKS BETHESDA SOFTWORKS
37 38 SLEEPING DOGS XB360 SQUARE ENIX SQUARE ENIX EUROPE
29 39 KINECT DISNEYLAND ADVENTURES XB360 MICROSOFT MICROSOFT
28 40 007 LEGENDS XB360 ACTIVISION ACTIVISION BLIZZARD

All formats

– 1 ASSASSIN’S CREED III UBISOFT (MONTREAL) UBISOFT UBISOFT
2 2 FIFA 13 EA CANADA EA SPORTS ELECTRONIC ARTS
– 3 WWE ’13 YUKE’S THQ THQ
– 4 FOOTBALL MANAGER 2013 SPORTS INTERACTIVE SEGA SEGA
– 5 NEED FOR SPEED MOST WANTED CRITERION GAMES EA GAMES ELECTRONIC ARTS
1 6 MEDAL OF HONOR: WARFIGHTER DANGER CLOSE EA GAMES ELECTRONIC ARTS
3 7 FORZA HORIZON TURN 10/PLAYGROUND MICROSOFT MICROSOFT
4 8 SKYLANDERS GIANTS TOYS FOR BOB SKYLANDERS ACTIVISION BLIZZARD
6 9 JUST DANCE 4 UBISOFT (FRANCE) UBISOFT UBISOFT
5 10 DISHONORED ARKANE STUDIOS BETHESDA SOFTWORKS BETHESDA SOFTWORKS
7 11 PROFESSOR LAYTON AND THE MIRACLE MASK LEVEL 5 NINTENDO NINTENDO
8 12 MOSHI MONSTERS: MOSHLINGS THEME PARK BLACK LANTERN MIND CANDY MIND CANDY
10 13 RESIDENT EVIL 6 CAPCOM CAPCOM CAPCOM
– 14 ASSASSIN’S CREED III LIBERATION UBISOFT (BULGARIA) UBISOFT UBISOFT
12 15 POKEMON BLACK VERSION 2 GAME FREAK NINTENDO NINTENDO
13 16 THE ELDER SCROLLS V: SKYRIM BETHESDA BETHESDA SOFTWORKS BETHESDA SOFTWORKS
15 17 F1 2012 CODEMASTERS BIRMINGHAM CODEMASTERS CODEMASTERS
9 18 DOOM 3: BFG EDITION ID SOFTWARE BETHESDA SOFTWORKS BETHESDA SOFTWORKS
11 19 BORDERLANDS 2 GEARBOX SOFTWARE 2K GAMES TAKE 2
19 20 LEGO BATMAN 2: DC SUPER HEROES TRAVELLER’S TALES WARNER BROS. INTERACTIVE WARNER BROS. INTERACTIVE
18 21 NEW SUPER MARIO BROS. 2 NINTENDO NINTENDO NINTENDO
16 22 POKEMON WHITE VERSION 2 GAME FREAK NINTENDO NINTENDO
21 23 FORZA MOTORSPORT 4 TURN 10 STUDIOS MICROSOFT MICROSOFT
14 24 007 LEGENDS EUROCOM ENTERTAINMENT ACTIVISION ACTIVISION BLIZZARD
17 25 PRO EVOLUTION SOCCER 2013 KONAMI DIGITAL ENTERTAINMENT KONAMI KONAMI
22 26 SLEEPING DOGS UNITED FRONT GAMES SQUARE ENIX SQUARE ENIX EUROPE
20 27 XCOM: ENEMY UNKNOWN FIRAXIS 2K GAMES TAKE 2
33 28 ASSASSIN’S CREED: REVELATIONS UBISOFT (MONTREAL) XBOX 360 CLASSICS UBISOFT
35 29 ANGRY BIRDS TRILOGY ROVIO ACTIVISION ACTIVISION BLIZZARD
24 30 DEAD ISLAND GOTY EDITION TECHLAND DEEP SILVER KOCH MEDIA
23 31 GRAN TURISMO 5 ACADEMY EDITION POLYPHONY DIGITAL SONY COMPUTER ENT. SONY COMPUTER ENT.
31 32 MARIO & SONIC LONDON 2012 OLYMPIC GAMES SEGA SEGA SEGA
25 33 ROCKSMITH UBISOFT (SAN FRANCISCO) UBISOFT UBISOFT
32 34 CALL OF DUTY: BLACK OPS TREYARCH XBOX 360 CLASSICS ACTIVISION BLIZZARD
29 35 SUPER MARIO 3D LAND NINTENDO NINTENDO NINTENDO
26 36 CALL OF DUTY: MODERN WARFARE 3 INFINITY WARD/SLEDGEHAMMER ACTIVISION ACTIVISION BLIZZARD
28 37 KINECT DISNEYLAND ADVENTURES FRONTIER DEVELOPMENTS MICROSOFT MICROSOFT
40 38 SONIC GENERATIONS SONIC TEAM SEGA SEGA
38 39 MARIO KART 7 RETRO STUDIOS / NINTENDO NINTENDO NINTENDO
37 40 KINECT SPORTS RARE MICROSOFT MICROSOFT

Source: Chart-Track

Console and handheld connectivity have long been a part of Nintendo’s plans. The GameCube/Game Boy Advance were the first two systems to make major use of connectivity, and all of the company’s hardware since then have linked up as well.

The Wii U is fast approaching, but we haven’t heard much about how the console could connect to the 3DS. Is Nintendo interested in pursuing this feature?

Shigeru Miyamoto explained:

“Of course we are thinking of the possibility of connecting Wii U and Nintendo 3DS once again. [But] we have challenged connectivity on many occasions, and one of the great lessons we have learned is the simple fact that those who own both are much fewer than those who don’t own both. So what we decided early on when considering the Wii U design was that we had to make it so that every single purchaser of the Wii U is going to have the same play conditions, the same equipment.”

Miyamoto added:

“Even between Wii and 3DS, there are some things that can be done by connecting with each other – Mii channel is interchangeable on both systems. There are things that can easily done by transferring data between Wii and DS or 3DS systems. If we are going to do that with Wii U and 3DS, there would be three screens to consider. The reason why we were not so eager to do a similar thing between Wii and DS if that it would have become very complicated using two screens on the DS and one screen on the Wii. But of course we are trying to think about a way to expand the experience of 3DS and Wii U when they are connected with each other, one way or the other.”

Source

There has long been talk about a new follow-up to Solatorobo: Red the Hunter. CyberConnect2 president Hiroshi Matsuyama finally confirmed that a follow-up is in the works while speaking with Spanish website Hitsuzen no Deai.

Matsuyama wouldn’t divulge any details. We don’t know which platform(s) the project is being made for, nor do we know when it’ll release.

But hey, at least it’s finally clear that a new Solatorobo is in the works!

Source, Via

5th Cell is including Nintendo characters (and items) in Scribblenauts Unlimited. They’ll be in the Wii U version, but not the 3DS version. That’s because Warner Bros. signed the deal with Nintendo after the 3DS title went off to print.

Interestingly, there’s a chance that Nintendo characters could head to the 3DS version in the future. When asked if 5th Cell would consider this with a patch, CEO Jeremiah Slaczka said:

“There’s a possibility that will happen, but there’s nothing confirmed yet.”

Other tidbits from Slaczka include:

– Can add GamePad functionality in the Wii U version
– Can make a Scooby character and have him be afraid of ghosts
– Could also create Sub Zero and have him freeze enemies like Scorpion
– Editor is a “powerful tool”
– It’s close to the same thing the team uses to make the Scribblenauts games
– No online play

Source


Manage Cookie Settings