Sparkle Snapshots 3D Launches Oct. 18; Style Savvy: Trendsetters Coming Oct. 22
REDMOND, Wash., Oct. 17, 2012 – Nintendo is about to launch two new games for the Nintendo 3DS system that let players show off their unique sense of style. Sparkle Snapshots 3D, which gives users a ton of cool tools that they can use to decorate their 2D photos with 3D elements, will be available Oct. 18 exclusively as a download from the Nintendo eShop* for $5.99. On Oct. 22, Style Savvy: Trendsetters invites players to manage their own virtual clothing boutiques and connect with other budding fashionistas using the wireless Internet features of Nintendo 3DS. Style Savvy: Trendsetters will be available in stores or from the Nintendo eShop at a suggested retail price of $39.99.
“Everyone loves to customize their video game experiences, and these two software titles put players fully in charge,” said Scott Moffitt, Nintendo of America’s executive vice president of Sales & Marketing. “Players can learn about managing their own fashion empires or have fun decorating their favorite photos and sharing them with friends.”
North American 3DS owners will be able to purchase Ghosts ‘n Goblins from the eShop next week. Capcom confirmed the upcoming release on its blog today. Pricing information hasn’t been announced.
Japan will be seeing the following games on the 3DS eShop next week:
3DS VC
Mario Picross 2 – 400 yen
3DS Download
Okiraku Golf 3D – 500 yen
3DS retail
AKB48+Me – 5,670 yen
Vigil Games lead designer Haydn Dalton says it’s easy to develop for Wii U – “surprisingly easy”, in fact.
Dalton told Game Zone:
“Technically, it’s one of the easier platforms to develop for. We had our core game up and running on it in a very short amount of time.”
Dalton added that the team didn’t encounter any “major problems” when asked if the porting process was difficult, “other than making sure we had a dedicated team to do it justice. For a new platform, it was surprisingly easy to port it to the Wii U.”
“Initially, the base code port was tackled by our internal tech team, but as Darksiders 2 started to ramp up heavily, we handed ownership over to a separate team at THQ Montreal. The Montreal team sent us regular updates and documentation about how they were going to implement the unique elements of the Wii U’s hardware.”
Dalton wrapped up with a final, indirect remark about Darksiders 2’s gameplay and visuals on Wii U, noting that they are a “step in a different direction.”