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We now have the packaging for the upcoming Mewtwo amiibo. Check it out above.

As a bonus, here’s a high-quality shot of the Mewtwo figure:

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The amiibo Retro 3-Pack is currently in stock on GameStop. Get yours here.

As a reminder, the pack comes with the R.O.B., Mr. Game & Watch, and Duck Hunt amiibo. The set is due out on September 25.

It shouldn’t be too long now before Nintendo and DeNA announce their first mobile title. In DeNA’s Q1 financial report, the company mentioned that it’s “currently making announcement plans”. This indicates that we’ll be hearing soon.

Nintendo’s first mobile game will arrive later this year. By March 2017, there should be roughly five titles available for smart devices.

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Square Enix’s Diffusion Million Arthur has reached 500,000 downloads, the company announced last week. The free-to-play 3DS game launched in Japan last October. There’s no word on Diffusion Million Arthur heading west at this time.

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Elliot Quest just recently received a patch that adds elements like the Miiverse Journal and the ability to change the control scheme. Unfortunately, however, it also brought about a major issue. After applying the latest update, players are unable to progress past the Desert area.

A fix has already been submitted to Nintendo, which is tentatively scheduled for release on August 19. PlayEveryWare apologized for the inconvenience caused in an official Miiverse post.

Here’s the full message from PlayEveryWare:


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More off-screen footage of Terraria on 3DS is in from Gamescom. This time around, direct-feed sound is available. Watch the video below.

Last November, Nintendo released black and white Mario Kart 8 Wii U bundles in Japan. The company has now confirmed that both editions will soon be discontinued. There’s no set date for this, but it’s expected that production will be ending in the near future. It makes sense given that Super Mario Maker bundles will be taking their place next month!

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YouTube user “famicomplicated” has another look at Luigi’s Mansion Arcade. More off-screen footage from the game is attached below.

Kotaku UK recently asked Mighty No. 9 creator Keiji Inafune if he’s the game’s best player currently. To this, he noted:

“It’s not an option to make a game that I can play! It’s best to make a game that I really have to make an effort to play. My staff, though, are really good.”

Mighty No. 9 has no training mode or anything of the sort, and as Inafune puts it: “Everybody, even beginners, has to deal with what’s thrown at them!” What the developers have instead done is incorporated a learning curve.

As Inafune explained:

“There are systems built in that train players, in a way, to be quicker and more skilful by the end. This is what we do with dashing. We want players to take risks in the game, yes, but we do balance that.”

Inafune also elaborated on Mighty No. 9’s dash system, which allows players to build up combos if they’re quick, effective and manage to not die.

“It’s a system that really challenges players. And we want even expert players who are really good at the game to be challenged. When they think they can master it, there are mechanisms that make them realise they have to think twice.”

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Capcom has published a new web-centric commercial for Monster Hunter Diary: Poka Poka Airou Village DX. We’ve attached it below.


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