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Listings on the USK and PEGI have outed Ice Cream Surfer for the Wii U eShop. Dolores Entertainment will be bringing the game out at an unspecified date in the future. Previously, it released on iOS and PC.

Here’s a quick overview of Ice Cream Surfer:

– Side-scrolling shooter
– Travel to the Gourmet Universe
– Destroy various vegetable enemies in a number of worlds
– 5 playable characters
– Each has its own special abilities
– Fight against a giant boss at the end of each world
– 16-bit graphics

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The new versions of One Piece: Unlimited World Red came out in Japan last week. In case you missed the Media Create charts, here’s a look at how they performed:

One Piece Unlimited World: Red (PS3) – 18,026
One Piece Unlimited World: Red (PSV) – 10,348
One Piece Unlimited World: Red (Wii U) – 4,209

One Piece: Unlimited World Red originally arrived in Japan on 3DS last year and sold 84,000 units in its first week. This version actually saw a small boost according to Media Create, which could be at least partially attributed to the fact that it received the new content as free DLC the same week. In total, One Piece: Unlimited World Red’s sales on 3DS stand at 248,000 units.

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Castlevania III: Dracula’s Curse appears to be heading to the North American 3DS eShop on Thursday. Nintendo lists the game on its website for a June 24 release, but the game actually isn’t up. My guess would be that Nintendo intended to list “June 26” instead. We’ll see in a couple of days!

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Amiibo figures can now be pre-ordered on ShopTo. Each costs £12.85, though Nintendo hasn’t officially confirmed pricing. Mario, Link, and Samus are among the figures that can be pre-ordered thus far.

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More:

Indie developer Wolfgame has confirmed “Gunpop” for the Wii U eShop.

Unfortunately, not much information has been shared at present. We do know that it’s based in Unity, and based on the title, one would assume that guns will be involved in some fashion.

You can find some of Wolfgame’s previous works here.

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As part of an interview with Zelda producer Eiji Aonuma, MMGN asked how big of an open world we can expect in the new Wii U game. Aonuma responded by saying that he uses Kyoto as his base.

Check out the conversation between the two below:

MMGN: This is the first truly open world in a Zelda game — you showed how Zelda has progressed since the NES in terms of map layout and movement — so in the biggest world yet, how “big” can we expect?

Mr. Aonuma: In terms of the scale of the new Zelda world on Wii U, I always think of Kyoto as my base.

Do you know Kyoto?

Ummm…a little [laughs]

MMGN also asked how the team plans to reward players for exploring the world of Zelda Wii U. Aonuma’s response was interesting, with him noting that it comes down to gaining “acquired experience” that helps you progress further and better reach your goals.

Natsume shared release windows for three of its upcoming Nintendo games over on Facebook. Harvest Moon: The Lost Valley will arrive first, with a fall launch planned. Alphadia Genesis and A-Train: City Simulator will follow in the winter of this year.

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Tecmo Koei is changing its name ever-so-slightly in Europe. Starting on July 1, the company will be known as “Koei Tecmo”.


It’s unclear if Tecmo Koei will be making the same name change in the US. If that is the case, we’ll update this post.

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At the PAD Congress held in Barcelona, Spain, Stage Clear Games showed off a pair of new titles for the Wii U eShop.

First up is Shiny the Firefly. This is a platformer previously released on iOS, Android, and Steam.

Roving Rogue, an old-school 2D platformer featuring multiplayer support for up to four players, is also in the works. The game starts unexpectedly after defeating the final boss. Players will need to guide their characters to the exit through a collapsing castle full of lava.

Roving Rogue is being worked on by a group of students that won the iDEAME U contest. It will be available as a Wii U eShop exclusive later this year.

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