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The official Nintendo mini-site for 1001 Spikes was recently updated, dating the game ‘s Wii U release for June 3. Publisher and developer Nicalis Inc. are yet to release an official announcement regarding the date, but this means we could potentially have the game very soon.

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A few Youkai Watch 2 scans have appeared today giving us a look at some of the game’s Yo-kais and some more in-game screenshots. A translation for the scans are not yet available but we’ll update the post as soon as that information surfaces.

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It’s been a while since we’ve had a character reveal, but today Ike has been confirmed for the newest Wii U and 3DS battles! Sakurai had this to say:

Ike, the swordsman of magnificent strength, joins the battle!! Strike your foes down with his powerful smash attacks.

He also went into a bit of detail about his appearance this time around:

For this game, Ike’s design is based on the hero that appears in Fire Emblem: Radiant Dawn. His sword deals heavy damage in Smash Bros., so this design suits him very well! Rest assured, he can use Aether as well.

The official screenshots for Ike’s release can be found below.

Mutant Mudds’ 3DS update has finally been submitted to Nintendo, Renegade Kid has confirmed.

The upcoming patch will add 20 deluxe ghost levels to the game. Essentially, it will bring things in line with the Wii U version.

Renegade Kid co-founder Jools Watsham shared today’s news on Twitter:


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StreetsAhead has translated more information from the Japanese Hyrule Warriors website. This time around, we have the full rundown of the introduction page. You can find it after the break.

Siliconera has translated more quotes from Famitsu’s Hyrule Warriors interview featuring commentary from Zelda producer Eiji Aonuma and Tecmo Koei producers Hisashi Koinuma and Yosuke Hayashi.

All three discussed how the game came to be a bit more further, confirming elements such as how this is the first time that Omega Force and Team Ninja are working together. Aonuma also shared an interesting comment having stated, “I wanted Tecmo Koei to make a Zelda game that I can’t make.”

Read on below for the latest roundup of Famitsu interview bits.


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