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Last week, Capcom confirmed Monster Hunter Generations’ collaboration with Zelda: Wind Waker. Players will have the opportunity to dress their Palico as Link from the game.

Another Nintendo collaboration from the original Japanese release is now confirmed as well. As is the case with Link, Monster Hunter Generations will feature a Palico costume based on Fox McCloud from Star Fox.

Here’s a trailer showing the collaboration:

In one of its recent issues, Japanese magazine Nintendo Dream conducted an extensive interview with some of the developers behind Phoenix Wright: Ace Attorney – Spirit of Justice. Motohide Eshiro (producer), Takeshi Yamazaki (director), and Takuro Fuse (co-director) participated in the discussion.

There was a ton of talk about the 3DS game in Nintendo Dream’s interview spawning over 10 pages. The developers touched on topics like Maya’s return, ideas left on the cutting room floor, and more.

Head past the break to read up on our translation.

Capcom’s fourth Monster Hunter Generations localization blog is now live. This week’s entry discusses a more monsters, such as Mizutsune, Deadeye Yian Garuga, and Silverwind Nargacuga. You can read it right here.

News out of Famitsu this week revealed three new amiibo for Monster Hunter Stories. Capcom has now followed up with an official announcement, giving us a better look at the figures. We have an image of Qurupeco with Dan-senpai, Barioth with Ayuria, and Rathian with Cheval above.

Aside from that, Capcom unleashed a new set of screenshots and art showing new elements from the latest Famitsu coverage. We’ve posted the images below. If you missed our translation of Famitsu’s article, head on over here for an explanation of what’s new.

This week’s Famitsu has a sizable update on Monster Hunter Generations. The magazine introduces a new character, Otomon, and areas.

Ayuria is a rider who was born in a different village from the protagonist. She has an Otomon Barioth which she gave a nickname Hyouga. During her journey, she meets with the protagonist.

Hyouga is a rare Otomon that can listen to its Rider’s mind. It’s also reported that despite both being Riders, Ayuria and the protagonist have conflicting ways of thinking.

Newly confirmed Otomon are as follows:

It’s a busy time for Monster Hunter Stories coverage. Aside from Famitsu’s article which has new details about the game (including new amiibo), Capcom also showed the game off during its web show earlier today. Find the full recording below.

GiantBomb has 90 minutes of footage up from the final English version of Monster Hunter Generations. Take a look at the gameplay below.

Back when Monster Hunter Generations was launching in Japan, Capcom unveiled a special Zelda collaboration for the game. Players were able to dress their Palico as Link from The Legend of Zelda: The Wind Waker.

This same collaboration is now confirmed for the west. Capcom prepared a new trailer today – highlighted below – showing Link in action. He’ll be available as free DLC.

At E3 earlier this month, Nintendo World report spoke with Ace Attorney developers Motohide Eshiro and Takeshi Yamazaki about Spirit of Justice. Janet Hsu also participated in the discussion as localization director. The full video interview can be found below.

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Two Monster Hunter games have made their way west in two consecutive years. Monster Hunter 4 Ultimate launched in North America and Europe in 2015, followed by Monster Hunter Generations in 2016.

This doesn’t mean that Capcom is absolutely pursuing annual releases with Monster Hunter, however. That’s according to series Ryozo Tsujimoto, who also spoke with GamesBeat about the franchise’s localization.

He said:

Even in Japan, we’re not dogmatic about whether this is an annual franchise. We don’t have to release one every year. With the number of games that have come out in Japan, it may have wound up being annual, more or less, but it isn’t because we decided to make that a deadline.

Talking about the west, as you say, this is the first time we’ve had two years in a row with a new Monster Hunter game, which is great for our fans. We’ve seen a lot of feedback from players about the amount of time it takes us to bring a new game over from Japan. Localization has to be done. We’ve tried to refine that process and make it more efficient, so that we’ve been able to make that gap shorter and shorter. This is the shortest wait we’ve had so far. It’s still a matter of months, but in the past some titles have taken up to a year. We’re getting closer and closer to the Japanese release time frame.

In the future, I’d love to be able to reduce that wait even further and get Monster Hunter out simultaneously in the U. S. and Japan. We’ll keep doing our best to bring our games to western players as fast as possible. We appreciate everyone’s patience.

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