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Two Monster Hunter games have made their way west in two consecutive years. Monster Hunter 4 Ultimate launched in North America and Europe in 2015, followed by Monster Hunter Generations in 2016.

This doesn’t mean that Capcom is absolutely pursuing annual releases with Monster Hunter, however. That’s according to series Ryozo Tsujimoto, who also spoke with GamesBeat about the franchise’s localization.

He said:

Even in Japan, we’re not dogmatic about whether this is an annual franchise. We don’t have to release one every year. With the number of games that have come out in Japan, it may have wound up being annual, more or less, but it isn’t because we decided to make that a deadline.

Talking about the west, as you say, this is the first time we’ve had two years in a row with a new Monster Hunter game, which is great for our fans. We’ve seen a lot of feedback from players about the amount of time it takes us to bring a new game over from Japan. Localization has to be done. We’ve tried to refine that process and make it more efficient, so that we’ve been able to make that gap shorter and shorter. This is the shortest wait we’ve had so far. It’s still a matter of months, but in the past some titles have taken up to a year. We’re getting closer and closer to the Japanese release time frame.

In the future, I’d love to be able to reduce that wait even further and get Monster Hunter out simultaneously in the U. S. and Japan. We’ll keep doing our best to bring our games to western players as fast as possible. We appreciate everyone’s patience.

Source

Capcom’s third Monster Hunter Generations localization blog is now live. This week’s entry discusses a few locations (Bherna Village, Wycademy, Hunters Hub) as well as monsters (Gammoth, Malfestio, Moofah). There’s also a little bit of talk about Hunting Styles. You can read it right here.

Capcom will be stopping by Anime Expo 2016 early next month. Phoenix Wright: Ace Attorney – Spirit of Justice and Monster Hunter Generations are both being represented at the event, as both will have playable demos.

Additionally, Capcom is lining up panels, cosplay gatherings, and more. Here’s the lowdown on what’s planned:

  • Producer Signing Sessions
    Friday, July 1st and Saturday, July 2nd at 1:00 PM for 1 hour only at the Capcom Booth

Nintendo UK caught up with Monster Hunter Generations producer Shintaro Kojima at a recent community event and asked him which items players should carry on hunts in the game. Hear his answer below.

Capcom isn’t slowing down with the collaborations in Monster Hunter Generations. Today, the publisher announced that Strider is coming to the game. Players will be able to equip Strider Hiryu’s Cypher sword and armor.

Find a new trailer showing the collaboration below. Look for Monster Hunter Generations on July 15.

Capcom is kicking off another live stream for Monster Hunter Generations, which we’ve attached after the break. More gameplay will be shown, and for folks in Europe, demo codes will be given away.

Nintendo World Report has shared some off-screen footage of Monster Hunter Generations from the game’s E3 demo. Check it out below.

Nintendo UK caught up with Monster Hunter producer Ryozo Tsujimoto at a recent community event and asked him which items players should carry on hunts in Monster Hunter Generations. Hear his answer below.

Phoenix Wright: Ace Attorney – Spirit of Justice won’t be launching in the west until September, but it did come out in Japan earlier this month. Some of you may be aware that the game received a review in Famitsu a couple of weeks back as expected. From four editors, it received scores of 8, 9, 9, and 8 for a total of 34 points out of 40.

We’ve now gone ahead and translated Famitsu’s review. Head past the break to read it in full.

Reviewer 1 – 8

The traditional feel of the series is going strong with things like characters with exaggerated personalities and surprising story developments. It’s good that there are diverse systems to expose contradictions in the courtroom, like “Divination Séance” and “pointing out multiangle video”. A popular character, spirit medium Maya, gets the focus in content, and when that is coupled with the main setting of kingdom of Khura’in, where defense lawyers are unnecessary, the occultist impression is strong. This seems to divide people based on their taste.

Reviewer 2 – 9

Even though playing back victim’s sights and feelings with Divination Séance in order to find oracle’s contradictions drifts away from reality, that reasoning element is fresh and interesting. I’m happy that older characters of the series are closely connected to the scenario. It’s fun to use the diverse game systems that have appeared previously to expose contradictions and struggle towards the truth. Turnabouts are also refreshing in the courtroom. This is a satisfactory culmination in the series.

Reviewer 3 – 9

Spirit mediums is one of the themes and there are some fantasy elements, so it feels fresh. It is fun to just watch the pleasant gestures of characters and the action exceeds expectations while knocking you out of your wits. I’m also happy of picturing character growth and change for characters that haven’t appeared in a while, such as Maya. Their dialogue is interesting and you’ll examine things unintentionally here and there. The subplot is spread into each story and the conclusion of the plot also surprises you in the end.

Reviewer 4 – 8

Logical thinking is as fun as always, but due to the setting there are also a bit forced developments and things that make you think “Huh!?”. Smooth 3D graphics are nice to look at, but when it comes to directing, it feels like the tempo crumbles at times. Even so, guiding the player is well done and the player won’t lose interest in the game. The story which goes back and forth is also charming, with things like intertwining the scenario and surprising subplot. There is a faint feeling of freshness, but there is also easiness of playing which comes from the stability of the series.


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New footage has been posted from Phoenix Wright: Ace Attorney – Spirit of Justice’s E3 2016 demo. Here’s the gameplay:


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