Animal Crossing: Happy Home Designer details
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News | 2 Comments
A preview of Animal Crossing: Happy Home Designer from Nintendo Life shares the latest details about the game. You’ll find an information summary below.
– Game features a hub like the City found from the Animal Crossing: City Folk
– Your office is here, and it’s where the action is
– There are public facilities like restaurants, shops and hospitals that can be built over time
– These are managed by your assistant Isabel
– Hub expands as you progress
– Players have a job, and the job is what you do
– In charge of planning, designing and decorating homes for the numerous animals who demand your services
– Animals are random
– They can be found wandering the central hub
– Approach them and accept their request to initiate the project
– Set up a meeting in your office in order to advance the process
– First need to choose a section of the map
– Each has their own terrain and characteristics
Ex: may choose to give your customer a lovely beachside home or one that sits on the edge of a river bank
– Can choose the “Season” as well
– Let an animal live in all-round scorching summer or perpetual winter
– Can then begin designing the actual house
– Pick from an ever increasing selection of wall materials, roof types, doors and fences
– Next, you can decorate the inside and outside of the home
– Choose from features such as swimming pools or sand pits
– The catalog of furniture and house styles is limited to begin with
– After taking a request from a critter, the relevant “set” for the request becomes available
– Clients will have a number of items awaiting unboxing when you begin a redesign that must be incorporated into the overall design
– Study “courses” at your desk
– Exchange these for play coins
– Courses can teach you the ability to add more forms of decorations to your home designs, such as “ceiling decorations”
– After fulfilling a request and the critter in question is satisfied, they move into their new home and your job is complete
– Have a “working day” instead of the “real-time clock” system
– Once your tasks are complete, day turns to night
– You can choose to end the working day
– Greater control over your appearance from the start
– Choose skin color, animal’s clothes, assign “roles”
– Certain animals can be chosen to teach in the nearby school, or work behind the counter in the café
– Arrange homes and public buildings into miniature diorama like scenes
– The animals will accept any design created for them
– When designing a home, there is virtually no limit to what you can do
– Furniture doesn’t need to be bought, bells don’t need to be spent, and your only worry is running out of floor space
– Use an Animal Crossing amiibo card to make an animal instantly available for a home re-model
– Cards also act as a gateway to invite animals into other animals homes or public facilities
– Ex: while visiting Teddy after a successful remodel, scanning in Stitches would see him drop by for a visit
Monster Hunter X details – no underwater combat, Frenzied monsters, Guild Quests
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News | 1 Comment
The team behind Monster Hunter X shared even more details about the game while speaking with Famitsu in an interview. Mainly, series producer Ryozo Tsujimoto and director Yasunori Ichinose spoke about how this new title differs from previous entries in the series.
Here’s the latest information:
– No underwater areas
– Monster Hunter 4 Ultimate’s Frenzied monsters and Guild Quests will not be returning
– This is because Capcom wants to emphasize the elements that will be unique to Monster Hunter X
– Verna Village is unique to X
– The village is more open and spacious compared to previous Monster Hunter villages that have a warm and dense feel
– The kind of life depicted in Verna is different from past Monster Hunter titles
– This difference in ambiance extends right from the colors of the village all the way to the way it’s designed for players
– Capcom somewhat emphasized interactions with non-villager beings for Verna Village
– Among these is the herbivorous “Moofer” species that is kept in Verna
– The worldview of Verna is unrelated to the prior Monster Hunter games
– This is because it’s important to create a unique worldview for each Monster Hunter title
– Verna will also be the only village in Monster Hunter X with a Guild Hall that is used to access multiplayer
– Can travel between multiple villages like in 4 Ultimate
– Do so via a hot-air balloon
– Part of some sort of ecosystem investigation that you will be carrying out through the course of your adventure
– Why you’re investigating the ecosystem is related to the game’s story
– Information will be revealed at regular intervals
– With the new details, players will begin to get some idea of just how the game plays
– When they actually get to play it for themselves, hopefully they’ll say: “Oh? It’s different from what I imagined, but it’s interesting!”
– Capcom wants to have a more personal hunting experience with the customization options
– They want to betray people’s expectations in a good way
Latest Pokemon Super Mystery Dungeon details
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
More details about Pokemon Super Mystery Dungeon have surfaced. There are new tidbits about the Connection Orb and a few other aspects. Check out the summary below for the latest details.
– Can befriend 720 Pokemon
– All Pokemon are connected one way or another
– “Connection Orb” shows you this
– It’s a new system that lets you see the relation between your Poke buddies.
– Shows the Pokemon you’ve met and the ones you’re connected to
– Connection Orb can show you what Pokemon are worrying about
– If you solve it, they’ll become your friends
– Can also see Pokemon that your new friends are connected to
– Become friends with Sylveon first
– She’ll be found in a forest
– Additional Pokemon will appear in the Connection Orb throughout the game
– If you see a Pokemon that you like, you can work your way towards them and help them solve their problem and have them join your group
– Can see Legendary and Mythical Pokemon and have them join you as well
– Hoopa is an exception
– Hoopa appears in a dungeon
– “Warlock’s Pot” item can be used in a dungeon, and Hoopa will appear and help fight against monsters
– Acquire the item somewhere in the game world
– Hoopa will occasionally call out Legendary or Mythical Pokemon
– Sometimes they’ll appear as your allies and other times as enemies
– Take on the role of a Pokémon child with amnesia
– Nuzleaf will be there to take care of you
– You’ll also attend school in town with other Pokemon kids
– Meet classmates and teachers
– Your first partner Pokémon will be an energetic and adventurous one, who dreams of making a world map
– Other classmates: Pancham, Shelmet, Deerling, Goomy, Espurr
– Teachers: Simipour, Watchog, Farfetch’d, Audino
The Great Ace Attorney – more DLC details, screenshots
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Siliconera has translated some information about The Great Ace Attorney’s DLC. We also have some screenshots of the free episode as well. All of today’s content is posted below.
– The Randst Magazine tells players about what happened during the earlier stages of the game
– This is free
– Before Phoenix Wright’s ancestor Ryunosuke Naruhodo takes off to England, he’ll be learning the ways of the law back home in Japan
– Gets help from his friend Kazama Asougi.
– Two witness characters gave Ryunosuke a tough time in his very first case
– They’re arguing about something, but we don’t know what it is
– The story might give you a little more insight on what was going on during that part of the game with these two characters
– DLC comes with a 3DS custom theme featuring Ryunosuke, where you’ll get to see him pulling off his “Objection!” pose, and other looks and designs
– 8 DLC waves in total
– All future DLC will be 300 yen each
– Can be purchased as a set for 2,000 yen
– The DLCs also include special pictures, BGM, voices, and “making of” videos for the game, to go with the short story and custom theme
More: Capcom, details roundup, DLC, Japan, The Great Ace Attorney
Another round of Monster Hunter X details have come in thanks to Capcom’s latest update on the game. We’ve posted the latest information in summary form below.
Dinovaldo
– The Crimson Wyvern has a long, deadly tail
– Tail is shaped like big sword
– Known as the Cutting Wyvern because of its tail
– Has remarkable leg strength
– Keenly subdues its prey and delivers certain death in a flash
– The carapace of its tail is compromised of highly flammable iron, and it erupts in coils of flames when heated by friction
– When the tail is covered in soot and can’t cut as well, it has been seen using it’s fangs to polish it
Ancient Forest
– Exists on a vast island with its own ecosystem
– This ecosystem is very highly researched
– There are still a number of undeveloped regions still not investigated
– Primitive vegetation thrives here
– Various monsters to observe
– A huge herbivorous species known as “Rimosetos” lives here
– They are quiet and won’t actively attack hunters
– Rimosetos’ long necks let them eat leaves and fruits from high places
– They make a distinct sound using the organ atop their head
– A few other monsters also appear here
– Maccau: Bird Wyvern with a bright red and green body that moves in herds
– Maccau mainly lives in the Ancient Forest and such areas
– Attacks its prey using its strong legs
– The Great Maccau: leader of a Maccau pack
– It has a feather-like yellow cockscomb
– Leaps using its tail like a spring when encountering prey
Returning Monsters
– Zinogre, Tigrex, Rathalos, and Brachydios are back
Felyne Palicoes
– Felyne Palicoes return as companions that assist hunters
– Differnet support types
– Felyne Palicoes: help battle large monsters or small monsters, those that lay traps, those that heal you, and so on
– A Felyne Palico might bring out a trampoline to give you some extra height, toss a Large Barrel Bomb, set pitfalls, or even rush towards monsters at full speed
Felyne Plaza
– Gather Felyne Palicoes in the Felyne Plaza
– If your Felyne Palicoes make good use of its facilities well, there is no doubt it will prove beneficial to hunters
More: Capcom, details roundup, Japan, Monster Hunter X
STARWHAL gets exclusive “Blastopus” mode on Wii U, details and video
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U eShop | 1 Comment
Breakfall has unveiled a new mode exclusive to the Wii U version of STARWHAL: Just The Tip titled “Blastopus”. Details about this (and other game elements) are posted below, along with a video of the mode.
– Guide your clumsy narwhal to use its tusk to stab the pulsating heart of your foes
– Can add a fifth player on Wii U via the GamePad
– This person takes the role of the Blastopus
– Blastopus drops bombs that the narwhals want to avoid, or if they’re feeling fancy they can bat the bombs away to hit their fellow fish
– Blastopus is an exclusive Wii U mode
– GamePad, Wii Remote, and Pro Controller are all supported in any kind of combination for multiplayer
– Customize your narwhal in a variety of ways
– There are costumes, including a Mario-inspired one, Mega Man-inspired one, and female assassin
– Control your character with an analog stick/D-pad and a button
– Classic (last one standing), Score Attack, Zones, and Heart Throb (king of the hill) multiplayer modes
– Game has single-player challenges as well
– In these, you need to control the narwhals with precision
– Obstacle and Target challenges
– Obstacle: navigate with courses while avoiding walls and sometimes even lava
– Target: hit a variety of targets in each stage as quickly as possible
– Both are focused time trials where you try to do everything as quickly as possible
– Development almost finished
– Due out by summer’s end
Tons of Pokemon Super Mystery Dungeon screenshots, details
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News | 1 Comment
The official Japanese Pokemon Super Mystery Dungeon website was updated with a bunch of new screenshots and more details about the game. All of the new content has been rounded up below.
– Connection Orbs have replaced the previous Discussion Board
– As you make friends, you can do requests
– This is seen with the web of Pokémon seen during previous trailers
– You can even find Legendary Pokémon through this
– When you have completed a task for a Pokémon, it opens up paths for more tasks, and more and more and so forth
– You can use the Magic Lamp item to summon Hoopa into a dungeon
– It can be either form and can call in various Legendary Pokémon as assistants
– Pancham and Shelmet are bullies at a local Pokémon school, often picking on Goomy
– Deerling is popular among the class, but is very blunt
– Espurr is an intelligent student at the school
– Simipour is the principal of the school in the town and seems to understand the children
– Watchog is the vice principal
– Audino is the doctor who heals you, is often serious but ends things in a joke and Farfetch’d is a serious teacher
Devil’s Third story and gameplay details
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U | 31 Comments
European previews for Devil’s Third will likely be posted in bulk tomorrow, but one report has come online early. Read up on some story and gameplay details from Greek site Nintendo NeXt below.
Story
– Begins in an alternative present after the overthrow of socialism in the Soviet Union
– A group in favor of soldiers have defected from the new Russia plotting their revenge against the western world which was responsible for the upheavals in their country
– The name of this organization is called the “School of Democracy”
– The organization starts the attack in various parts of the world, causing serious damage in the process
– Central character is codenamed Ivan
– The other companions consisted of the top special forces of the Soviet Army
– Their code name are Big Mouse, Jane Doe, C4, Ludmilla, Grudla Saha
– This group is led by a shadowy figure who organized and trained the particular group using the ancient martial arts of his ancestors
– After many missions, the team has forgotten their original purpose which was to restore the former Soviet Union
– The latter mission they initiated the extermination of “dissidents” in a town in Latin America
– The Big Mouse and his team used chemical weapons to exterminate an entire city including the civilian population
– For Ivan, it was the straw that broke the camel back, which unleashed an internal conflict
– Ivan was then classified a traitor and ordered to be executed on the spot
– Ivan escapes with the intervention of UN forces which resulted with his arrest
– Ivan was imprisoned at Guantanamo high security facility and sentenced to 850 years in prison for crimes against humanity
– However, he came to an agreement and works for the US government as a liaison for the capture and destruction of his former group
– The “School of Democracy” set in motion their ultimate plan
– They aim for the destruction of all the satellites that were orbiting the planet, creating the so-called Kessler Effect
– They aim to destroy the communication network and weapons systems which the army of the allies of the western world were relying on
Gameplay
– Shooting and action
– There are situations where a gun is not helpful when facing an enemy close to you, so melee combat is necessary
– Ivan handles weapons like an iron beam, Japanese swords and other sharp objects
– Automatic rifles, pistols, rocket lauchers, are weapons
– Each has a different weight and utility in battle
– Ivan is relatively fast, but every time you carry a big gun it changes his behavior in battle
– Ex: when he holds a rocket, his evasion and jumping ability is lessened
– The opposite happens when you are in possession of light weapons
– Switch from third to first-person battles with the press of a button
– Online multiplayer not playable yet
– Once again, made with Unreal Engine 3
– Rough framerate
Another batch of Monster Hunter X details
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News | 1 Comment
Even more Monster Hunter X details have come in from this week’s Famitsu. Catch up on the latest information below, courtesy of Siliconera’s translations.
One of the main focuses was having a system that brings the possibilities of using the same weapons with different play-styles.
The plans for Monster Hunter X began sometime around the production of Monster Hunter 4 Ultimate. Capcom wanted to bring out more of a “festive” feeling that’s not in Monster Hunter 4 Ultimate, so they decided to bring back villages from past titles, and add four main monsters, instead of the usual one-per-title.
The “Hunting Style” is a system that was made to bring out more possibilities from each weapon.
Capcom originally thought about adding a new weapon type. While that would’ve given Monster Hunter X a decent selling point, it would’ve been a lot of work, and would have required more of a focus on the new weapon(s). Instead, the team decided to focus on the player’s “attachment to the weapon” as a concept.
Hunting Styles come in four forms. One is the basic style seen in the past. The second lets you set more “Hunting Arts” than usual, along with more showy and offensive actions. The third one specializes in mid-air fights, which also lets you jump off monsters for special attacks and more. Finally, the fourth one is a style with the theme of “turning a pinch into an opportuniy.”
Hunting Arts came from the idea of giving players more of their own unique characteristics. There are several Arts, and these may vary depending on how they’re used. Some of them will work better with certain Hunting Styles, so players will get to mix and match to their liking.
Hunting Arts range from special attacks that deal major damage to enemies, or heals that recover allies, and buffs that support your party.
Capcom have prepared numerous Hunting Arts for each weapon, but there are also some “basic Hunting Arts” that can be used with any weapon, and you’ll get to choose from them all.
The four main monsters won’t simply appear over time as you advance through the game with one being stronger than the other, but they’re actually all along the same rank. They’re called the “Elite Four” among the developers.
Dinobaruto is the one they showed this time, and the idea behind it came from the thought of “hey, let’s make a land-type Rathalos.” While Dinobaruto uses fire attacks, it doesn’t fly, and focuses more on its actions on the ground. It has the image of a monster that would’ve lived back in the “world of dinosaurs.” With its tail and attack characteristics, it has a bit of a knight and swordsman’s feeling to it, and is the more orthodox monster of the four main monsters.
More: Capcom, details roundup, Japan, Monster Hunter X
More Monster Hunter Diary: Poka Poka Airou Village DX details
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Rounding out today’s coverage of Monster Hunter Diary: Poka Poka Airou Village DX are a few additional details about the game. We’ve posted the latest information below.
– Start out by making friends
– A Felyne in the game has lost his Poogie, and wants help finding it
– Complete requests from other Felynes to have them become your friends
– Once you’re friends, their facilities become available for use
– Participate in races at the Poogie Park
– Other Felynes will have facilities such as farms, fishing areas, bug-catching, mining, and more
– The old cat lady is back
– She says that there are over 100 Felynes to befriend in Monster Hunter Diary DX
– Exploration Quests: Felynes will group up by the number and take on monsters like Rathalos, Lagiacrus, Seregios, Gore Magala, and more
– Interact with baby monsters in a new area under a tree
– You’ll find eggs while on Exploration Quests
– These can be placed in the nest in this area and eventually hatch into a baby monster
– Again, there are collaboration characters in the forms of the Mario and Tom Nook Felynes
– Fortunetelling feature
– Costume sets
– Guild Card customizations.
– Game has StreetPass features, and local co-op with four players