Submit a news tip



Famitsu

Twitter user Oscar Lemaire has put together a chart comparing sales of Zelda games since Majora’s Mask originally launched for the N64, based on data provided by Famitsu/Enterbrain. Check it out above.

What’s shown in blue represents first week sales. Red is for the other weeks. Combining them provides total sales.

Source

More: ,

This week’s Famitsu scores are as follows:

Resident Evil: Revelations 2 (PS4/XBO/PS3/360) – 9/9/9/9
Box Boy (3DS) – 9/8/8/7
Diabolik Lovers: Dark Fate (PSV) – 9/8/8/7
Yuki Yuna is a Hero: Memory of the Forest (PSV) – 8/7/8/7
OZMAFIA!!-vivace (PSV) – 8/8/7/7
Gekitou Senshi Nagerunder (3DS) – 7/7/7/6

It’s time for the latest Famitsu’s most wanted games chart! Final Fantasy XV, Bravely Second, Dragon Quest Heroes, Zelda: Majora’s Mask 3D and Persona 5 are the new top five.

Head past the break for the full chart. All votes were cast between January 29 and February 4.

The latest issue of Famitsu has another update on Puzzle & Dragons: Super Mario Bros. Edition. Thanks to the magazine, we have several new details about the game.

Players will be able to “power up” and “change form” of Mario and friends in Toad houses, which are located on the world map. This requires a specific item obtained from a defeated enemy or from a question block. Not only does a form change alter the visuals of the character, but abilities are raised as well. Synthesizing two characters is also possible. One of the characters turns into experience points, while the other is lost in the process.

The latest issue of Famitsu has another column from Masahiro Sakurai. Rather than writing about Smash Bros., he chose to focus on another topic: virtual reality.

Sakurai discusses the scene of virtual reality in quite broad terms, like dizziness and the reluctance to wear goggles. He himseslf received an Oculus Rift DK2, and says that you can test many sample software from the Oculus website.

“It is very enjoyable,” he wrote. “Amazing! Everything that comes into view, the game world. The feeling is really different compared to a usual game.”

Sakurai also says in his piece:

VR goggles are like a TV, so it should be up to developers to freely decide what content is projected. At the same time, however, developers should properly consider how to overcome dizziness and negative factors. If games and 3D worlds are just blindly turned into VR, the future looks slim.

Games featured in the gallery: Bravely Second, Etrian Mystery Dungeon, Girls Mode 3, Mario Party 10, Mario vs. Donkey Kong: Tipping Stars, PoPoLoCrois Farm Story, Puzzle & Dragons: Super Mario Bros. Edition, and The Legend of Zelda: Majora’s Mask 3D.

More: ,

This week’s Famitsu scores are as follows:

The Legend of Zelda: Majora’s Mask 3D (3DS) – 9/9/9/10
God Eater 2 Rage Burst (PS4/PSV) – 9/9/9/9
Dead or Alive 5: Last Round (PS4/XBO/PS4/360) – 8/9/9/8
Terraria (PS4) – 8/8/8/7
Fuuraiki 3 (PSV) – 7/7/8/7
The Keep (3DS) – 7/7/7/7
Tappingo (3DS) – 7/7/7/6
Otoko Yuukaku (PSV) – 7/7/8/6
Excave: Unmei no Mugentou-Hen (3DS) – 7/7/6/6

It’s time for the latest Famitsu’s most wanted games chart! Final Fantasy XV, Bravely Second, Zelda: Majora’s Mask 3D, Dragon Quest Heroes, and Persona 5 are the new top five.

Head past the break for the full chart. All votes were cast between January 22 and January 28.

More Splatoon details

Posted on 10 years ago by (@NE_Brian) in News, Wii U | 13 Comments

Another round of Splatoon details have been translated from this week’s issue of Famitsu (thanks StreetsAhead). You’ll find them below.

-The interview is with producer Hisashi Nogami, who is known as the director of every Animal Crossing up to City Folk, and directors Yusuke Amano, who also directed NSMB2, and Tsubasa Sakaguchi, who was a character designer on Twilight Princess and art director on Nintendo Land.
-The Inkling city (where the plaza is) is known as ‘Highcolor/Haikara City’ in Japanese.
-The concept of two teams of four shooting ink in a turf battle has been there since the original prototype, even though the characters where tofu-like blocks at the time.
-They experimented with other team sizes, but found with more than four players felt like they had little effect on battles, and with less than four that they had too much responsibility.
-Killing/attacking opponents online to prevent them from painting ink is just one strategy to win. You get no points or advantage directly from doing so.
-Hero mode uses basically the same controls as online matches, so anyone with difficulty in the can use the hero mode to practice.
-Ideally, you’ll be matched with players of a similar rank to you (based off of experience points earned in matches). If not enough players, they’ll put you with people further away from your rank. If there’s only 8 players, you’ll be matched together.
-While online is focused on just painting the ground, hero mode focuses on using the ink to move forward.
-Amano says he wants you to be able to look at the map on the GamePad and see where needs to be worked on for your team.
-No way to directly communicate with people you’ve been randomly matched with. They will appear post-match in your Plaza, where you can check out their gear, weapons, and comment.
-They picked squids because they were the best at representing the gameplay present in the prototype.
-Music for stages is random. Possible that I’m misunderstanding, but each player will have a different song while playing.
-Music is designed to be the sort that would be popular with the young Inklings involved with the turf battles.
-Rather than making some huge number of stages, they want to create stages that feel different when you use different weapon combinations.
-You don’t earn money for gear in single player for balance reasons. Someone could grind money in hero mode and have their first online match with high level gear.
-In the final stages of development now.
-Aiming for, more or less, a simultaneous worldwide release.
-They plan on supporting the title post-release.

Source


Manage Cookie Settings