Off-screen Armillo footage
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
More: Armillo, Fuzzy Wuzzy Games, GDC 2014, indie
Off-screen Teslagrad footage
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
More: GDC 2014, indie, Rain Games, Teslagrad
Off-screen Ballpoint Universe: Infinite footage
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
Off-screen Stick it to the Man footage
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
More: GDC 2014, indie, Ripstone, Stick it to the Man, Zoink
Off-screen Affordable Space Adventures footage
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
More: Affordable Space Adventures, GDC 2014, indie, KnapNok Games, Nifflas, top
Off-screen Nihilumbra footage
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 1 Comment
More: BeautiFun Games, GDC 2014, indie, Nihilumbra
Another look at the Mario vs. Donkey Kong Wii U Web Framework demo
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
More: GDC 2014, Mario vs. Donkey Kong
Affordable Space Adventures details
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U eShop | 1 Comment
Shacknews published a new preview for Affordable Space Adventures today after getting some hands-on time with the game at GDC. You can find information rounded up from the report – plus a few words from KnapNok co-founder Dajana Dimovska – in our summary below. Shacknews’ full article is located here.
– Take control of a broken-down spaceship
– Ship has endured heavy damage and is stranded on a dangerous planet
– Need to guide it to safety and avoid hazards along the way
– The ship will regain its functionality and slowly regenerate abilities as you play
– Player manually controls all elements of the spaceship’s functions through the GamePad touch screen
– Ex: touch the ignition to activate the ship before flying with the dual control sticks
– More elements of the combustion engine opened up, like thrust engines and stabilizers
– GDC demo lets you switch to an electric engine with its own abilities later on
“Nifflas is the core designer of the spaceship and all the engines. The idea is very inspired by spaceship games in general, but also movies like Star Trek. There was also thinking about properties or engines where we could have different environments, so we came up with this electrical and fuel engine. They’re very different, like one produces heat and one is noisier than the other. We tried to come up with systems that are very different from each other to come up with different kind of gameplay.”
– Stages are straightforward and linear
– Players search for the exit
– Puzzles are tied to the ship’s abilities
– This includes sequences that require aiming with the R button and firing off a beacon to press switches and open doors
– Other puzzles are significantly more dangerous, as hostile robots will begin to litter areas
– You can scan robots to indicate how far their lasers can reach
– Will need to sometimes fly through a robot’s line of sight, but detection is avoidable, as long as certain conditions are met
– Ex: one robot can detect heat, so you have to lower the ship’s thrusters and set the stabilizers to their lowest setting to make sure that they didn’t trigger the robot’s sensors
Mario vs. Donkey Kong Wii U is nothing more than a demo
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 20 Comments
At GDC this week, Nintendo brought along a Mario vs. Donkey Kong Wii U demo to showcase the Nintendo Web Framework. It’s nothing more than that though. Nintendo’s Damon Baker confirmed to Siliconera that the demo is not planned to be an actual game.
More: Damon Baker, GDC 2014, Mario vs. Donkey Kong
The Amazing Spider-Man 2 screenshots, details
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 2 Comments
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