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Project Ukulele art

Posted on 9 years ago by (@NE_Brian) in News, Wii U | 6 Comments

Project Ukulele – the Banjo Kazooie spiritual successor from Playtonic – is featured in this month’s EDGE. The magazine shares concept art, which you can find above.

In the magazine, Playtonic lead and Gavin Price said: “There’s been so much pent-up passion for doing something like this, because we’ve all been sat on a lot of these ideas since Banjo-Tooie came out.”

The next step for Playtonic is to make a proof-of-concept. The company will then upscale to an “N64-size” team of between 10 to 15 staff, and several former Rare employees are in waiting on these positions.

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IronFall Invasion has now launched on the European 3DS eShop. Since the game is available, it’s been revealed how big the download is. IronFall Invasion requires 3,859 blocks of free space.

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IronFall Invasion launches tomorrow – in Europe that is. VD-Dev is still working on the game’s North American release, which may take place on February 26.

The studio wrote on Twitter today:


Once we receive an absolutely final North American date for IronFall Invasion, we’ll let you know.

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Mobot Studios revealed the mini action-platformer “Super Kid Ninja” for iOS today. We asked the developer if a Wii U version is in store as well.

Mobot said in response:


So it seems that Wii U isn’t getting Super Kid Ninja, but we’ll be seeing this interesting 3D mini platformer instead. That works for me!

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How has Paper Monsters Recut performed on Wii U? Developer Mobot Studios said on Twitter that the game has performed adequately.

Mobot Studios will continue supporting Wii U in the future. Next up: a new action game that will appear on Wii U first.


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Curve Digital has yet another game planned for Wii U. The Swindle, a steampunk heist game developed by Size Five Games, will be released on the console (and other platforms) later this year.

Here’s the official overview:

The Swindle is a mixture of platform, action and stealth gameplay. Players will be breaking into buildings, hacking their systems, stealing their cash and then charging to the nearest exit to the sound of alarms and breaking glass. The buildings and levels you’ll be exploring are all procedurally-generated, and players will be able to upgrade their thief with new skills and tools after every job allowing them to take on bigger buildings with more elaborate security.

The Swindle was first announced for PC back in 2011, and ended up being cancelled since Size Five Games owner Dan Marshall was unable to make the various elements hold together in a way he was pleased with. However, after fans expressed their disappointment, it was resurrected last October. This new version has been completely rebuilt and focuses on procedurally-generated thieves and levels.

Check out a trailer for The Swindle below.

Source: Curve Studios PR

In a message posted to Vblank Entertainment’s website, the studio shared full details about what’s included in the new Retro City Rampage DX update. The patch is coming to Europe today, and North America soon.

Retro City Rampage DX will not remain consistent at 60 frames per second. On New 3DX, the game runs natively. Speaking of the New 3DS, Retro City Rampage DX also makes use of the C stick.

Today’s news from Vblank isn’t entirely about Retro City Rampage. In the post, the company confirms that another 3DS title will be made, but additional information was not revealed.

You’ll find the full post from Vblank below.


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