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Ahead of Wonder Boy: Asha in Monster World’s upcoming release, director Ryuichi Nishizawa was kind enough to answer some of our questions as part of a new interview. Nishizawa talked about the game’s origins including how long it’s been in the works, why the team decided to remake Monster World IV, and more. Nishizawa also spoke more generally and commented about what could come in the future.

You can find our full Wonder Boy: Asha in Monster World developer discussion below.

There’s been a lot of discussion surrounding the art style employed by Wonder Boy: Asha in Monster World since the initial reveal. Rather than going for a pure 2D look, the game is instead using something that many have referred to “2.5D”. It’s quite a bit different compared to other recent entries in the series like Wonder Boy: The Dragon’s Trap and Monster Boy and the Cursed Kingdom.

Speaking with Nintendo Everything, Wonder Boy: Asha in Monster World director Ryuichi Nishizawa provided an in-depth explanation as to why the team settled for this approach. He pointed to a few different reasons, such as how it can be easier to work with 3D assets and not having access to top-notch artists.

Nishizawa’s full words:

Wonder Boy: Asha in Monster World

During the online version of Gamescom last August, Wonder Boy: Asha in Monster World was announced for Switch and other platforms. Fans were a bit mixed on the reveal with some feeling that the title could use some improvements. Thankfully, the team took the feedback to heart and has been hard at work on responding to some of the early criticism.

In an interview with Nintendo Everything, director Ryuichi Nishizawa spoke about how Studio Artdink has improved Wonder Boy: Asha in Monster World, stating:

Wonder Boy: Asha in Monster World

ININ Games and Studio Artdink have prepared a new trailer for Wonder Boy: Asha in Monster World. For today’s video, Asha’s blue friend Pepelogoo is featured.

Here’s a rundown of the character:

Update: Wonder Boy: Asha in Monster World will launch in the west sometime during Q2 2021. We have a new trailer below as well.


Original: Publisher ININ Games and developer Studio Artdink have announced that Wonder Boy: Asha in Monster World will be releasing this Spring in Japan. The April 22nd release date will see this remake of Monster World IV in the hands of waiting gamers as either a standard or “Special Pack” —  which includes a collector’s box, two art books (one 80 pages, one 40 pages), and a copy of the game. Digital editions will be available on the eShop the same day.

Here in the west, an “Early 2021” release window is still confirmed. We will update should an actual release date arrive soon.

Source

A Western release date has been confirmed for action adventure collection Turrican Flashback. ININ Games has announced that the title will be releasing on January 29 in Europe and North America.

Turrican Flashback includes Turrican, Turrican 2, Super Turrican, and Mega Turrican. You can find our initial coverage of the title here.

Source: ININ Games PR

ININ Games, Studio Artdink, and Strictly Limited Games are going all out for the physical versions of Wonder Boy: Asha in Monster World. Aside from a standard release, three special editions are planned.

Here’s the rundown as to what’s included:

Space Invaders Forever

Space Invaders Forever is here on Switch, and we have new footage of the Switch release. Check out the gameplay video below.

Space Invaders Forever

ININ Games and Taito have shared a launch trailer for the new Switch release Space Invaders Forever. Take a look at the video below.

Clockwork Aquario, the last arcade game ever developed by Westone Bit Entertainment in 1992, was never finished. However, it’s now finally seeing a proper release. The action-platformer is on track to hit Switch in 2021.

Today, Strictly Limited Games divulged details on its plans for the physical editions. A standard copy is planned, alongside two collector’s editions.

Here’s what’s included:


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