Miyamoto says he’s been wanting to grow the Pikmin IP, not ruling out a movie
Posted on 1 day ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
According to Pikmin creator Shigeru Miyamoto, he’s been wanting to grow the franchise over the past few years.
Pikmin has been around since the GameCube days, but it hasn’t seen the same amount of popularity as some of his other creations such as Mario and Zelda. However, during the Nintendo Switch era, it’s been steadily gaining traction – especially with the launch of Pikmin 4.
More: interview, Pikmin, Shigeru Miyamoto, top
Nintendo shares Mario Kart World concept art, talks about adding NPC drivers
Posted on 2 days ago by Brian(@NE_Brian) in News, Switch 2 | 0 comments
Coming from today’s Mario Kart World interview, Nintendo has shared concept art for the game and has spoken about including NPC drivers.
The roster has some unconventional picks, including Cow – who has quickly become a fan favorite. Cow is actually a part of a group that Nintendo labels “NPC drivers”.
Nintendo’s Kosuke Yabuki, Masaaki Ishikawa, and Kenta Sato shared in the interview:
Mario Kart World was originally planned for Nintendo Switch 1
Posted on 2 days ago by Brian(@NE_Brian) in News, Switch, Switch 2 | 0 comments
Mario Kart World was originally planned as a game for the current Switch, Nintendo has revealed.
That piece of information comes from an official interview that went live today. The team was finding it a challenge to incorporate everything it wanted to do, including ramping up from 12 racers to 24 players. Programmer Kenta Sato said various sacrifices were considered, including “toning down the visuals, lowering the resolution, and we even considered dropping the frame rate to 30 FPS in some cases.” However, the move to Nintendo Switch 2 allowed for everything to be kept intact.
Nintendo explains why Mario Kart World isn’t called Mario Kart 9
Posted on 2 days ago by Brian(@NE_Brian) in News, Switch 2 | 0 comments
In a new interview issued today, Nintendo commented on why Mario Kart World isn’t called Mario Kart 9.
Before the game was unveiled, there was plenty of speculation about what the name would be. Many thought that it would be Mario Kart 9 as that makes sense to follow up on Mario Kart 8 / Deluxe. On the other hand, some fans also argued that Nintendo could skip to Mario Kart 10, given that we saw Mario Kart Tour in 2019. It turned out that the company went in a different direction, and that’s where we ended up with Mario Kart World.
More: interview, Kosuke Yabuki, Mario Kart World, top
Nintendo on how Mario Kart World came to be, development started in 2017
Posted on 2 days ago by Brian(@NE_Brian) in News, Switch 2 | 0 comments
Nintendo has spoken about the origins of Mario Kart World, revealing that the project started developing in 2017.
According to producer Kosuke Yabuki, the team first began prototyping in March 2017 following the release of Mario Kart 8 Deluxe on Nintendo Switch. Production then moved forward officially by the end of that year.
More: interview, Kosuke Yabuki, Mario Kart World, top
Shigeru Miyamoto reveals why Nintendo changed Donkey Kong’s design
Posted on 2 days ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Shigeru Miyamoto, the original creator of Donkey Kong, has spoken about the decision to change Donkey Kong’s design.
DK will look quite a bit different when he stars in his upcoming game Donkey Kong Bananza. There’s been a lot of talk about the design, starting with when we got our first look at the character in the Nintendo Switch 2 announcement that gave a brief glimpse of Mario Kart World. But things actually go further back than that – Donkey Kong’s design was different in The Super Mario Bros. Movie as well.
More: Donkey Kong, interview, Shigeru Miyamoto, top
Nintendo explains why it chose Mario Kart World as its Switch 2 launch game
Posted on 5 days ago by Brian(@NE_Brian) in News, Switch 2 | 0 comments
When Nintendo Switch 2 launches in just a few weeks, Mario Kart World will be there right alongside it. Nintendo has now spoken about the decision to tie the two together.
In a recent interview, Nintendo’s senior vice president of product development Nate Bihldorff spoke about how Mario Kart World is “one of the most broadly accessible games possible.” Also, anyone can easily get into the game, but it also has a high skill ceiling – meaning it’s very appealing to both hardcore and casual players.
More: interview, Mario Kart World, Nate Bihldorff
Nintendo on physical games, says they’re “still a key part of our business”
Posted on 1 week ago by Brian(@NE_Brian) in News, Switch 2 | 0 comments
What does the future of physical games look like for Nintendo? At least for the “immediate future”, it’s still important to the company.
Nintendo of America president Doug Bowser recently broached the topic as part of an interview with IGN. In some ways, physical games feel like they’re on their way out. Digital games are only becoming more popular. On top of that, Nintendo is introducing game-key cards with Switch 2. Although consumers do receive a physical cartridge, all of the data needs to be downloaded via the internet before it can function. Nintendo itself is thus far offering full physical games for all of its Switch 2 releases.
More: Doug Bowser, interview, top
Fast Fusion could get post-launch update with 120 FPS mode
Posted on 1 week ago by Brian(@NE_Brian) in News, Switch 2 | 0 comments
Fast Fusion may receive a 120 FPS performance mode after launch. That’s according to Manfred Linzner, who shared the news in an interview with Nintendo Everything.
Fast Fusion will run at 60 frames per second with a 4K resolution at launch. That alone is very much impressive. However, we could see an even higher level of performance in the future.
More: Fast Fusion, interview, Shin'en, top
Stardew Valley creator discusses sequel chances
Posted on 2 weeks ago by Brian(@NE_Brian) in News, Switch | 0 comments
With Stardew Valley having made its initial appearance almost a decade ago, some fans might be wondering if we could see a sequel one day. Developer ConcernedApe has now weighed in on the possibility.
ConcernedApe was asked about whether or not we could see a follow-up during the Tiger Belly Podcast. The developer is open to the idea, but at the same time, brought up how it’s much easier to add content to the existing game rather than make a whole new one. Additionally, ConcernedApe has Haunted Chocolatier on its hands as its next project, which was announced over three years ago.