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Platinum Games

Nintendo just released a statement revealing that the brand new Star Fox game that’s being jointly developed with Platinum Games has been postponed until 2016.

Shigeru Miyamoto has left the following message regarding the delay below, which was posted on Facebook:

A Message from Mr. Miyamoto Regarding Star Fox Zero

I made a big decision last week.

We have been developing Star Fox Zero for Wii U with the aim of releasing it this year. Although we felt that the development had been progressing well, we now believe that we will need a little more time to work on areas such as the unprecedented discovery that we want players to experience in the game by using two screens, and further polishing the level designs and perfecting the tone of the cut scenes. While we have already reached the stage where it would be technically possible to release the title in time for the year-end holiday season, we want to polish the game a bit more so that players will be able to more smoothly grasp the new style of play that we are proposing.

To the people looking forward to the launch of the game this holiday season, I am very sorry.

Star Fox Zero is going to bring new game play and experiences that take it far beyond the framework established by Star Fox 64. All the members of the development team are doing our best so that the final product will not betray your expectations. And the game will not be delayed for a very long time – we’re aiming to launch the game in Q1 2016. Please stay tuned for further announcements.

It’s unfortunate to see this happen, as many of us have been excited to see the return of Star Fox. The game looks fantastic, but I suppose as Miyamoto himself has said in the past “A delayed game is eventually good, a rushed game is forever bad”. At least this will give us something to look forward to in the new year!

 

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Platinum Games has added an 8-Bit Bayonetta flash game to their 404 error pages.

How about you give it a try!

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One of the Wii U’s most anticipated games of the year is almost upon us and some cool extra content is starting to surface for Bayonetta 2, this time in the form of concept art. We’ve embedded some of the art below, but be sure to check out the full range here

It’s that time again for the latest Bayonetta 2 developer blog, this time focusing in on co-operative play in the game. As always, we’ve included an excerpt and the full article can be found below

It goes without saying that there are co-op battles in the new Tag Climax co-op mode. However, there are also scenes in the story mode where you fight alongside A.I. controlled characters. These make for some really exciting battles, and are one of the cool new features Bayonetta 2 brings to the table. You can do crazy torture attacks together, and see some cool teamwork. Definitely keep an eye out for these scenes when you play the game.

Of course, actually getting this feature into the game was a serious challenge. A great example is Loki, a key character in the story of Bayonetta 2. You fight together with him in many battles throughout the game.

Check out the full article here


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