Super Smash Bros. for Wii U screenshot(s) (2/12/14) – Home-run Bat
Posted on 10 years ago by Patrick(@Patricklous) in News, Screenshots, Wii U | 5 Comments
In case there was any doubt that the Smash Bros. series’ iconic and deadly Home-run bat would be featured in the latest instalment, director Masahiro Sakurai confirmed the return of the item with the following message on Miiverse:
Pic of the day. The Home-run Bat in this game is black! And it’s so powerful that your eyes might bug out!!
More: sakurai, Super Smash Bros., wii u
Super Smash Bros. for Wii U screenshot (2/11/14)
Posted on 10 years ago by Patrick(@Patricklous) in News, Screenshots, Wii U | 1 Comment
Along with today’s screenshot, director Masahiro Sakurai posted the following message to Miiverse:
Pic of the day. You missed me, because you attacked my illusory copy from my Double Team move!
More: Lucario, sakurai, Super Smash Bros., wii u
Super Smash Bros. for Wii U screenshot (02/05/14) – Palkia Poké Ball
Posted on 10 years ago by Patrick(@Patricklous) in News, Screenshots, Wii U | 1 Comment
Along with this screenshot, Sakurai passed on the following message via Miiverse:
Pic of the day. Palkia appeared in the Spear Pillar stage of the previous game…but now it’s coming out of a Poké Ball?! Here’s Palkia’s signature move, Spacial Rend!
More: Masahiro Sakurai, Pokemon, Super Smash Bros., wii u
Super Smash Bros. for Wii U screenshot (02/04/14) – Lucario gameplay details
Posted on 10 years ago by Austin(@NE_Austin) in News, Screenshots, Wii U | 0 comments
Along with this screenshot, Sakurai passed along the following message via Miiverse:
Pic of the day. When Lucario shoots out Aura from its hands to fly with ExtremeSpeed, you can control its flight direction. If Lucario’s Aura is fully charged, it can fly extremely far, so be careful not to accidentally launch out of the area.
Reader Poll #31 – What were the best Wii U and 3DS games of 2013?
Posted on 10 years ago by Austin(@NE_Austin) in 3DS, Features, Reader Poll, Wii U | 8 Comments
This is a survey that requires no signing up, accounts, clicking through ads, or anything. Just answer a required question, answer a non-required question (if you want) and make your voice heard in yet another NintendoEverything reader survey poll thing! Results will be read on the next podcast! Thanks very much.
Thanks very much. As stated above the topic for you guys this week is “What are the best games of the year on Wii U and 3DS?” Check out two small questions in there.
More: 3DS, Game of the Year, highlight, wii u
Here’s a Podcast – Episode 72!
Posted on 10 years ago by Austin(@NE_Austin) in Features, Podcast | 0 comments
ON THIS EPISODE: We finally have our first impressions of The Legend of Zelda: A Link Between Worlds from Jack, Laura talks about the latest expansion pack for The Sims, and Austin goes into detail about Animal Crossing: New Leaf, Counter Strike: Global Offensive, and more!
PLUS: Listener mail about the differences between Metroid and Mega Man, talk about the Wii U Gamepad’s battery life, and what a Wii U successor might look like.
AND: We go over our Wii U games of the year! Sort of…
This Week’s Podcast Crew: Austin, Jack, and Laura
Download this episode (click this link)
Subscribe via iTunes by clicking this thing!
Subscribe with Google by clicking this thing!
Subscribe with Yahoo something-or-other by clicking this thing!
[Review] Super Mario 3D World (Wii U)
Posted on 10 years ago by Austin(@NE_Austin) in Features, Reviews, Wii U | 15 Comments
System: Nintendo Wii U
Release Date: November 22nd, 2013
Developer: Nintendo EAD Tokyo
Publisher: Nintendo
Author: Austin
“If it ain’t broke, make it dramatically better.”
To say that Nintendo has released too many platforming Mario games in the last two years would not be particularly hyperbolic if you concern yourself with only the raw numbers. 2011 saw the release of Super Mario 3D Land on 3DS, 2012 had New Super Mario Bros. 2 (3DS) and New Super Mario Bros. U (Wii U), and now 2013 has slid soundly to a spectacular finish with Super Mario 3D World. At first glance it may seem like an annualization of gaming’s finest platforming franchise, but it would be erroneous to criticize Nintendo’s strategy when they manage to make every one of these games at the very least first-rate in fundamental design, and it would be downright dishonest to suggest that we would be better off if they hadn’t created something as lustrous and enjoyable as Super Mario 3D World.
More: highlight, Super Mario 3D World, wii u
Here’s a Podcast – Episode 70!
Posted on 10 years ago by Austin(@NE_Austin) in Features, Podcast | 0 comments
The second recording of episode 70 (the first was lost) features the following: Super Mario 3D World is better single player! Proteus is trippy, immersive, and interesting! Wind Waker HD has a very frustrating sidequest! PLUS: Listener mail about the Wii U’s lifespan and whether spoiled gamers are to blame for Wii U’s misery. AND: A discussion about immersive games, and what makes a game immersive vs. not.
This Week’s Podcast Crew: Austin, Jack, and Laura
Download this episode (click this link)
Subscribe via iTunes by clicking this thing!
Subscribe with Google by clicking this thing!
Subscribe with Yahoo something-or-other by clicking this thing!
[REVIEW] Deus Ex: Human Revolution Director’s Cut
Posted on 11 years ago by Austin(@NE_Austin) in Features, Platforms, Reviews, Wii U | 18 Comments
System: Nintendo Wii U
Release Date: October 22nd, 2013 (NA)
Developer: Eidos Montreal
Publisher: Square Enix
Author: Austin
Some games like to take themselves extremely seriously. Deus Ex: Human Revolution is one of those games.
The non-director’s cut (editor’s cut?) of this particular Eidos title came out back in 2011, and at the time it had not a home on a Nintendo console, which meant that folks who aligned themselves exclusively with the big N missed out on the game. When Square Enix saw the Wii U, apparently they also saw an opportunity to release an updated version of the game to a new audience– tag-lined “Director’s Cut”– and test the third party waters on this latest home console and its strange controller.
Roughly 7 months after the initial announcement, the game is out, and there’s good news: It’s pretty dang good.