SEGA on Sonic being linked to Nintendo and collaborating with the company
Posted on 16 hours ago by Brian(@NE_Brian) in General Nintendo, News | 22 Comments | 0 Likes
Nintendo and SEGA have formed a close relationship over the past several years through Sonic. The character appeared in Smash Bros., teamed up with Mario in multiple games based on the Olympics, and more.
Sonic Team head Takashi Iizuka spoke about Sonic’s link to Nintendo in this week’s issue of MCV. Here’s what he had to say about that:
“When SEGA stopped making hardware and just started doing software, the first platform that we released Sonic on was a Nintendo console. We felt from the very beginning, that the Nintendo platforms were where the passionate Sonic fans were. Historically that is where our relationship started with Nintendo. Unfortunately, the Wii U didn’t manage to get as many gamers on the hardware as we would have liked. That was unfortunate for Sonic because we didn’t get the mass of people to enjoy the content. But Nintendo has always been a great partner, we have Mario & Sonic at the Rio 2016 Olympic Games, Sonic in Super Smash Bros… we really appreciate the work that they do.”
Reggie argues in favor of motion controls in new DeadLock episode
Posted on 21 hours ago by Brian(@NE_Brian) in General Nintendo, Videos | 33 Comments | 0 Likes
Nintendo of America president Reggie Fils-Aime appeared on the latest episode of DeadLock. The video takes on the topic of motion controls in an attempt to find out if they hinder gameplay. Reggie argues in favor of them, as well as unique controls schemes and innovation as a whole.
Here’s the full video:
Monolith Soft opens a teaser site for its Kyoto studio
Posted on 1 day ago by Brian(@NE_Brian) in General Nintendo, News | 13 Comments | 0 Likes
A new teaser website and Twitter account are now open for Monolith Soft’s Kyoto studio. The page has the following tagline: “Become a creator of captivating dreams in Kyoto”. In early July, the full site will open.
It should be noted that Monolith Soft Kyoto is the development studio that often helps Nintendo develop games. They are separate from the Tokyo team, which creates original titles like Xenoblade Chronicles X. The Kyoto group is currently working on The Legend of Zelda: Breath of the Wild.
New Sonic game launching in 2017, series concept art for various characters
Posted on 1 day ago by Brian(@NE_Brian) in General Nintendo, Images, News | 17 Comments | 0 Likes
Sonic the Hedgehog’s 25th anniversary took place this week. A special event was held in Japan earlier today in Tokyo to celebrate, with Sonic Team head Takashi Iizuka in attendance. Iizuka was able to announce “officially” that a new game is happening, and it’ll be out next year. Specifics will be shared during the anniversary party on July 22.
Aside from that, SEGA also shared a bunch of concept art from the Sonic series of various characters through the ages. We’ve rounded up those images below.
Nintendo Minute – “Rhythm of E3 2016”
Posted on 1 day ago by Brian(@NE_Brian) in 3DS eShop, General Nintendo, Videos | 2 Comments | 0 Likes
This week’s episode of Nintendo Minute has gone live. In today’s video, Kit and Krysta look back at E3 2016 and take a look at Rhythm Heaven Megamix. Watch the episode below.
Microsoft tried partnering with Nintendo before creating the Xbox
Posted on 2 days ago by Brian(@NE_Brian) in General Nintendo, News | 31 Comments | 0 Likes
Before Microsoft went on to create the Xbox, the company reached out Nintendo in hopes of potentially working together. Xbox co-creator Ed Fries talked about the behind-the-scenes situation during a recent episode of IGN Unfiltered.
According to Fries, Microsoft visited Nintendo and sat down with late Nintendo president Satoru Iwata. Microsoft spoke about what they were looking to do, and asked if there could be a potential partnership. The bottom line: Nintendo said no. There was some talk about one side handling software and networking while the other concentrated on hardware, but nothing ever panned out.
Here’s the full statement from Fries:
The Snack World concept art, Level-5 cross-media project tease, next live stream
Level-5 wrapped up a live stream to promote its upcoming Vision event a short while ago. Aside from confirming new Layton and Inazuma games, CEO Akihiro Hino also talked about a few other titles.
First, Hino touched on The Snack World, which is still on the way. New concept art was shown – see the gallery below.
Hino also briefly discussed Level-5’s new cross-media project while showing concept art as well. He said, “you won’t go to space, this will be a very familiar story. An academy drama… perhaps?” The project is said to be shaping up very nicely and Level-5 has great expectations for it.
Here are a couple of pieces of concept art:
Finally, another live-stream will be held on Niconico on July 20 to provide more early information on the projects planned for Level-5 Vision 2016. It’ll take place at the following times:
– 4 AM PT
– 7 AM ET
– 12 PM in the UK
– 1 PM in Europe
Paper Mario: Sticker Star, New Style Boutique discounts on My Nintendo Europe
Posted on 2 days ago by Brian(@NE_Brian) in 3DS, General Nintendo, News | 0 comments | 0 Likes
Two new discounts have been added to My Nintendo Europe. Both Paper Mario: Sticker Star and Nintendo Presents: New Style Boutique can be had for 20 percent off. The two rewards cost 300 Platinum Points each.
Zelda: Breath of the Wild – new Link figure revealed
Posted on 2 days ago by Brian(@NE_Brian) in General Nintendo, News | 19 Comments | 0 Likes
Medicom has given a first look at a new 1/6 scale Link figure the company is working on, which features the design from Zelda: Breath of the Wild. It’ll be included as part of the Real Action Heroes series. There’s nothing yet in terms of a release date or price, but more information should surface in the months ahead.
SEGA: “huge emphasis on quality” with Sonic, wants him to be “an entertainment icon”
Posted on 2 days ago by Brian(@NE_Brian) in General Nintendo, News | 20 Comments | 0 Likes
Over the past year, SEGA has often spoken about wanting to ensure that the series returns to quality. This is something that Sonic Team head Takashi Iizuka and Sonic chief brand officer Ivo Gerscovich reiterated in the latest issue of MCV.
First, Iizuka said: “We want to release good titles to all the players, and that is the challenge for us moving forward – making sure our games are great.”
Gerscovich spoke about the Sonic franchise as well, offering the following comments:
“SEGA is really – as of this last year – putting a huge emphasis on quality. One of the things about Sonic Boom: Fire & Ice is that we held the title for a year, which is not something SEGA has traditionally done, but this focus on quality is really about trying to take Sonic back to where it used to be.”
“We are really focused on turning Sonic into an entertainment icon, not just a games icon. We want to go across all platforms and elevate his status even further, which explains why we are doing so much.”
Gerscovich also said that there are a “lot of new announcements” to come for Sonic.