Sonic Forces devs on the custom character system, development started before Mania, more
Posted on 3 hours ago by Brian(@NE_Brian) in News, Switch | 2 Comments | 0 Likes
A new Sonic Forces interview has gone up on Nintendo UK’s website. Sonic Team head Takashi Iizuka and producer Shun Nakamura participated in the discussion.
We have some highlights from the interview below. Iizuka and Nakamura spoke about how Sonic Forces isn’t a sequel to Sonic Generations, the custom character system, appealing to all types of players with this game and Mania, and fans comparing New Donk City from Super Mario Odyssey to Sonic Adventure.
SEGA not worried about splitting the market with Sonic Mania and Sonic Forces launching this year
Posted on 2 days ago by Brian(@NE_Brian) in News, Switch | 12 Comments | 0 Likes
SEGA has two new Sonic games launching this year. Sonic Mania is set for August, followed by Sonic Forces this holiday.
Even though SEGA is bringing out a pair of Sonic titles within just a few months of each other, the company doesn’t view that as an issue. SEGA of Europe vice president John Clark told GamesBeat that there isn’t any concern about splitting the market. Clark believes that Mania could attract the core Sonic fans while Forces has the potential for a broader appeal.
“It’s like asking, ‘Will a Sonic fan only buy one Sonic game?’ We think they both occupy different audiences. Initially we wanted to appeal to the core fan. We want to deliver a strong experience that’s going to immediately give such strong and instant gratification, if you like, from accessing it. And then we want to appeal to a broader audience, which is where Forces comes into it. But who’d have thought that this retro-looking game, developed by Christian Whitehead and the team he’s put together, a community developer, and then Sonic Team developing Sonic Forces — that, for us, is a real step change. It’s something we wouldn’t have expected to see, say, 10 years ago. That, in itself, was very exciting for us, and hopefully for fans as well.”
Sonic Forces running at 30 FPS on Switch as of now
Posted on 2 days ago by Brian(@NE_Brian) in News, Switch | 39 Comments | 0 Likes
Sonic Forces was finally playable at E3 2017 this week. Multiple versions of the game were playable, including Switch.
Sonic Forces seems to hold up pretty well on Nintendo’s console. However, SEGA did make one technical compromise. While other versions will be 60 frames per second, it’ll drop to 30 on Switch.
It’s possible that things may change before the final game ships. Still, a raise to 60 FPS it
Sonic Forces – Some custom hero gameplay footage
Posted on 1 week ago by Nick in Switch, Videos | 0 comments | 0 Likes
Here is some off-screen footage of the custom hero and their gameplay, check it all out below.
No Chao in Sonic Forces
Posted on 1 week ago by Brian(@NE_Brian) in News, Switch | 20 Comments | 0 Likes
Chao won’t be present in Sonic Forces. Producer Shun Nakamura and Sonic Team head Takashi Iizuka, speaking with IGN, confirmed that they won’t be featured with the site.
Chao were most prominent in the Sonic Adventure games. These creatures, which were essentially digital pets in the games, let players raise their stats, increase levels, take on races, and more.
Off-screen Sonic Forces footage on Switch’s screen
Posted on 1 week ago by Brian(@NE_Brian) in Switch, Videos | 0 comments | 0 Likes
New Sonic Forces footage (all gameplay styles)
Posted on 2 weeks ago by Brian(@NE_Brian) in Switch, Videos | 4 Comments | 0 Likes
New Sonic Forces footage was shown during Twitch’s Pre Pre Show at E3 2017. We’re able to get a look at the Classic and Modern Sonic sections as well as custom character. View the recording below.
SEGA shares new Sonic Forces music – Park Avenue (custom character)
Posted on 3 weeks ago by Brian(@NE_Brian) in News, Switch | 17 Comments | 0 Likes
SEGA has shared a brand new music track from Sonic Forces. The piece, posted in the video below, is background music for the Park Avenue Stage featuring the Custom Hero Character.
Sonic Forces – custom character screenshots and art
Posted on 1 month ago by Brian(@NE_Brian) in Screenshots, Switch | 12 Comments | 0 Likes
Following today’s announcement that Sonic Forces’ third gameplay style features a player-made character, SEGA has sent out a few screenshots and a piece of art. View the full set below.
Sonic Forces will let players make their own character
Posted on 1 month ago by Brian(@NE_Brian) in News, Switch | 100 Comments | 0 Likes
SEGA is giving players more control with Sonic Forces. For the first time in the series’ history, players will be able to create and play as their own custom character.
SEGA revealed today that Sonic Forces’ third gameplay style is a powerful gadget touting customizable character. You’ll be able to fully customize how it plays and looks.
Here’s what you need to know:
“In this just announced gameplay style, players will be equipping their custom Hero Character with one of a variety of powerful unique gadgets called Wispons. Wispons are an evolution of the Color Powers from Sonic Colors and double as both offensive abilities and as a way to platform through levels quickly. Along with the Wispon, the Hero Character will have a grappling hook they can utilize to quickly traverse across zones. Players can also customize the Hero Character’s looks by choosing and swapping between hundreds of accessories and outfit options to change the character’s appearance as they play through the game.”
Sonic Forces features seven base animal types that players can select from, each with varying special abilities: