Zelda: Breath of the Wild director on breaking series conventions, developing the world, more
Over the past couple of weeks, Famitsu and 4Gamer both conducted interviews with The Legend of Zelda: Breath of the Wild director Hidemaro Fujibayashi. A lot of what was said has been covered extensively in previous interviews with Shigeru Miyamoto and series producer Eiji Aonua, but there were still some noteworthy excerpts. This was also one of the first times that we actually heard from Fujibayashi about the game.
According to Fujibayashi, the developers’ main goal was to break conventions, but they weren’t sure how far they should go to do so. During development, they took a look at what was core to Zelda games, and decided it was the sense of relief you feel after solving a puzzle. So with that as a base, they tried bringing dungeon gameplay to the field, and field gameplay to the dungeons. Puzzles were created with certain solutions in mind, but left open to the possibility of being solved by using other methods. They tried to fix the parts of puzzle-solving people found boring while keeping the interesting parts intact, and changed anything they saw as “standard” to be “nonstandard.”
Photos of the Master Sword statue included with the Zelda: Breath of the Wild’s special editions
Posted on 1 day ago by Brian(@NE_Brian) in Images, Switch | 9 Comments | 0 Likes
If you buy one of the extra special versions of Zelda: Breath of the Wild, you’ll be receiving a unique Master Sword statue. It’s included with the game’s Master Edition in North America and Limited Edition in Europe.
A few photos have since surfaced showing the statue in greater detail. Take a look at the various images below.
Thanks to Gunther for the tip.
Zelda: Breath of the Wild – changing from English to Japanese
Zelda: Breath of the Wild doesn’t support English subtitles with Japanese voices, but you can play the game in different languages entirely by changing Switch’s system settings. We show that off below.
Zelda: Breath of the Wild gets first review in EDGE
Update: Added in details from the review at the bottom of the post. Some of the information is slightly spoilerish, so keep that in mind before you proceed.
Original: This month’s issue of EDGE is in. Only one Nintendo game is reviewed, but it’s a big one – Zelda: Breath of the Wild.
The lineup of scores are as follows:
The Legend of Zelda: Breath of the Wild 
Horizon Zero Dawn 
Sniper Elite 4 
Torment: Tides of Numenera 
Aaero  / PC
Dexed  / PSVR
Dandy Dungeon  / iOS
The Switch and Wii U versions of Zelda were both tested apparently. We’re waiting on the finer details of EDGE’s review, so we’ll let you know when we have some specifics.
Here’s a look at the beautiful cover for the month:
Zelda: Breath of the Wild – spoilerific amiibo unlocks
Posted on 3 days ago by Brian(@NE_Brian) in General Nintendo, Videos | 2 Comments | 0 Likes
A video has popped up showing some of the unlocks earned by scanning certain amiibo in Zelda: Breath of the Wild. It’s far down the rabbit hole in terms of spoilers though, so we’ve put the video after the break. Proceed at your own risk!
Zelda: Breath of the Wild concept art (2/24/17)
A new piece of Zelda: Breath of the Wild concept art has landed on the series’ Facebook page. As pictured above, it’s the same enemy type from The Game Awards 2016 footage. This is just one of many enemies you’ll encounter in the game.
Video: Comparing how smooth Zelda: Breath of the Wild is while docked vs. handheld mode
The Legend of Zelda: Breath of the Wild can be played either on a television or on the dedicated Switch screen. However, when using the former option, you may encounter frame rate dips occasionally. In a new GameXplain video posted below, we’re able to see how the two experiences compare.
New Zelda: Breath of the Wild footage
The preview embargo for The Legend of Zelda: Breath of the Wild has now lifted, and new footage is starting to come in.
Breath of the Wild screenshot shows Link posing for the camera
Posted on 3 days ago by Jake in Switch | 15 Comments | 0 Likes
Nintendo of America teased out a screenshot of Breath of the Wild, showing Link posing in front of a sleeping Blue Hinox. The shot shows several menu options as well, such as Landscape view and an album.
Zelda: Breath of the Wild amiibo functionality shown off, other amiibo compatible
Five new amiibo from The Legend of Zelda: Breath of the Wild launch on March 3. On its Japanese blog, Nintendo finally provided an official look at the functionality.
Here’s the rundown:
– Link (Archer): get items like meat and fish, and also bow and arrows
– Link (Rider): get mushrooms and weapons, horse tools
– Zelda: get plants and shields
– Bokoblin: get meat and weapons
– Guardian: get ancient materials (players must see for themselves what these do in game)
Tapping amiibo from the Smash Bros. line of Zelda amiibo will reward special items from treasure chests. Tapping any other amiibo will result in materials like meat and fruits.
Each amiibo can be scanned once per day. Images of the Zelda: Breath of the Wild unlocks are posted below.