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The July 2017 issue of Nintendo Dream had a massive interview about Fire Emblem Echoes: Shadows of Valentia. Producer Hitoshi Yamagami (Nintendo), director Kenta Nakanishi (Nintendo), director Toshiyuki Kusakihara (Intelligent Systems), and producer Masahiro Higuchi (Intelligent Systems) participated in the discussion.

Among the topics discussed were the use of realistic proportions (which will be carried over into the upcoming Switch title), why Alm is left-handed, and a whole lot more. We’ve picked out some of the notable excerpts below. You can read the full interview on Kantopia.

Game Informer published another piece of content from its month long coverage of Pokemon coverage. This time around, a video has gone live with Game Freak’s Junichi Masuda and Shigeru Ohmori showing design documents, and sketches from Sun/Moon’s development. Watch the video below.

The latest Japanese hardware sales from Media Create are as follows:

Switch – 87,798
PS4 – 34,691
New 2DS LL – 24,187
New 3DS LL – 17,276
PS4 Pro – 7,771
Vita – 4,651
2DS – 3,527
New 3DS – 740
Wii U – 132
PS3 – 95
Xbox One – 75

For comparison’s sake, here are the hardware numbers from last week:

Switch – 61,933
PS4 – 43,862
New 2DS LL – 33,871
New 3DS LL – 22,200
PS4 Pro – 9,077
Vita – 4,773
2DS – 3,740
New 3DS – 1,078
Wii U – 158
PS3 – 96
Xbox One – 90

And here are the software charts:

Fire Emblem Warriors received a brand new trailer today. The video, posted below, gives us a first look at Female Robin.


Female Robin is one of two characters recently revealed for Fire Emblem Warriors – Cordelia was the other.

Source

[Review] Sonic Mania

Posted on 2 days ago by (@P_Trah) in Reviews, Switch | 14 Comments | 0 Likes

System: Switch
Release date: August 15, 2017
Developer: Headcannon / PagodaWest Games
Publisher: SEGA


Sonic the Hedgehog is a series that’s both famous and infamous for many different reasons. In his hay-day, Sonic was perhaps the number one rival to Nintendo’s best known character, Mario. During Sonic’s early days on the SEGA Genesis, or the SEGA Mega Drive for those outside of the U.S., the Sonic the Hedgehog titles received high praise from all over game’s media, and was seen by most critics as SEGA’s answer to Mario’s popularity. This success continued throughout Sonic’s 2D era of games, with subsequent entries receiving just as much, if not more praise than the last. However, once SEGA decided to make the jump from 2D to 3D, opinions regarding the changes to the series’ core became a bit more polarizing. Some critics and fans regarded the changes as a necessity to move forward in-step with the evolving industry; while others felt that the series was straying too far from the its roots and was starting to water-down what made Sonic the Hedgehog appealing to begin with. Over the years, SEGA has attempted to bring the series back to its roots in several ways, but none have ever quite captured that same magic that fans were hoping for. That is, until Sonic Mania.

Nintendo has said that the next ARMS update will be adding a new fighter. It also looks like the character will come with a new stage, as you would expect.

The teases are going up a notch with a new tweet published on the Japanese ARMS Twitter account just a short while ago. It gives us a first look at the new fighter, but it’s pretty blurry. You can get a very rough idea as to how the character looks below.

https://twitter.com/ARMS_Cobutter/status/897654400633655296

Source

Game Informer’s latest piece of Pokemon coverage is all about Pokemon spin-offs. Game Freak co-founder, director, and producer Junichi Masuda and Pokemon Sun/Moon director Shigeru Ohmori were both asked about their favorite ones.

As for Masuda, he went with Pokemon GO, though he’s unsure if it’s actually a spin-off game. Ohmori went with Pokemon Snap. He said that one of the best aspects of the N64 title was printing out the photos in real life.

Which Pokemon games were the most challenging to make? When Game Informer posed that question to Game Freak co-founder and Pokemon director / producer Junichi Masuda, he referred to Ruby and Sapphire.

Masuda first told the magazine:

“With Ruby and Sapphire, the screen got a little longer and it was a different aspect ratio, a lot more colors and sound channels so the tech was improved dramatically. It allowed us to do a lot more and gave us more freedom, but at the same time it made it take a lot longer to do things and was more resource-intensive.”

“After Gold and Silver came out, it was a huge hit around the world, but shortly after everyone was saying, ‘That’s it. The Pokémon fad is over! It’s dead!’ It was a very stressful project, for sure. When we were first developing it, I had the idea in mind that it would be Ruby and Sapphire, and then the next games, including the titles, would be Diamond and Pearl, and in between we would do the remakes, FireRed and LeafGreen, so we could create this structure where you could take the Pokémon from the Kanto region to the Diamond and Pearl games.”

The ARMS Twitter account just posted another update containing the image above. It certainly looks like a new stage, doesn’t it?

The tweet has Biff talking about being on vacation and hearing that there is a fighter around here. He also mentions the sweet scent and exoticism in the air.

Everything points to this being related to a new fighter, who will likely be accompanied by a new stage as well. It does line up with what we heard from the datamine last week.

Source

EA’s first Switch game will be published next month. FIFA 18 will launch on the console along with other platforms on September 29. On the whole, early feedback has been quite positive.

EA’s future support on Switch could hinge on the performance of FIFA 18. Speaking to EDGE this month, executive vice president Patrick Söderlund noted that the company wants to support the platform “and help Nintendo grow that installed base”. He went on to say that “it”s about supporting the platform, building technology for the platform, testing it out with big things like FIFA – and maybe a couple of others, we’ll see – and if they go well, I see no reason why we shouldn’t have as much of our portfolio on that platform as possible.”

Söderlund stated:

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