Submit a news tip



ON THIS EPISODE: You wanna hear about Nintendo games? We’ve got Nintendo games! Jack talks about Super Mario 3D World, Austin talks about Super Mario Bros. and Mario Golf, and Laura hits a home-run with her discussion of Rusty’s Real Deal Baseball and Elite Beat Agents!

PLUS: Our panel discussion segment has a lot of discussion about Mario Kart 8’s “new” Battle Mode, Nintendo’s E3 plans, and what Austin thinks is the coolest thing Nintendo has done in a while.

AND: We laugh way too much about some really stupid jokes towards the end.

This Week’s Podcast Crew: Austin, Jack, and Laura


Download this episode (click this link)

Subscribe via iTunes by clicking this thing!

Subscribe with Google by clicking this thing!

Subscribe with Yahoo something-or-other by clicking this thing!

ON THIS EPISODE: Some extensive talk about the Mario Kart series and why each entry isn’t just a copy-paste of the last permeates our first segment, plus some brief talk about Batman: Arkham Origins Blackgate Deluxe Edition and Mario Golf’s demo squeeze in later on.

PLUS: Listener mail is our last segment of the day, in which we discuss what Wii games are good for tiny baby kids, how we feel about Nintendo’s season pass for Mario Golf: World Tour (and their DLC in general), and why Skyward Sword gets so much hate.

This Week’s Podcast Crew: Austin, Jack, and Laura


Download this episode (click this link)

Subscribe via iTunes by clicking this thing!

Subscribe with Google by clicking this thing!

Subscribe with Yahoo something-or-other by clicking this thing!

ON THIS EPISODE: Video games are stupid, so we kick things off by discussing a book called “Earthbound” by Ken Baumann! Both Jack and Austin read it and found it enjoyable, if a little rough in spots. Laura runs through her thoughts on the well-loved Disney Magical World for 3DS, Jack brings in impressions of Batman: Arkham Origins Blackgate Deluxe Edition, and Austin says he thinks Conception II is pretty terrible!

PLUS: Our middle segment is taken up by a discussion of Tomodachi Life, including our thoughts, what we’re looking forward to, and what we’re a bit nervous about.

AND: Listener mail has us answering questions about what quirky JRPGs people should play and whether using restore points on Virtual Console games soils the experience.

This Week’s Podcast Crew: Austin, Jack, and Laura


Download this episode (click this link)

Subscribe via iTunes by clicking this thing!

Subscribe with Google by clicking this thing!

Subscribe with Yahoo something-or-other by clicking this thing!

ON THIS EPISODE: Plenty of games are touched upon in the opening segment of this episode, including Rusty’s Real Deal Baseball, Banjo Kazooie, Guild Wars 2, and The Wind Waker HD. Find out why Rusty is a weirder character than you thought he was, and why Banjo Kazooie may not really be all that fun.

PLUS: As you’d expect, a discussion of Super Smash Bros. for Wii U and 3DS fills out the middle segment where we discuss our thoughts on the game’s staggered release, the separation of dual-characters, an apparent focus on game balance, and how cool Sakurai is. Where does he find such cool sweaters!?

AND: We end the show with listener mail about Tomadachi Life, what kind of Zelda over-worlds we like, and how to review games! Plus we laugh a lot. That’s good.

This Week’s Podcast Crew: Austin, Jack, and Laura


Download this episode (click this link)

Subscribe via iTunes by clicking this thing!

Subscribe with Google by clicking this thing!

Subscribe with Yahoo something-or-other by clicking this thing!

ON THIS EPISODE: Austin brings to us full (but vague) impressions of the independent game The Plan and Jack talks about the worst Zelda temple ever made. (hint: it’s from The Wind Waker HD)

PLUS: We get down and dirty talking about Mario Kart 8 with our hopes, our fears, and how we feel Mario Kart needs to change or improve its formula for this entry to truly stand out.

AND: Finally, the Book Club discussions on Zero Escape: Virtue’s Last Reward come to a close with an hour-long segment dedicated to the game. We all ended with a similar impression of it, so listen to us talk about the goods, the bads, and the uglies on episode 87!

This Week’s Podcast Crew: Austin, Jack, and Laura


Download this episode (click this link)

Subscribe via iTunes by clicking this thing!

Subscribe with Google by clicking this thing!

Subscribe with Yahoo something-or-other by clicking this thing!

Lorne Lannning and the folks over at Oddworld Inhabitants have generally been pretty positive on the Wii U since announcing the Oddworld: New ‘n’ Tasty and Oddworld: Stranger’s Wrath HD would be coming to the console, and today they’ve spoken with VentureBeat about Nintendo’s struggling system further, saying that despite a small install base it’s still well worth supporting:

“We’re self-publishing. With Sony that’s a breeze. With Steam it’s a breeze. With Microsoft it’s not a breeze. With Nintendo, something’s going to happen there shortly,” said Lanning. “Even on the Wii U, though, how many people did buy it? It’s kind of how we looked at Vita in the Christmas of 2012.

“We did Stranger HD on Vita, and the publishers were kind of snubbing Vita at the time, because there wasn’t enough installed base to move their dial. We said, yeah, but that small base is pretty passionate. They invested and they want good experiences that are designed to maximize that control scheme. Why don’t we spend a little more time and attention – because we’re small and we can – and a result we took number two in the US and number one in Europe that Christmas on Vita.

“So far we’ve had zero on Nintendo. We’ve had zero brand visibility on Nintendo since day one. We never built for Nintendo. Today, we’re looking at it and we say, ‘We’ll get over to Wii U.’ As a business model it might not completely make sense, but we want to get to work on Nintendo, get to self-publishing on Nintendo. Everything’s a new store. Everything’s more shelf space. We’re trying to get the brand across that as widely as possible.”

Venturebeat via IGN

Hi everybody, I’m back with another video review for you! This time, we’re talking about this Wii U eShop game about the lovely age old game of King’s and Queens: Chess. Check it out if you have a minute.

ON THIS EPISODE: Jack kicks off ‘what we played’ with some continued discussion of Wind Waker HD, Austin filled out the middle with his thoughts on Wii U eShop game Pure Chess, and Laura tells us why she’s now addicted to World of Warcraft.

PLUS: We have a discussion about the GBA Virtual Console on Wii U, which games we plan on purchasing, and what games we might desire to see in the future.

AND: Listener mail brings Zelda back into the fray (albeit less prominently) with some talk about it vs. Darksiders, and some nice discussion of whether comparing one game to its predecessors is a valid way to review or criticize.

This Week’s Podcast Crew: Austin, Jack, and Laura


Download this episode (click this link)

Subscribe via iTunes by clicking this thing!

Subscribe with Google by clicking this thing!

Subscribe with Yahoo something-or-other by clicking this thing!

A new study conducted in Singapore by Douglas A. Gentile, PhD; Dongdong Li, PhD; Angeline Khoo, PhD; Sara Prot, MA; and Craig A. Anderson, PhD; has found a fairly unmediated correlation between children playing video games and them having more aggressive tendencies 3-5 years down the line. Covering just over 3,000 children over a 3-year time period (73% male, 27% female), the study surveyed each child every year to try and gauge their game-playing habits and their susceptibility to aggression. The researches found that longitudinal latent growth curve modeling demonstrated a positive correlation between the consumption of violent games media and real-life aggressive tendencies, though they make particular note that this is primarily mediated by “aggressive cognitions”, rather than by the games themselves.

“Aggressive cognitions” appears to reference “normative beliefs about aggression, hostile attribution bias, aggressive fantasizing”, which effectively means that children’s thoughts on aggression and violence prior to playing games are the primary factor when determining the effect playing a violent game may have on them. Children who are more open to violence will see a stronger negative effect from playing video games, whereas kids who tend to be less open to or accepting of violence won’t see as strong an effect.

You can read the full study here if you like.

Via Gamespot


ON THIS EPISODE: Laura tried an interesting new game this week called World of Warcraft, and she’s… on the fence about it to say the least! Jack briefly talks about his experiencing listening to the Zelda: Skyward Sword soundtrack and playing more Wind Waker HD, and Austin primarily talks about a new game: Max Payne 3. He’s less than impressed by it.

PLUS: A sparse news segment means that we talk about Nintendo Downloads and that’s about it, but listener mail fills in with TONS of Zelda-related talk, including a defense of A Link Between Worlds and some more Ocarina of Time vs. Majora’s Mask discussion.

AND: The book club is delayed! Austin and Jack hadn’t the time to finish Zero Escape, so we’re giving them two more weeks to fully complete the game.

This Week’s Podcast Crew: Austin, Jack, and Laura


Download this episode (click this link)

Subscribe via iTunes by clicking this thing!

Subscribe with Google by clicking this thing!

Subscribe with Yahoo something-or-other by clicking this thing!

More:


Manage Cookie Settings