Paper Monsters Recut update live in North America
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U eShop | 0 comments
The newest Paper Monsters Recut update is now live in North America. Once applied, players should find a much smoother experience thanks to the elimination of certain bugs.
Developer Mobot Studios passed along the update news on Twitter:
Paper Monsters Recut #WiiU patch is finally live for North America! Buggy Blast Away! pic.twitter.com/q1V0HpsveT
— Fletcher (@MobotStudios) May 8, 2015
Paper Monsters Recut’s update previously came to Europe in March.
Thanks to Cameron for the tip.
More: indie, Mobot Studios, Paper Monsters Recut
Nintendo has more Wii U games to announce for this fiscal year
Posted on 9 years ago by Brian(@NE_Brian) in General Nintendo, News | 59 Comments
During Nintendo’s latest financial results briefing, CEO Satoru Iwata commented on what lies ahead for Wii U in terms of software. Iwata mentioned that, at last year’s E3, games were announced that make use of the GamePad such as Mario Maker. He also stated that there are more Wii U titles for this fiscal year that haven’t been announced yet.
More: Satoru Iwata, top
Nintendo looking to release 5 mobile titles by March 2017, first one reconfirmed for this year
Posted on 9 years ago by Brian(@NE_Brian) in Mobile, News | 4 Comments
Nintendo president Satoru Iwata shared a brief update about the company’s mobile plans during today’s financial results briefing.
According to Iwata, Nintendo wants to have five mobile games out by March 2017. This may seem like a small number, but the Big N wants them to become hits. Additionally, given the business, Nintendo doesn’t believe their plans are half-hearted at all.
It won’t be too long before we see Nintendo’s first, true effort for smart devices. The goal is to bring out the first mobile title this year.
More: top
amiibo shipments up to 10.5 million worldwide
Posted on 9 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Nintendo has shipped 10.5 million amiibo figures worldwide, president Satoru Iwata has confirmed. Iwata shared the news during today’s fiscal year financial results briefing.
66 percent of amiibo sales stem from the U.S. and Canada. Europe is next with 20 percent, followed by Japan at 11 percent and Australia at 3 percent.
Lots of Dex footage
Posted on 9 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
YouTube user “Akwartz” shared an hour of Dex footage today. You can watch the full video below.
Dex launches on the Wii U eShop this summer.
More: Dex, Dreadlocks Ltd, indie
Anima: Gate of Memories enters beta, new screenshots
Posted on 9 years ago by Brian(@NE_Brian) in Screenshots, Wii U eShop | 0 comments
The developers behind Anima: Gate of Memories confirmed late last month that the game has finally entered beta. Although it can be played from start to finish, Anima requires lots of polish, the addition of story cut-scenes, and bug corrections.
That’s not all on Anima: Gate of Memories. The team announced that Badland Games is handling the title’s distribution. I’m not entirely sure how/if the news applies to the Wii U version, so I’ll just mention that off-hand.
More: Anima: Gate of Memories, indie
Latest update on how much Nintendo has in the bank
Posted on 9 years ago by Brian(@NE_Brian) in General Nintendo, News | 7 Comments
Through Nintendo’s latest financial report, we have an update on how much cash Nintendo has in the bank, so to speak.
Nintendo’s “cash and deposits” sits at ¥534,706 million (or roughly $4.465 billion). Meanwhile, the company’s current assets amount to ¥1,097,597 million (roughly $9.168 billion).
These numbers are slightly down compared to Nintendo’s previous quarterly report. For the period ending December 31, Nintendo’s cash and deposits came in at $4.8 billion while total current assets were worth $10.2 billion. Nintendo also had ¥563,917 million in cash/deposits at the time. The decline can be partially attributed to the changing exchange rates between the yen and dollar.
Iwata shares a few words on Nintendo’s partnership with Universal for theme park attractions
Posted on 9 years ago by Brian(@NE_Brian) in General Nintendo, News | 5 Comments
Nintendo made a major announcement in conjunction with the release of its most recent fiscal results today. For those that missed out on the news, the company revealed a new partnership with Universal Parks & Resorts for the first theme park attractions based on Nintendo’s various properties. Nintendo is remaining coy on specific details for the time being, but president Satoru Iwata shared a few words at a press conference held in Japan earlier today.
He said:
There have been many requests to build a theme park with Nintendo characters. (Realizing that) requires assistance and know-how, so there were discussions with Universal in order to find a good partner.
Iwata also stated: “We want to create an opportunity where [a theme park visitor] wants to try playing the game.”
Japanese outlet Asahi, who passed along Iwata’s quotes, also obtained a comment from Nintendo’s PR manager. He said: “It’s possible we’ll create attractions together in Universal Studios Japan (USJ) in Osaka.”
More: Satoru Iwata, top
Ultratron footage
Posted on 9 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
Some footage has come in of Ultratron’s Wii U build. You’ll find nearly a half hour of footage below.
More: Curve Digital, Ultratron
Splatoon’s “Color Lock” feature should help color-blind gamers
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U | 5 Comments
Splatoon Global Testfire hit the eShop today, though you can’t do much with it at present. As it’s an online-only demo, you can only experience what Nintendo is offering during select hours on Friday and Saturday. You can at least poke through Splatoon’s entire digital manual, and some users have done just that, which has resulted in the discovery of an interesting option in the final game.
Splatoon will come with a “Color Lock” option that lets players choose from a few pre-set color patterns. It’s unclear what these options are currently, but the manual says it’s “for the aid of players who have difficulty distinguishing certain colors.” Good on Nintendo for including this feature!