[Feature] Eggbusters – Metroid (NES)
Posted on 11 years ago by Austin(@NE_Austin) in Eggbusters, Features, Videos | 2 Comments
I was really excited to tackle such a classic this week honestly! The glitch turned out to be somewhat fruitful, but it’s about the journey and not the conclusion, right!? Enjoy!
Here’s a Podcast – Episode 49!
Posted on 11 years ago by Austin(@NE_Austin) in Features, Podcast | 4 Comments
Smash Bros. at EVO.
A slightly longer than usual episode features long (spoiler free!) expositions about Telltale’s The Walking Dead, Naughty Dog’s The Last of Us, some talk about the new StreetPass Plaza games, as well as your regular news, listener mail, and a top ten list of the best Mario power-ups! Thanks for listening.
This Week’s Podcast Crew: Laura and Austin and Jack!
Subscribe via iTunes by clicking this thing!
Subscribe with Google by clicking this thing!
Subscribe with Yahoo something-or-other by clicking this thing!
Reader Poll #22 – What’s your favorite Mario power-up?
Posted on 11 years ago by Austin(@NE_Austin) in Features | 3 Comments
A simpler question for discussion this week! Top ten coming in the next podcast.
This is a survey that requires no signing up, accounts, clicking through ads, or anything. Just answer a required question, answer a non-required question (if you want) and make your voice heard in yet another NintendoEverything reader survey poll thing! Results will be read in the form of our top ten list on the next podcast, and if you opted to answer the written question your answer could be read on the show! So don’t say anything ridiculous.
Thanks very much. As stated above the topic for you guys this week is “What’s your favorite Mario power-up?”.
[Feature] Eggbusters Season Premiere – The Legend of Zelda: Skyward Sword
Posted on 11 years ago by Austin(@NE_Austin) in Eggbusters, Features, Videos, Wii | 10 Comments
Hooray, it’s back!
Good for you, lots of work for me. That’s okay though, because it’s always fun to test out glitches, especially in a Zelda game. I hope you enjoy it as much as you enjoyed season one, which I’m sure you will because it’s pretty much the exact same thing.
Woohoo.
[Famicompendium] Osu! Tatakae! Ouendan – My cheers are burning red!
Posted on 11 years ago by Patrick(@Patricklous) in 3DS, DS, Famicompendium, Features, News | 4 Comments
Author: Patrick
I hope you all like anime cheerleaders and J-pop, because this week I’m taking a look back at a pair (or is it a trio?) of quirky rhythm games produced by iNiS that are up there as personally my favourite games on the Nintendo DS. As a development team that takes a clear musical direction with each of their games (iNiS itself stands for Infinite Noise of the Inner Soul), they understand how to create a perfect blend of personality and compelling gameplay unlike anything else out there. Case in point: their 2005, Nintendo-published title – Osu! Tatakae! Ouendan (“Yeah! Fight! Cheer Squad”, if you were wondering why nobody ever translates its name) In an interview with 1UP, the game’s director Keiichi Yano stated that iNiS’s philosophy was to create games with “passion” – both in terms of the act of making the games and the actual content. Rather than making games as pure entertainment, he wants to create experiences that “make people feel good”. None of their games exemplify this approach quite as well as Ouendan because, really, who can express and incite passion quite like a good cheer squad?
Here’s a Podcast – Episode 48!
Posted on 11 years ago by Austin(@NE_Austin) in Features, Podcast | 8 Comments
Cho-Aniki. Yup.
Episode 48 sees the gang discussing all of their gaming for the week, including some talk about the art of game design relating to Fallout 3, the phallic eroticism of Cho-Aniki, and the grating sounds of Luke’s voice from Professor Layton. Listener questions and news make their return, and our wrapping-up discussion is about genres that we thought were under-represented last generation.
This Week’s Podcast Crew: THE CREW (austin jack and laura)
Subscribe via iTunes by clicking this thing!
Subscribe with Google by clicking this thing!
Subscribe with Yahoo something-or-other by clicking this thing!
Reader Poll #21 – Were any game genres underserved last generation?
Posted on 11 years ago by Austin(@NE_Austin) in Features | 0 comments
I know what my answer would be…
This is a survey that requires no signing up, accounts, clicking through ads, or anything. Just answer a required question, answer a non-required question (if you want) and make your voice heard in yet another NintendoEverything reader survey poll thing! Results will be read in the form of our top ten list on the next podcast, and if you opted to answer the written question your answer could be read on the show! So don’t say anything ridiculous.
Thanks very much. As stated above the topic for you guys this week is “Were any game genres underserved last generation?”.
[Feature] Eggbusters Bonus Episode – Banjo Kazooie REVISIT
Posted on 11 years ago by Austin(@NE_Austin) in Features, Videos | 1 Comment
THIS IS NOT SEASON 2. I’ve had this footage on my hard drive for a while. Finally decided to throw it all together and let you guys see it. It’s like those deleted scenes you see on DVDs.
Artwork courtesy of Andrew Nixon. :]
[Review] Urban Trial Freestyle (3DS)
Posted on 11 years ago by Spencer(@spencerstevens) in 3DS, 3DS eShop, Features, Reviews | 3 Comments
System: Nintendo 3DS
Release Date: June 27th, 2013
Developer: Strangelands Ltd.
Publisher: Strangelands Ltd.
Cost: $7.99 ($5.59 until July 4th)
Author: Spencer
In the early-to-mid 2000s, if you ever had a class in school that was in the computer lab, chances are everyone was doing one thing — playing addicting Flash games. Such games were so addicting because they would provide plenty of levels, challenge, and frustration, and everyone was trying to get farther than their friends, or asking “if you got past that one part,” and if so, “HOW DID YOU DO IT?!”
Why am I mentioning flash games in a review for a 3DS game? Because Urban Trial Freestyle— like the games it takes obvious inspiration from, Trials Evolution and Trials HD— is heavily based on those old physics-challenge motocross flash games, which drew influence from the Motocross Maniacs games before that. I’m not going to be throwing around legal terms or calling anything a “blatant rip-off,” however, because regardless of originality, Urban Trial Freestyle is a very fun game.
[Feature] Justifying the existence of the Wii U Gamepad, and why the device already speaks for itself
Posted on 11 years ago by Austin(@NE_Austin) in Features, General Gaming, General Nintendo, Wii U | 22 Comments
Author: Austin
Coming out of the vacuum that was the E3 show-floor, the last thing I expected to hear out of the gaming press was that Nintendo needed to “justify the existence of the Gamepad”. But alas, that is indeed what I heard! Writers weren’t terribly coy with their impression that we’ve yet to see a truly exceptional experience on the Wii U that couldn’t even remotely be done anywhere else, and they– by their count– certainly didn’t see anything like that at E3 this year.
Neglecting experiences like ZombiU or Nintendo Land (which is an understandable and deliberate oversight), they might be right: We haven’t yet seen a game that both uses the Gamepad in a truly creative way and manages to pass the level of critical acclaim that many people are looking for. But here’s my question “why is that what the Gamepad needs?”